Player Matchup

Chaac
Chaac
EvillPL
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,445 Elo+
Solo
Khepri
Khepri
FlipperRoo
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 3
Chiron
Chiron
ForestWitch6115
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
Needrive
Thoth
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 18L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
konstantin2352
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,407 Elo+
Party 2
Team Averages
Level 54
1,548 SR
1,458 Elo+

VS

Team Averages
Level 52
1,450 SR
1,502 Elo+
Thoth
Thoth
CURTSKI12
Thoth
Level 28
God Stats
4W - 4L
1,560 SR
Queue Stats
207W - 212L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
MsNiijima
Cu Chulainn
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 86L
1,604 Elo+
Solo
Cerberus
Cerberus
Revqqq
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 188L
1,470 Elo+
Party 1
Poseidon
Poseidon
klimqq
Poseidon
Level 108
God Stats
9W - 6L
1,578 SR
Queue Stats
332W - 311L
1,466 Elo+
Party 1
Charybdis
Charybdis
skiper_masta
Charybdis
Level 77
God Stats
3W - 13L
1,112 SR
Queue Stats
683W - 705L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EvillPL
Chaac
20
5 / 5 / 5
11,873
742
15,701
19,374
14,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
FlipperRoo
Khepri
17
1 / 5 / 8
10,487
655
6,727
18,730
23,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 7 / 6
9,500
594
10,646
17,731
9,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Needrive
Thoth
16
5 / 6 / 4
10,354
647
21,016
13,614
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 8
11,489
718
12,513
33,128
38,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CURTSKI12
Thoth
20
10 / 3 / 7
13,211
826
22,281
10,562
4,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MsNiijima
Cu Chulainn
19
4 / 2 / 15
11,389
712
13,858
26,014
20,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Revqqq
Cerberus
16
4 / 5 / 17
11,466
717
14,682
24,788
36,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
klimqq
Poseidon
20
6 / 3 / 15
12,342
771
26,331
14,561
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
skiper_masta
Charybdis
17
2 / 3 / 17
10,740
671
19,355
14,977
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
16
Kills
26
26
Deaths
16
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thoth
CURTSKI12
Thoth
10
3
7
4.5
L
Chaac
EvillPL
Chaac
5
5
5
1.5
L
Khepri
FlipperRoo
Khepri
1
5
8
1
L
1
7
6
0.57
W
Cu Chulainn
MsNiijima
Cu Chulainn
4
2
15
5.75
L
Thoth
Needrive
Thoth
5
6
4
1.17
W
Cerberus
Revqqq
Cerberus
4
5
17
2.5
W
Poseidon
klimqq
Poseidon
6
3
15
4.5
L
4
3
8
2.67
W
Charybdis
skiper_masta
Charybdis
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,603
Damage
96,507
102,577
Taken
90,902
91,595
Mitigated
77,433
30,861
Healing
42,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CURTSKI12
Thoth
22,281
1,658
3,124
2,956
10,562
4,885
4,710
4,457
6,105
49,666
0
L
Chaac
EvillPL
Chaac
15,701
4,046
1,790
5,544
19,374
14,851
1,079
12,099
7,275
609
36,627
L
Khepri
FlipperRoo
Khepri
6,727
978
17
973
18,730
23,090
306
10,708
8,022
14,550
0
L
10,646
3,171
1,689
4,183
17,731
9,087
32
12,371
5,360
0
23,925
W
Cu Chulainn
MsNiijima
Cu Chulainn
13,858
1,589
845
10,047
26,014
20,870
618
10,278
15,736
2,047
21,058
L
Thoth
Needrive
Thoth
21,016
945
0
1,088
13,614
6,325
0
10,028
3,586
35,643
0
W
Cerberus
Revqqq
Cerberus
14,682
756
2,378
8,095
24,788
36,971
0
10,310
14,478
23,543
0
W
Poseidon
klimqq
Poseidon
26,331
3,217
4,665
4,862
14,561
7,147
369
6,412
8,149
61,017
0
L
12,513
3,603
1,888
13,689
33,128
38,242
78
19,080
14,048
21,084
0
W
Charybdis
skiper_masta
Charybdis
19,355
7,090
1,856
4,164
14,977
7,560
1,709
9,363
5,614
0
33,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
59,148
142
Minions Killed
216
0
Camps Cleared
0
1,422,917
Distance Traveled
1,477,720
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,211
826
76
5
0
243,547
1
L
Chaac
11,873
742
37
2
0
274,647
1
L
Khepri
10,487
655
12
1
0
298,351
2
L
Chiron
9,500
594
25
2
0
273,462
1
W
Cu Chulainn
11,389
712
19
1
0
322,700
3
L
Thoth
10,354
647
51
3
0
233,893
0
W
Cerberus
11,466
717
32
2
0
273,321
1
W
Poseidon
12,342
771
60
4
0
333,039
3
L
Kuzenbo
11,489
718
17
1
0
342,564
1
W
Charybdis
10,740
671
29
2
0
305,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role