Player Matchup

Neith
Neith
Gold V
DoPe J3oY cLuCh
Neith
Gold V
Level 127
God Stats
1W - 1L
1,634 SR
Queue Stats
25W - 21L
1,390 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
JeezusShaves
Gilgamesh
Gold III
Level 141
God Stats
0W - 2L
1,443 SR
Queue Stats
26W - 21L
1,663 MMR
Party 1
Thoth
Thoth
Platinum V
i_ixXChrisXxi_i
Thoth
Platinum V
Level 160
God Stats
8W - 8L
1,709 SR
Queue Stats
186W - 207L
1,542 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,595 SR
1,532 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,659 SR
2,152 MMR
Scylla
Scylla
Bronze V
Equaality
Scylla
Bronze V
Level 146
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Sultan Kash
Medusa
Diamond V
Level 106
God Stats
7W - 3L
1,884 SR
Queue Stats
26W - 12L
2,447 MMR
Party 2
Chaac
Chaac
Diamond IV
TsukuyomiHub
Chaac
Diamond IV
Level 129
God Stats
22W - 11L
1,791 SR
Queue Stats
56W - 52L
2,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
11,394
570
8,667
15,333
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JeezusShaves
Gilgamesh
16
1 / 4 / 3
11,760
588
15,155
26,052
19,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 1
13,080
654
17,729
14,310
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAtlasZeusShivaBastet

VS

Bans
PersephonePoseidonSobekBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Equaality
Scylla
18
2 / 2 / 8
12,632
632
9,984
13,660
5,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
5 / 2 / 6
14,043
702
20,428
17,329
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 1 / 7
13,812
691
21,377
23,447
21,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Scylla
Equaality
Scylla
2
2
8
3
L
Gilgamesh
JeezusShaves
Gilgamesh
1
4
3
0.63
W
Medusa
5
2
6
4
W
6
1
7
9.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
51,789
55,695
Taken
54,436
35,090
Mitigated
35,817
6,919
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,667
3,290
0
2,957
15,333
8,205
0
1,952
13,381
0
40,251
W
Scylla
Equaality
Scylla
9,984
830
0
4,708
13,660
5,284
663
5,152
7,838
36,417
0
L
Gilgamesh
JeezusShaves
Gilgamesh
15,155
4,170
0
2,682
26,052
19,990
0
7,608
18,444
0
34,849
W
Medusa
20,428
7,387
0
7,942
17,329
8,726
1,968
6,355
10,292
0
92,696
W
21,377
3,957
0
11,708
23,447
21,807
341
5,335
17,254
0
52,765
L
17,729
368
0
1,280
14,310
6,895
0
1,169
13,141
68,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
40,487
244
Minions Killed
237
9
Camps Cleared
8
1,068,585
Distance Traveled
1,196,584
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,394
570
69
3
4
313,042
3
W
Scylla
12,632
632
44
2
3
372,276
3
L
Gilgamesh
11,760
588
54
3
5
397,758
7
W
Medusa
14,043
702
130
7
5
406,333
4
W
Chaac
13,812
691
63
3
0
417,975
2
L
Thoth
13,080
654
121
6
0
357,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role