Player Matchup

Atlas
Atlas
CalculatedLife
Atlas
Level 143
God Stats
1W - 2L
1,427 SR
Queue Stats
2W - 3L
1,143 Elo+
Solo
Nike
Nike
KermR6
Nike
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 40L
1,475 Elo+
Party 1
Nemesis
Nemesis
KyuTheSimp
Nemesis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 93L
1,392 Elo+
Party 1
Cernunnos
Cernunnos
deebo6545
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
improdigy0823
Baron Samedi
Level 79
God Stats
8W - 1L
1,500 SR
Queue Stats
49W - 38L
1,381 Elo+
Party 1
Team Averages
Level 89
1,485 SR
1,352 Elo+

VS

Team Averages
Level 117
1,483 SR
1,421 Elo+
Chronos
Chronos
Redxburner
Chronos
Level 97
God Stats
27W - 28L
1,522 SR
Queue Stats
371W - 412L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shepn021
Tsukuyomi
Level 47
God Stats
10W - 10L
1,585 SR
Queue Stats
48W - 54L
1,372 Elo+
Solo
Hou Yi
Hou Yi
Spine Fuzz
Hou Yi
Level 129
God Stats
26W - 41L
1,395 SR
Queue Stats
756W - 815L
1,434 Elo+
Solo
Mulan
Mulan
one_all_man
Mulan
Level 156
God Stats
24W - 25L
1,491 SR
Queue Stats
82W - 79L
1,449 Elo+
Solo
Aphrodite
Aphrodite
xXDeathNinja89Xx
Aphrodite
Level 155
God Stats
12W - 13L
1,423 SR
Queue Stats
509W - 530L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,135
479
10,462
16,946
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
KermR6
Nike
14
4 / 2 / 11
8,594
506
12,061
14,777
8,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
KyuTheSimp
Nemesis
14
9 / 4 / 12
9,373
551
13,369
17,083
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
deebo6545
Cernunnos
12
3 / 6 / 7
7,484
440
10,456
13,365
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
improdigy0823
Baron Samedi
14
7 / 2 / 7
8,844
520
14,681
11,468
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Redxburner
Chronos
11
1 / 6 / 2
7,246
426
7,734
15,804
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Shepn021
Tsukuyomi
12
1 / 5 / 5
7,308
430
10,302
16,980
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Spine Fuzz
Hou Yi
13
6 / 5 / 4
8,973
528
12,150
17,196
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 2
8,124
478
8,015
18,570
13,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
12
2 / 6 / 2
8,229
484
8,118
18,225
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
26
Kills
12
15
Deaths
27
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Nike
KermR6
Nike
4
2
11
4.75
W
Nemesis
KyuTheSimp
Nemesis
9
4
12
3.75
L
Chronos
Redxburner
Chronos
1
6
2
0.33
L
Tsukuyomi
Shepn021
Tsukuyomi
1
5
5
0.7
L
Hou Yi
Spine Fuzz
Hou Yi
6
5
4
1.6
W
Cernunnos
deebo6545
Cernunnos
3
6
7
1.08
W
Baron Samedi
improdigy0823
Baron Samedi
7
2
7
5.25
L
2
5
2
0.6
L
Aphrodite
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,029
Damage
46,319
73,639
Taken
86,775
43,834
Mitigated
42,847
22,601
Healing
31,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,462
3,884
617
3,995
16,946
17,888
0
3,910
13,036
39,908
0
W
Nike
KermR6
Nike
12,061
1,086
0
2,806
14,777
8,484
0
349
14,428
1,979
51,787
W
Nemesis
KyuTheSimp
Nemesis
13,369
4,058
0
6,420
17,083
7,245
0
5,289
11,794
0
62,730
L
Chronos
Redxburner
Chronos
7,734
522
179
1,481
15,804
6,371
0
7,014
8,790
50,399
0
L
Tsukuyomi
Shepn021
Tsukuyomi
10,302
2,214
0
4,480
16,980
6,039
0
4,472
12,508
0
37,919
L
Hou Yi
Spine Fuzz
Hou Yi
12,150
6,002
0
3,870
17,196
6,907
2,144
5,629
11,567
0
51,053
W
Cernunnos
deebo6545
Cernunnos
10,456
6,705
0
1,602
13,365
4,753
647
2,574
10,791
0
27,916
W
Baron Samedi
improdigy0823
Baron Samedi
14,681
1,766
2,637
4,524
11,468
5,464
133
3,730
7,738
61,310
0
L
8,015
828
0
7,369
18,570
13,049
330
1,760
16,810
0
53,183
L
Aphrodite
8,118
316
4,817
9,617
18,225
10,481
570
6,780
11,445
46,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
39,880
351
Minions Killed
360
0
Camps Cleared
0
1,592,950
Distance Traveled
1,568,380
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,135
479
53
3
0
306,294
0
W
Nike
8,594
506
68
4
0
334,709
1
W
Nemesis
9,373
551
90
5
0
365,887
2
L
Chronos
7,246
426
73
4
0
312,859
0
L
Tsukuyomi
7,308
430
47
3
0
356,986
1
L
Hou Yi
8,973
528
75
4
0
287,846
1
W
Cernunnos
7,484
440
46
3
0
278,696
0
W
Baron Samedi
8,844
520
94
6
0
307,364
3
L
Mulan
8,124
478
98
6
0
289,868
1
L
Aphrodite
8,229
484
67
4
0
320,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role