Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Arekang
Mulan
Level 138
God Stats
2W - 0L
1,223 SR
Queue Stats
40W - 21L
1,524 Elo+
Party 4
Discordia
Discordia
RatedRBasti
Discordia
Level 87
God Stats
4W - 1L
1,932 SR
Queue Stats
87W - 76L
1,423 Elo+
Solo
Neith
Neith
retryyz
Neith
Level 16
God Stats
3W - 0L
1,628 SR
Queue Stats
99W - 108L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
sectionsilver
Jormungandr
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 23L
1,514 Elo+
Party 4
Team Averages
Level 82
1,600 SR
1,512 Elo+

VS

Team Averages
Level 75
1,410 SR
1,564 Elo+
Cthulhu
Cthulhu
BlAcK_StaR1206
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
DaBaylz03
Charybdis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
Fils-Du-Mal
Nu Wa
Level 139
God Stats
2W - 3L
1,285 SR
Queue Stats
113W - 114L
1,529 Elo+
Party 3
Merlin
Merlin
fish11
Merlin
Level 69
God Stats
4W - 5L
1,267 SR
Queue Stats
207W - 219L
1,537 Elo+
Solo
The Morrigan
The Morrigan
noensinne_
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,859 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 2 / 19
12,007
706
20,815
25,677
27,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
Arekang
Mulan
19
9 / 4 / 18
12,424
731
13,764
23,648
23,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
RatedRBasti
Discordia
18
6 / 2 / 14
11,266
663
14,612
10,257
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
retryyz
Neith
19
4 / 1 / 11
11,753
691
12,495
11,804
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
sectionsilver
Jormungandr
20
7 / 1 / 19
12,168
716
13,524
13,993
15,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,528
560
4,277
20,734
25,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DaBaylz03
Charybdis
17
1 / 6 / 2
9,739
573
8,713
14,900
7,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 2
11,737
690
14,582
15,925
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
fish11
Merlin
17
1 / 6 / 5
10,621
625
16,125
13,019
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
noensinne_
The Morrigan
15
0 / 8 / 4
9,280
546
2,726
15,861
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
33
Kills
8
10
Deaths
33
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
19
8.25
W
Mulan
Arekang
Mulan
9
4
18
4.5
L
1
8
1
0.19
L
Charybdis
DaBaylz03
Charybdis
1
6
2
0.33
L
5
5
2
1.2
W
Discordia
RatedRBasti
Discordia
6
2
14
6.5
L
Merlin
fish11
Merlin
1
6
5
0.58
L
The Morrigan
noensinne_
The Morrigan
0
8
4
0.25
W
Neith
retryyz
Neith
4
1
11
9.5
W
Jormungandr
sectionsilver
Jormungandr
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,210
Damage
46,423
85,379
Taken
80,439
78,776
Mitigated
54,579
44,977
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,815
1,059
381
14,643
25,677
27,907
1,356
5,674
19,745
0
40,292
W
Mulan
Arekang
Mulan
13,764
1,624
2,797
9,163
23,648
23,866
1,307
9,274
14,014
0
30,292
L
4,277
154
1,192
2,015
20,734
25,761
0
6,061
14,257
11,084
0
L
Charybdis
DaBaylz03
Charybdis
8,713
2,991
1,730
2,435
14,900
7,269
1,007
5,029
9,581
0
22,136
L
14,582
4,548
1,496
2,999
15,925
7,988
427
6,376
9,285
37,004
0
W
Discordia
RatedRBasti
Discordia
14,612
139
3,190
3,287
10,257
4,988
291
5,664
4,363
42,513
0
L
Merlin
fish11
Merlin
16,125
369
1,392
1,761
13,019
6,017
583
5,987
6,880
32,922
0
L
The Morrigan
noensinne_
The Morrigan
2,726
504
523
589
15,861
7,544
83
4,683
10,822
3,973
417
W
Neith
retryyz
Neith
12,495
3,480
2,346
5,206
11,804
6,332
5,293
8,889
2,743
0
41,948
W
Jormungandr
sectionsilver
Jormungandr
13,524
1,495
1,967
1,997
13,993
15,683
997
6,680
7,033
44,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,618
Gold Earned
50,905
234
Minions Killed
146
0
Camps Cleared
0
1,559,771
Distance Traveled
1,257,105
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,007
706
39
2
0
303,400
7
W
Mulan
12,424
731
31
2
0
341,065
2
L
Cthulhu
9,528
560
22
1
0
260,450
0
L
Charybdis
9,739
573
33
2
0
261,435
1
L
Nu Wa
11,737
690
50
3
0
283,751
0
W
Discordia
11,266
663
57
3
0
301,759
0
L
Merlin
10,621
625
31
2
0
216,540
0
L
The Morrigan
9,280
546
10
1
0
234,929
0
W
Neith
11,753
691
67
4
0
288,556
2
W
Jormungandr
12,168
716
40
2
0
324,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role