Player Matchup

Vamana
Vamana
Dragon17224
Vamana
Level 120
God Stats
1W - 0L
1,694 SR
Queue Stats
33W - 22L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
FossilSauce18
Baron Samedi
Level 128
God Stats
10W - 7L
1,576 SR
Queue Stats
269W - 256L
1,539 Elo+
Party 3
Jing Wei
Jing Wei
MrSmileyPants18
Jing Wei
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 109L
1,421 Elo+
Party 2
Hera
Hera
SoulVerdict
Hera
Level 127
God Stats
5W - 5L
1,441 SR
Queue Stats
218W - 212L
1,564 Elo+
Party 3
Fenrir
Fenrir
XXEliteRider
Fenrir
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 94L
1,433 Elo+
Party 2
Team Averages
Level 93
1,542 SR
1,499 Elo+

VS

Team Averages
Level 70
1,493 SR
1,464 Elo+
Charybdis
Charybdis
ComicSpark39141
Charybdis
Level 41
God Stats
3W - 2L
1,824 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 1
King Arthur
King Arthur
Johnny8062
King Arthur
Level 89
God Stats
18W - 26L
1,363 SR
Queue Stats
486W - 528L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
LovelyFawn5754
Ratatoskr
Level 29
God Stats
3W - 3L
1,824 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 1
Ra
Ra
XinWasTaken
Ra
Level 144
God Stats
0W - 3L
1,328 SR
Queue Stats
58W - 57L
1,536 Elo+
Solo
Hel
Hel
thechesirehug
Hel
Level 47
God Stats
0W - 2L
1,125 SR
Queue Stats
5W - 14L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
11 / 1 / 5
16,245
602
24,497
28,722
28,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
FossilSauce18
Baron Samedi
18
4 / 4 / 18
12,276
455
21,228
23,039
30,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
3 / 1 / 17
12,935
479
16,587
21,043
10,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 0 / 8
14,248
528
29,953
16,937
8,918
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
8 / 1 / 3
14,956
554
15,314
22,725
15,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ComicSpark39141
Charybdis
14
1 / 12 / 1
9,467
351
11,650
29,143
10,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Johnny8062
King Arthur
12
1 / 3 / 0
9,388
348
8,205
18,483
15,119
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
LovelyFawn5754
Ratatoskr
15
1 / 10 / 2
10,160
376
10,709
25,025
9,640
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
3 / 6 / 1
12,539
464
22,033
32,141
24,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 6 / 2
11,106
411
7,557
26,074
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
37
Kills
7
7
Deaths
37
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ComicSpark39141
Charybdis
1
12
1
0.13
W
Vamana
11
1
5
13.5
W
Baron Samedi
FossilSauce18
Baron Samedi
4
4
18
3.25
L
King Arthur
Johnny8062
King Arthur
1
3
0
0.33
L
Ratatoskr
LovelyFawn5754
Ratatoskr
1
10
2
0.2
W
Jing Wei
3
1
17
11.5
W
11
0
8
15
W
Fenrir
8
1
3
9.5
L
3
6
1
0.58
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,579
Damage
60,154
112,466
Taken
130,866
94,320
Mitigated
74,583
51,471
Healing
36,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ComicSpark39141
Charybdis
11,650
7,742
254
2,582
29,143
10,579
190
11,977
17,166
0
53,062
W
Vamana
24,497
12,312
0
9,701
28,722
28,889
8,565
4,263
24,459
0
158,493
W
Baron Samedi
FossilSauce18
Baron Samedi
21,228
1,765
3,073
9,292
23,039
30,753
875
7,305
15,734
67,428
0
L
King Arthur
Johnny8062
King Arthur
8,205
1,607
0
2,774
18,483
15,119
0
1,871
16,612
0
54,991
L
Ratatoskr
LovelyFawn5754
Ratatoskr
10,709
5,050
0
2,224
25,025
9,640
250
9,122
15,903
0
77,830
W
Jing Wei
16,587
12,722
0
12,045
21,043
10,209
6,261
7,059
13,984
0
105,493
W
29,953
7,406
344
4,773
16,937
8,918
2,767
6,070
10,867
144,776
0
W
Fenrir
15,314
3,684
0
12,243
22,725
15,551
1,531
4,893
17,832
0
172,550
L
22,033
1,959
770
9,563
32,141
24,032
762
17,319
14,822
143,165
0
L
7,557
575
8,278
9,891
26,074
15,213
0
10,892
15,182
36,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,660
Gold Earned
52,660
843
Minions Killed
481
0
Camps Cleared
0
2,537,879
Distance Traveled
2,168,641
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,467
351
73
3
0
374,870
1
W
Vamana
16,245
602
225
8
0
541,313
3
W
Baron Samedi
12,276
455
69
3
0
450,957
2
L
King Arthur
9,388
348
81
3
0
340,134
4
L
Ratatoskr
10,160
376
90
3
0
517,489
1
W
Jing Wei
12,935
479
142
5
0
500,977
3
W
Hera
14,248
528
179
7
0
517,422
5
W
Fenrir
14,956
554
228
8
0
527,210
0
L
Ra
12,539
464
198
7
0
471,406
3
L
Hel
11,106
411
39
1
0
464,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role