Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KiIIerJX
Chaac
Level 158
God Stats
4W - 7L
1,831 SR
Queue Stats
436W - 350L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
jfwatts19
Ah Puch
Level 67
God Stats
2W - 4L
1,774 SR
Queue Stats
33W - 37L
1,485 Elo+
Solo
Camazotz
Camazotz
skhsn
Camazotz
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,294 Elo+
Solo
Team Averages
Level 106
1,621 SR
1,462 Elo+

VS

Team Averages
Level 53
1,619 SR
1,524 Elo+
Artemis
Artemis
AndrewFist666
Artemis
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 140L
1,446 Elo+
Party 2
Ganesha
Ganesha
ConcreteStag
Ganesha
Level 23
God Stats
12W - 17L
1,848 SR
Queue Stats
15W - 24L
1,744 Elo+
Party 2
Bellona
Bellona
Shirohige218
Bellona
Level 76
God Stats
14W - 21L
1,454 SR
Queue Stats
67W - 89L
1,443 Elo+
Party 2
Zeus
Zeus
Shredder6659
Zeus
Level 49
God Stats
3W - 10L
1,791 SR
Queue Stats
38W - 58L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
YannickDev
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 0 / 19
11,266
1,127
11,554
10,153
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
 
Scylla
16
4 / 0 / 14
10,323
1,032
15,962
7,627
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
KiIIerJX
Chaac
16
10 / 0 / 8
11,990
1,199
17,192
14,229
22,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
jfwatts19
Ah Puch
16
4 / 2 / 11
10,737
1,074
19,441
8,757
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
skhsn
Camazotz
16
1 / 0 / 9
9,684
968
6,391
7,341
3,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

323

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 6 / 1
9,316
932
11,103
13,442
6,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
ConcreteStag
Ganesha
15
0 / 3 / 1
9,867
987
5,650
18,115
17,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Shirohige218
Bellona
14
1 / 3 / 1
9,077
908
6,732
18,495
23,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 1
8,882
888
9,714
8,338
3,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
YannickDev
Baron Samedi
14
0 / 4 / 2
8,985
899
9,989
16,193
9,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
19
Kills
2
2
Deaths
19
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
19
9.5
W
Scylla
 
Scylla
4
0
14
11
L
Artemis
1
6
1
0.25
L
Ganesha
ConcreteStag
Ganesha
0
3
1
0.17
W
Chaac
KiIIerJX
Chaac
10
0
8
14
L
Bellona
Shirohige218
Bellona
1
3
1
0.5
L
0
3
1
0.17
L
Baron Samedi
YannickDev
Baron Samedi
0
4
2
0.25
W
Ah Puch
jfwatts19
Ah Puch
4
2
11
4.75
W
Camazotz
skhsn
Camazotz
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,540
Damage
43,188
48,107
Taken
74,583
48,206
Mitigated
60,805
16,877
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,554
319
0
3,977
10,153
14,064
0
5,543
4,496
27,173
0
W
Scylla
 
Scylla
15,962
1,706
231
116
7,627
3,518
0
3,174
4,249
24,956
0
L
Artemis
11,103
6,300
0
1,626
13,442
6,508
0
9,968
3,300
0
24,580
L
Ganesha
ConcreteStag
Ganesha
5,650
443
596
2,388
18,115
17,751
0
10,119
7,720
13,487
0
W
Chaac
KiIIerJX
Chaac
17,192
2,478
760
5,406
14,229
22,245
0
7,389
6,582
0
26,180
L
Bellona
Shirohige218
Bellona
6,732
1,460
0
2,080
18,495
23,503
0
10,667
7,399
1,929
12,871
L
9,714
1,082
303
1,339
8,338
3,755
0
4,494
3,818
27,226
0
L
Baron Samedi
YannickDev
Baron Samedi
9,989
1,068
2,703
2,459
16,193
9,288
0
10,620
5,389
28,333
0
W
Ah Puch
jfwatts19
Ah Puch
19,441
216
258
3,100
8,757
4,395
0
5,764
2,827
42,506
0
W
Camazotz
skhsn
Camazotz
6,391
1,441
315
2,714
7,341
3,984
0
3,719
3,513
0
16,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
46,127
161
Minions Killed
157
5
Camps Cleared
5
955,258
Distance Traveled
834,406
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,266
1,127
4
0
0
212,415
0
W
Scylla
10,323
1,032
25
3
2
198,099
0
L
Artemis
9,316
932
38
4
1
155,633
0
L
Ganesha
9,867
987
0
0
0
170,633
0
W
Chaac
11,990
1,199
43
4
0
176,074
0
L
Bellona
9,077
908
25
3
1
188,361
0
L
Zeus
8,882
888
46
5
0
154,908
0
L
Baron Samedi
8,985
899
48
5
3
164,871
0
W
Ah Puch
10,737
1,074
65
7
0
176,592
2
W
Camazotz
9,684
968
24
2
3
192,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role