Player Matchup

Kuzenbo
Kuzenbo
Platinum I
NASSAFROMAN
Kuzenbo
Platinum I
Level 160
God Stats
391W - 385L
1,574 SR
Queue Stats
486W - 490L
1,861 MMR
Party 1
Raijin
Raijin
Gold I
electricundead
Raijin
Gold I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 27L
1,912 MMR
Party 2
King Arthur
King Arthur
Platinum I
gbavr123
King Arthur
Platinum I
Level 109
God Stats
34W - 33L
1,578 SR
Queue Stats
393W - 395L
1,886 MMR
Solo
Awilix
Awilix
Platinum III
rWoosh
Awilix
Platinum III
Level 87
God Stats
2W - 0L
1,675 SR
Queue Stats
17W - 5L
2,051 MMR
Party 2
Freya
Freya
Platinum IV
xI-Awilix-Ix
Freya
Platinum IV
Level 69
God Stats
37W - 25L
1,656 SR
Queue Stats
495W - 502L
1,775 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,597 SR
1,897 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,570 SR
1,894 MMR
Chang'e
Chang'e
Platinum I
Angello_98765
Chang'e
Platinum I
Level 129
God Stats
9W - 10L
1,592 SR
Queue Stats
360W - 350L
1,975 MMR
Solo
Achilles
Achilles
Platinum V
BA1SH
Achilles
Platinum V
Level 159
God Stats
15W - 18L
1,691 SR
Queue Stats
595W - 597L
1,805 MMR
Party 3
Ravana
Ravana
Platinum I
CMG
Ravana
Platinum I
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 78L
2,069 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum I
Dazai-Sensai
Morgan Le Fay
Platinum I
Level 142
God Stats
37W - 33L
1,397 SR
Queue Stats
766W - 757L
1,834 MMR
Solo
Cupid
Cupid
Gold V
SiF_Velu
Cupid
Gold V
Level 42
God Stats
3W - 2L
1,671 SR
Queue Stats
11W - 6L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NASSAFROMAN
Kuzenbo
10
1 / 1 / 3
6,744
519
3,591
8,235
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 3
7,697
592
5,201
6,663
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
gbavr123
King Arthur
14
3 / 1 / 1
8,708
670
11,387
13,236
12,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
rWoosh
Awilix
14
9 / 1 / 3
8,704
670
8,326
10,280
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 3
7,179
552
4,958
10,504
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
NemesisBastetMercuryBakasura

VS

Bans
KaliAtlasLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 3 / 1
6,830
525
4,940
8,689
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
BA1SH
Achilles
11
1 / 4 / 2
6,155
473
5,684
13,515
11,680
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
CMG
Ravana
11
3 / 2 / 1
6,859
528
5,535
9,143
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Dazai-Sensai
Morgan Le Fay
9
0 / 3 / 3
5,856
450
5,890
8,273
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
SiF_Velu
Cupid
11
1 / 2 / 0
6,652
512
5,283
8,871
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
1
0.5
L
Achilles
BA1SH
Achilles
1
4
2
0.5
L
Ravana
CMG
Ravana
3
2
1
1.75
L
Morgan Le Fay
Dazai-Sensai
Morgan Le Fay
0
3
3
0.5
W
Kuzenbo
NASSAFROMAN
Kuzenbo
1
1
3
2.5
L
Cupid
SiF_Velu
Cupid
1
2
0
0.5
W
1
2
3
1.25
W
King Arthur
gbavr123
King Arthur
3
1
1
3.5
W
Awilix
rWoosh
Awilix
9
1
3
10.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
27,332
48,918
Taken
48,491
30,111
Mitigated
25,954
15,522
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,940
128
444
2,764
8,689
3,172
0
3,750
4,939
58,875
0
L
Achilles
BA1SH
Achilles
5,684
1,367
0
4,215
13,515
11,680
0
235
13,280
0
38,025
L
Ravana
CMG
Ravana
5,535
2,266
0
3,605
9,143
3,974
0
2,129
7,014
0
46,993
L
Morgan Le Fay
Dazai-Sensai
Morgan Le Fay
5,890
1,270
0
2,626
8,273
4,216
0
3,892
4,381
28,525
0
W
Kuzenbo
NASSAFROMAN
Kuzenbo
3,591
1,691
0
2,672
8,235
6,664
0
2,695
5,540
16,777
0
L
Cupid
SiF_Velu
Cupid
5,283
2,920
164
3,368
8,871
2,912
0
3,744
5,127
0
47,415
W
5,201
1,210
0
1,277
6,663
2,662
189
2,212
4,451
77,445
0
W
King Arthur
gbavr123
King Arthur
11,387
1,587
0
3,740
13,236
12,732
0
970
12,266
0
65,292
W
Awilix
rWoosh
Awilix
8,326
3,679
0
500
10,280
4,050
756
3,046
7,234
0
60,222
W
4,958
1,726
0
7,333
10,504
4,003
0
2,201
8,303
52,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
32,352
435
Minions Killed
370
0
Camps Cleared
0
1,266,044
Distance Traveled
1,228,797
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,830
525
99
8
0
262,984
4
L
Achilles
6,155
473
51
4
0
249,695
0
L
Ravana
6,859
528
89
7
0
264,894
2
L
Morgan Le Fay
5,856
450
37
3
0
227,852
5
W
Kuzenbo
6,744
519
24
2
0
254,028
4
L
Cupid
6,652
512
94
7
0
223,372
3
W
Raijin
7,697
592
117
9
0
231,251
2
W
King Arthur
8,708
670
124
10
0
231,293
1
W
Awilix
8,704
670
93
7
0
317,880
0
W
Freya
7,179
552
77
6
0
231,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role