Player Matchup

Artemis
Artemis
DarQKnight
Artemis
Level 66
God Stats
2W - 4L
1,267 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 2
Zeus
Zeus
LiL SUMO13
Zeus
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 2
Baron Samedi
Baron Samedi
Myth Keeper
Baron Samedi
Level 128
God Stats
3W - 5L
1,233 SR
Queue Stats
20W - 30L
1,373 Elo+
Party 2
Kuzenbo
Kuzenbo
Sheswallowed584
Kuzenbo
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
12W - 22L
1,332 Elo+
Party 2
Izanami
Izanami
Spot Spoticus
Izanami
Level 88
God Stats
1W - 7L
1,074 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 2
Team Averages
Level 87
1,404 SR
1,295 Elo+

VS

Team Averages
Level 66
1,349 SR
1,374 Elo+
Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
NerdxSmasher
Yu Huang
Level 46
God Stats
0W - 2L
1,260 SR
Queue Stats
23W - 49L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
PelagicAg
Heimdallr
Level 55
God Stats
2W - 2L
1,268 SR
Queue Stats
10W - 12L
1,138 Elo+
Solo
Nu Wa
Nu Wa
Techi232504
Nu Wa
Level 33
God Stats
5W - 11L
1,460 SR
Queue Stats
72W - 99L
1,476 Elo+
Solo
Thor
Thor
Ttv Artemis7995
Thor
Level 103
God Stats
0W - 2L
1,258 SR
Queue Stats
154W - 165L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarQKnight
Artemis
17
3 / 4 / 6
11,252
1,023
14,702
16,333
7,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 4
12,002
1,091
15,241
4,208
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Myth Keeper
Baron Samedi
17
1 / 0 / 6
10,472
952
9,353
5,381
3,698
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 0 / 9
11,663
1,060
8,014
14,574
21,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
1 / 0 / 7
11,111
1,010
9,890
9,234
3,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 0 / 2
10,646
968
5,058
3,321
1,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
NerdxSmasher
Yu Huang
16
0 / 1 / 3
10,173
925
10,719
9,251
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PelagicAg
Heimdallr
16
0 / 1 / 4
10,518
956
11,637
9,939
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 2
10,885
990
9,284
13,150
5,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 1
10,273
934
10,510
24,076
11,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
12
Kills
4
4
Deaths
12
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
2
2
W
Artemis
DarQKnight
Artemis
3
4
6
1.5
W
6
0
4
8
W
Baron Samedi
Myth Keeper
Baron Samedi
1
0
6
4
L
Yu Huang
NerdxSmasher
Yu Huang
0
1
3
1.5
L
Heimdallr
PelagicAg
Heimdallr
0
1
4
2
W
1
0
9
5.5
W
Izanami
1
0
7
4.5
L
2
4
2
0.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,200
Damage
47,208
49,730
Taken
59,737
38,574
Mitigated
28,489
11,814
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,058
376
0
1,772
3,321
1,541
0
2,090
1,231
0
27,286
W
Artemis
DarQKnight
Artemis
14,702
9,230
0
1,748
16,333
7,068
0
6,342
9,821
0
31,062
W
15,241
1,568
0
1,436
4,208
1,922
0
938
3,270
45,777
0
W
Baron Samedi
Myth Keeper
Baron Samedi
9,353
771
3,632
1,751
5,381
3,698
0
2,330
2,924
20,264
0
L
Yu Huang
NerdxSmasher
Yu Huang
10,719
513
633
666
9,251
4,620
0
4,286
4,965
27,017
0
L
Heimdallr
PelagicAg
Heimdallr
11,637
2,592
0
1,878
9,939
4,743
0
6,780
3,159
0
41,743
W
8,014
3,387
0
1,336
14,574
21,941
0
5,500
8,666
18,671
0
W
Izanami
9,890
6,216
0
1,911
9,234
3,945
0
4,004
5,046
0
47,889
L
9,284
2,445
0
567
13,150
5,730
0
6,219
6,931
38,204
0
L
10,510
1,599
0
0
24,076
11,855
0
13,233
10,843
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
52,495
244
Minions Killed
235
8
Camps Cleared
9
1,088,946
Distance Traveled
1,069,570
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,646
968
38
3
2
247,524
1
W
Artemis
11,252
1,023
34
3
1
198,853
1
W
Zeus
12,002
1,091
76
7
1
204,100
1
W
Baron Samedi
10,472
952
19
2
1
200,121
0
L
Yu Huang
10,173
925
43
4
1
207,921
0
L
Heimdallr
10,518
956
75
7
3
203,266
0
W
Kuzenbo
11,663
1,060
25
2
1
277,256
0
W
Izanami
11,111
1,010
90
8
4
208,616
0
L
Nu Wa
10,885
990
59
5
2
195,816
1
L
Thor
10,273
934
20
2
1
215,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role