Player Matchup

Cernunnos
Cernunnos
DevonteMeyer
Cernunnos
Level 125
God Stats
2W - 2L
1,683 SR
Queue Stats
59W - 76L
1,376 Elo+
Solo
Bellona
Bellona
EddyGeezy244
Bellona
Level 77
God Stats
3W - 5L
1,412 SR
Queue Stats
191W - 189L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Ferionic
Cthulhu
Level 7
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 2L
1,434 Elo+
Party 2
Merlin
Merlin
Kilgharra00_
Merlin
Level 83
God Stats
100W - 104L
1,358 SR
Queue Stats
237W - 238L
1,377 Elo+
Party 2
Poseidon
Poseidon
crononizeal
Poseidon
Level 88
God Stats
3W - 4L
1,548 SR
Queue Stats
130W - 121L
1,509 Elo+
Party 2
Team Averages
Level 76
1,544 SR
1,423 Elo+

VS

Team Averages
Level 94
1,570 SR
1,412 Elo+
Hades
Hades
Mr ToRnAngel
Hades
Level 41
God Stats
3W - 3L
1,469 SR
Queue Stats
41W - 55L
1,354 Elo+
Party 1
Hel
Hel
Rigby900
Hel
Level 136
God Stats
2W - 3L
1,747 SR
Queue Stats
83W - 74L
1,400 Elo+
Party 1
Thanatos
Thanatos
ScruffMcGruff101
Thanatos
Level 49
God Stats
2W - 3L
1,517 SR
Queue Stats
12W - 9L
1,522 Elo+
Solo
Sylvanus
Sylvanus
itz-EXiiLE
Sylvanus
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 129L
1,369 Elo+
Solo
Ullr
Ullr
tythademondking
Ullr
Level 128
God Stats
17W - 12L
1,616 SR
Queue Stats
239W - 277L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DevonteMeyer
Cernunnos
16
1 / 9 / 7
10,651
426
11,843
18,987
7,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
EddyGeezy244
Bellona
15
1 / 5 / 7
10,689
428
13,785
26,362
33,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Ferionic
Cthulhu
15
3 / 6 / 9
11,055
442
13,728
24,003
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
10 / 7 / 4
13,070
523
23,288
15,611
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
crononizeal
Poseidon
20
8 / 6 / 8
13,883
555
20,102
21,593
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
11,706
468
8,694
24,789
12,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 6
14,227
569
24,166
24,691
14,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 6 / 6
13,261
530
18,788
26,953
14,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
itz-EXiiLE
Sylvanus
16
1 / 3 / 12
11,215
449
8,121
21,924
19,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 5 / 6
11,772
471
16,501
21,984
10,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
66
23
Kills
31
33
Deaths
23
35
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DevonteMeyer
Cernunnos
1
9
7
0.5
L
Bellona
EddyGeezy244
Bellona
1
5
7
0.9
L
Cthulhu
Ferionic
Cthulhu
3
6
9
1.25
L
Merlin
10
7
4
1.71
W
4
4
5
1.63
W
8
5
6
2.2
W
11
6
6
2.33
L
Poseidon
crononizeal
Poseidon
8
6
8
2
W
Sylvanus
itz-EXiiLE
Sylvanus
1
3
12
2.33
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,746
Damage
76,270
106,556
Taken
120,341
78,086
Mitigated
71,497
7,041
Healing
58,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DevonteMeyer
Cernunnos
11,843
4,695
0
1,403
18,987
7,136
70
4,504
14,483
0
68,050
L
Bellona
EddyGeezy244
Bellona
13,785
6,342
0
2,814
26,362
33,589
1,821
11,535
14,827
748
53,308
L
Cthulhu
Ferionic
Cthulhu
13,728
1,183
402
946
24,003
22,186
258
14,199
9,804
35,688
0
L
Merlin
23,288
765
0
0
15,611
6,551
1,122
8,579
7,032
70,785
0
W
8,694
49
109
9,702
24,789
12,425
0
15,521
9,268
67,420
0
W
24,166
1,375
4,035
10,755
24,691
14,109
1,154
11,243
13,448
102,644
0
W
18,788
5,235
0
20,518
26,953
14,786
0
10,272
16,681
0
88,787
L
Poseidon
crononizeal
Poseidon
20,102
4,213
0
1,476
21,593
8,624
1,664
6,716
14,877
165,018
0
W
Sylvanus
itz-EXiiLE
Sylvanus
8,121
2,194
2,996
6,125
21,924
19,767
524
12,849
9,075
37,933
12,456
W
16,501
8,636
0
4,182
21,984
10,410
3,331
9,433
12,551
0
75,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,348
Gold Earned
62,181
475
Minions Killed
540
0
Camps Cleared
0
2,266,490
Distance Traveled
2,213,242
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,651
426
104
4
0
415,781
0
L
Bellona
10,689
428
66
3
0
410,987
2
L
Cthulhu
11,055
442
26
1
0
509,802
1
L
Merlin
13,070
523
87
3
0
430,415
2
W
Hades
11,706
468
109
4
0
487,170
3
W
Hel
14,227
569
166
7
0
447,453
3
W
Thanatos
13,261
530
107
4
0
481,415
0
L
Poseidon
13,883
555
192
8
0
499,505
7
W
Sylvanus
11,215
449
79
3
0
376,266
2
W
Ullr
11,772
471
79
3
0
420,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role