Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Faustka
King Arthur
Level 141
God Stats
1W - 1L
1,360 SR
Queue Stats
134W - 123L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
Grejtmozus
Cliodhna
Level 155
God Stats
1W - 0L
1,671 SR
Queue Stats
185W - 146L
1,647 Elo+
Party 1
Team Averages
Level 151
1,506 SR
1,547 Elo+

VS

Team Averages
Level 64
1,456 SR
1,448 Elo+
Rama
Rama
Chinéa
Rama
Level 62
God Stats
0W - 6L
1,500 SR
Queue Stats
139W - 128L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Dragon_StormT2
Nu Wa
Level 29
God Stats
2W - 4L
1,452 SR
Queue Stats
36W - 37L
1,484 Elo+
Solo
Zeus
Zeus
Trinity61665
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 109L
1,430 Elo+
Solo
Cerberus
Cerberus
hotshot_hammond
Cerberus
Level 126
God Stats
0W - 1L
1,328 SR
Queue Stats
28W - 37L
1,472 Elo+
Solo
Arachne
Arachne
mrfluffykinss
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 1 / 4
9,923
763
15,643
8,630
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
 
Terra
16
3 / 2 / 5
9,528
733
10,088
16,150
20,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
 
Nu Wa
16
2 / 1 / 5
9,278
714
9,838
4,431
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Faustka
King Arthur
17
4 / 1 / 3
10,157
781
12,572
15,499
14,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Grejtmozus
Cliodhna
17
1 / 2 / 9
9,519
732
9,419
9,618
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chinéa
Rama
16
2 / 0 / 3
9,433
726
12,684
10,832
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 2
9,121
702
9,131
12,866
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 5
9,073
698
9,383
11,159
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
15
1 / 3 / 4
9,341
719
5,935
18,704
18,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
14
0 / 4 / 5
8,220
632
5,688
12,247
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
14
Kills
7
7
Deaths
14
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
4
6
W
Terra
 
Terra
3
2
5
2.75
W
Nu Wa
 
Nu Wa
2
1
5
4.5
L
Rama
Chinéa
Rama
2
0
3
3.5
L
3
4
2
1
W
King Arthur
Faustka
King Arthur
4
1
3
5.5
W
Cliodhna
Grejtmozus
Cliodhna
1
2
9
2.75
L
1
3
5
1.17
L
Cerberus
1
3
4
1
L
Arachne
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
42,821
54,328
Taken
65,808
46,384
Mitigated
39,300
11,673
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,643
1,990
0
422
8,630
4,181
1,689
3,799
4,831
0
52,700
W
Terra
 
Terra
10,088
543
1,214
4,685
16,150
20,657
34
8,651
7,499
18,998
0
W
Nu Wa
 
Nu Wa
9,838
2,750
0
86
4,431
2,307
781
2,269
2,162
38,570
0
L
Rama
Chinéa
Rama
12,684
7,795
0
3,295
10,832
4,785
0
3,593
7,239
0
46,856
L
9,131
1,960
0
1,250
12,866
5,290
20
3,588
9,278
30,361
0
W
King Arthur
Faustka
King Arthur
12,572
794
0
2,596
15,499
14,460
0
4,924
10,575
0
50,661
W
Cliodhna
Grejtmozus
Cliodhna
9,419
749
0
2,670
9,618
4,779
278
4,806
4,812
0
40,086
L
9,383
1,817
0
250
11,159
4,829
0
3,723
7,436
41,399
0
L
Cerberus
5,935
236
0
3,971
18,704
18,653
0
5,145
13,559
21,120
0
L
Arachne
5,688
3,812
0
2,002
12,247
5,743
0
3,877
8,370
0
20,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
45,188
307
Minions Killed
247
0
Camps Cleared
0
1,418,706
Distance Traveled
1,209,967
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,923
763
62
5
0
255,135
5
W
Terra
9,528
733
22
2
0
311,305
0
W
Nu Wa
9,278
714
56
4
0
272,764
2
L
Rama
9,433
726
83
6
0
245,791
2
L
Nu Wa
9,121
702
34
3
0
251,482
1
W
King Arthur
10,157
781
83
6
0
271,511
4
W
Cliodhna
9,519
732
84
6
0
307,991
1
L
Zeus
9,073
698
59
5
0
213,486
1
L
Cerberus
9,341
719
41
3
0
273,664
0
L
Arachne
8,220
632
30
2
0
225,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role