Player Matchup

Kali
Kali
Wolf_gangAmadeus
Kali
Level 63
God Stats
9W - 11L
1,398 SR
Queue Stats
50W - 61L
1,415 Elo+
Solo
Yemoja
Yemoja
blackmeier99xx
Yemoja
Level 97
God Stats
3W - 2L
1,703 SR
Queue Stats
282W - 321L
1,460 Elo+
Solo
Bastet
Bastet
capitanchmp
Bastet
Level 125
God Stats
102W - 111L
1,570 SR
Queue Stats
372W - 423L
1,416 Elo+
Solo
Kukulkan
Kukulkan
merpp69
Kukulkan
Level 127
God Stats
6W - 6L
1,484 SR
Queue Stats
22W - 22L
1,694 Elo+
Solo
Danzaburou
Danzaburou
xSpawnie
Danzaburou
Level 31
God Stats
2W - 0L
1,320 SR
Queue Stats
13W - 23L
1,178 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,433 Elo+

VS

Team Averages
Level 85
1,585 SR
1,401 Elo+
Agni
Agni
Ikolosom
Agni
Level 57
God Stats
9W - 6L
1,597 SR
Queue Stats
126W - 130L
1,392 Elo+
Solo
Sobek
Sobek
Joseph_senior
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,531 Elo+
Solo
Cliodhna
Cliodhna
Noonyy719
Cliodhna
Level 129
God Stats
12W - 6L
1,830 SR
Queue Stats
429W - 419L
1,446 Elo+
Solo
Cernunnos
Cernunnos
RaApTooR-
Cernunnos
Level 159
God Stats
9W - 8L
1,500 SR
Queue Stats
240W - 234L
1,405 Elo+
Solo
Bellona
Bellona
pink_fondness
Bellona
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 37L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
11,347
493
3,617
20,254
8,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 2 / 4
11,042
480
6,530
18,661
14,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
17
2 / 5 / 1
11,562
503
10,603
23,749
10,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
merpp69
Kukulkan
19
2 / 0 / 1
12,575
547
9,158
13,649
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xSpawnie
Danzaburou
16
1 / 4 / 0
11,389
495
9,847
17,145
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 2 / 6
9,226
401
13,978
10,204
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 8
9,427
410
8,075
20,421
26,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Noonyy719
Cliodhna
17
3 / 1 / 4
9,568
416
11,655
11,661
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
RaApTooR-
Cernunnos
18
4 / 2 / 5
11,015
479
17,906
16,954
8,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
2
0 / 1 / 0
5,776
251
181
1,364
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
11
11
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
2
2
6
2.5
L
2
1
8
6
L
Cliodhna
Noonyy719
Cliodhna
3
1
4
5
L
Cernunnos
RaApTooR-
Cernunnos
4
2
5
3.25
W
2
0
1
2.5
W
0
2
4
1
W
Bastet
2
5
1
0.5
W
Kukulkan
merpp69
Kukulkan
2
0
1
2.5
L
Bellona
0
1
0
0
W
Danzaburou
xSpawnie
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,755
Damage
51,795
93,458
Taken
60,604
47,916
Mitigated
45,136
37,536
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
13,978
708
0
1,221
10,204
4,364
0
1,719
8,485
65,651
0
L
8,075
1,007
0
7,024
20,421
26,610
30
7,886
12,535
38,864
0
L
Cliodhna
Noonyy719
Cliodhna
11,655
505
0
2,083
11,661
5,059
0
1,671
9,990
0
74,534
L
Cernunnos
RaApTooR-
Cernunnos
17,906
10,466
0
8,061
16,954
8,563
57
4,412
12,542
0
109,790
W
3,617
1,949
152
9,477
20,254
8,912
23
2,249
18,005
0
96,935
W
6,530
2,082
6,653
4,722
18,661
14,736
423
4,455
14,206
45,797
0
W
Bastet
10,603
2,118
0
6,804
23,749
10,849
2,226
8,678
15,071
0
71,168
W
Kukulkan
merpp69
Kukulkan
9,158
695
0
4,593
13,649
6,812
832
3,607
10,042
138,260
0
L
Bellona
181
70
0
383
1,364
540
0
0
1,364
0
2,374
W
Danzaburou
xSpawnie
Danzaburou
9,847
5,130
0
5,135
17,145
6,607
2,411
3,562
13,583
0
104,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,915
Gold Earned
45,012
671
Minions Killed
445
0
Camps Cleared
0
2,081,017
Distance Traveled
1,829,494
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,226
401
117
5
0
457,392
4
L
Sobek
9,427
410
41
2
0
461,074
4
L
Cliodhna
9,568
416
115
5
0
497,946
6
L
Cernunnos
11,015
479
166
7
0
375,448
2
W
Kali
11,347
493
132
6
0
477,978
2
W
Yemoja
11,042
480
70
3
0
402,176
0
W
Bastet
11,562
503
124
5
0
381,916
0
W
Kukulkan
12,575
547
192
8
0
418,781
4
L
Bellona
5,776
251
6
0
0
37,634
0
W
Danzaburou
11,389
495
153
7
0
400,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role