Player Matchup

Medusa
Medusa
MintMINATOUR
Medusa
Level 78
God Stats
56W - 61L
1,488 SR
Queue Stats
228W - 252L
1,372 Elo+
Solo
Sol
Sol
TMPR Vivi PR
Sol
Level 128
God Stats
4W - 9L
1,790 SR
Queue Stats
684W - 676L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
TommyToonami
Kumbhakarna
Level 101
God Stats
6W - 4L
1,548 SR
Queue Stats
32W - 32L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Zhububs
Xbalanque
Level 100
God Stats
18W - 20L
1,465 SR
Queue Stats
170W - 160L
1,484 Elo+
Solo
Da Ji
Da Ji
mistermika
Da Ji
Level 86
God Stats
8W - 7L
1,619 SR
Queue Stats
266W - 257L
1,520 Elo+
Solo
Team Averages
Level 99
1,582 SR
1,465 Elo+

VS

Team Averages
Level 118
1,513 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JoelOrtiz15
Janus
Level 125
God Stats
6W - 9L
1,217 SR
Queue Stats
396W - 361L
1,582 Elo+
Solo
Cerberus
Cerberus
Scuachorrito
Cerberus
Level 109
God Stats
2W - 6L
1,323 SR
Queue Stats
567W - 596L
1,480 Elo+
Solo
Thor
Thor
SkillfulGames87
Thor
Level 80
God Stats
1W - 4L
1,719 SR
Queue Stats
120W - 91L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
TemplesPanic
Cu Chulainn
Level 145
God Stats
1W - 1L
1,805 SR
Queue Stats
39W - 43L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 1 / 2
5,995
500
6,817
7,893
2,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 3 / 2
7,620
635
9,083
8,030
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TommyToonami
Kumbhakarna
10
3 / 2 / 4
6,493
541
2,004
9,653
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Zhububs
Xbalanque
11
1 / 2 / 3
6,946
579
5,674
7,372
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
12
3 / 1 / 8
7,418
618
6,676
8,948
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 0
6,735
561
5,913
8,591
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 2
6,374
531
6,279
7,726
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Scuachorrito
Cerberus
8
0 / 4 / 3
5,720
477
3,941
11,120
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 1
5,508
459
2,100
9,566
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TemplesPanic
Cu Chulainn
10
2 / 3 / 0
6,067
506
4,178
8,674
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
9
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
0
1.5
L
2
5
2
0.6
W
Medusa
1
1
2
2
L
Cerberus
Scuachorrito
Cerberus
0
4
3
0.38
L
0
2
1
0.25
W
8
3
2
3
L
Cu Chulainn
TemplesPanic
Cu Chulainn
2
3
0
0.67
W
Kumbhakarna
TommyToonami
Kumbhakarna
3
2
4
2.5
W
Xbalanque
Zhububs
Xbalanque
1
2
3
1.25
W
Da Ji
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
22,411
41,896
Taken
45,677
18,556
Mitigated
25,144
14,777
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,913
3,850
0
2,970
8,591
3,000
259
748
7,843
0
60,426
L
6,279
871
0
960
7,726
3,226
297
4,737
2,989
48,228
0
W
Medusa
6,817
2,557
157
2,607
7,893
2,295
892
1,202
6,691
0
40,925
L
Cerberus
Scuachorrito
Cerberus
3,941
482
167
4,076
11,120
8,848
0
3,812
7,308
18,186
0
L
2,100
640
0
3,587
9,566
3,554
0
1,336
8,230
0
25,823
W
9,083
3,901
0
3,433
8,030
3,001
889
3,402
4,628
39,932
0
L
Cu Chulainn
TemplesPanic
Cu Chulainn
4,178
1,164
0
2,597
8,674
6,516
0
454
8,220
0
32,629
W
Kumbhakarna
TommyToonami
Kumbhakarna
2,004
158
344
1,352
9,653
6,834
80
3,741
5,912
14,116
0
W
Xbalanque
Zhububs
Xbalanque
5,674
2,862
0
2,336
7,372
2,829
0
368
7,004
0
45,201
W
Da Ji
6,676
1,791
0
4,548
8,948
3,597
0
1,507
7,441
0
44,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
30,404
303
Minions Killed
307
0
Camps Cleared
0
1,149,180
Distance Traveled
1,133,048
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,735
561
101
8
0
214,279
2
L
Janus
6,374
531
71
6
0
238,024
1
W
Medusa
5,995
500
49
4
0
220,019
6
L
Cerberus
5,720
477
36
3
0
218,276
4
L
Thor
5,508
459
53
4
0
249,474
5
W
Sol
7,620
635
54
5
0
199,808
3
L
Cu Chulainn
6,067
506
46
4
0
212,995
1
W
Kumbhakarna
6,493
541
30
3
0
240,770
2
W
Xbalanque
6,946
579
83
7
0
213,495
6
W
Da Ji
7,418
618
87
7
0
275,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role