Player Matchup

Artemis
Artemis
Penelo541
Artemis
Level 27
God Stats
24W - 22L
1,472 SR
Queue Stats
89W - 94L
1,453 Elo+
Party 2
Athena
Athena
Undenia13
Athena
Level 93
God Stats
3W - 1L
1,550 SR
Queue Stats
53W - 53L
1,439 Elo+
Party 2
Merlin
Merlin
munhanha
Merlin
Level 44
God Stats
33W - 30L
1,576 SR
Queue Stats
53W - 49L
1,517 Elo+
Solo
Ganesha
Ganesha
samarcand32
Ganesha
Level 128
God Stats
9W - 6L
1,682 SR
Queue Stats
119W - 102L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
xGARRETTx
Cliodhna
Level 129
God Stats
5W - 3L
1,441 SR
Queue Stats
89W - 75L
1,496 Elo+
Party 2
Team Averages
Level 84
1,544 SR
1,487 Elo+

VS

Team Averages
Level 62
1,500 SR
1,731 Elo+
Aphrodite
Aphrodite
Hamsterschnatze
Aphrodite
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 117L
1,533 Elo+
Solo
Shiva
Shiva
Lemmet
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,781 Elo+
Party 1
Merlin
Merlin
Rmlamarider
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,781 Elo+
Party 1
Ymir
Ymir
bxnub
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,781 Elo+
Party 1
Vulcan
Vulcan
vanillabeara3
Vulcan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Penelo541
Artemis
18
3 / 2 / 19
12,050
1,004
19,206
11,683
6,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Undenia13
Athena
18
4 / 1 / 19
12,471
1,039
11,344
20,210
30,031
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
munhanha
Merlin
19
9 / 0 / 14
14,337
1,195
21,103
11,856
5,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
samarcand32
Ganesha
19
0 / 4 / 25
11,883
990
11,199
19,467
29,929
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
xGARRETTx
Cliodhna
20
16 / 2 / 14
14,866
1,239
29,749
15,429
11,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

223

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hamsterschnatze
Aphrodite
16
0 / 2 / 3
10,029
836
1,147
4,075
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
Lemmet
Shiva
17
5 / 10 / 3
12,999
1,083
31,621
30,423
28,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
16
2 / 9 / 4
11,063
922
12,669
21,265
8,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
bxnub
Ymir
17
2 / 7 / 5
12,427
1,036
7,619
27,136
35,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 4 / 8
11,378
948
20,643
15,470
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
32
Kills
9
9
Deaths
32
91
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hamsterschnatze
Aphrodite
0
2
3
0.75
L
Shiva
Lemmet
Shiva
5
10
3
0.65
W
Artemis
Penelo541
Artemis
3
2
19
6.25
L
Merlin
2
9
4
0.44
W
Athena
Undenia13
Athena
4
1
19
13.5
L
Ymir
bxnub
Ymir
2
7
5
0.64
W
Merlin
munhanha
Merlin
9
0
14
16
W
Ganesha
samarcand32
Ganesha
0
4
25
3.13
L
0
4
8
1
W
Cliodhna
xGARRETTx
Cliodhna
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,601
Damage
73,699
78,645
Taken
98,369
83,860
Mitigated
81,489
6,062
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hamsterschnatze
Aphrodite
1,147
298
988
945
4,075
2,398
0
2,107
1,968
8,069
0
L
Shiva
Lemmet
Shiva
31,621
6,110
364
1,467
30,423
28,685
0
11,639
18,784
8,844
50,002
W
Artemis
Penelo541
Artemis
19,206
10,002
0
0
11,683
6,102
0
6,006
5,518
0
35,133
L
Merlin
12,669
1,312
0
30
21,265
8,327
0
9,368
11,897
36,278
0
W
Athena
Undenia13
Athena
11,344
2,609
758
323
20,210
30,031
0
12,264
7,741
15,492
0
L
Ymir
bxnub
Ymir
7,619
1,990
0
1,196
27,136
35,111
0
12,314
14,822
12,855
0
W
Merlin
munhanha
Merlin
21,103
1,489
532
985
11,856
5,958
0
5,939
5,683
79,957
0
W
Ganesha
samarcand32
Ganesha
11,199
1,423
0
182
19,467
29,929
0
11,883
7,234
19,502
0
L
20,643
4,417
69
968
15,470
6,968
0
8,218
7,252
52,616
0
W
Cliodhna
xGARRETTx
Cliodhna
29,749
4,362
0
3,282
15,429
11,840
0
9,723
5,450
0
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,607
Gold Earned
57,896
262
Minions Killed
213
4
Camps Cleared
7
1,220,840
Distance Traveled
934,738
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,029
836
18
2
0
59,991
1
L
Shiva
12,999
1,083
62
5
5
220,322
0
W
Artemis
12,050
1,004
46
4
1
222,704
0
L
Merlin
11,063
922
57
5
2
200,314
0
W
Athena
12,471
1,039
19
2
0
243,115
3
L
Ymir
12,427
1,036
9
1
0
215,505
1
W
Merlin
14,337
1,195
154
13
0
260,226
3
W
Ganesha
11,883
990
0
0
0
220,812
3
L
Vulcan
11,378
948
67
6
0
238,606
0
W
Cliodhna
14,866
1,239
43
4
3
273,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role