Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BruiserM
Shiva
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Amaterasu
Amaterasu
Canis lupus7361
Amaterasu
Level 124
God Stats
4W - 2L
1,886 SR
Queue Stats
1,351W - 1,408L
1,369 Elo+
Solo
Fafnir
Fafnir
ShaitanBabah
Fafnir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,541 Elo+
Solo
Jormungandr
Jormungandr
ToxicLamia
Jormungandr
Level 137
God Stats
4W - 4L
1,693 SR
Queue Stats
377W - 531L
1,350 Elo+
Solo
Team Averages
Level 106
1,616 SR
1,395 Elo+

VS

Team Averages
Level 73
1,478 SR
1,385 Elo+
Bakasura
Bakasura
PaijoGonzo
Bakasura
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,335 Elo+
Solo
Anubis
Anubis
Peudelottie
Anubis
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 173L
1,370 Elo+
Solo
Vamana
Vamana
Swiftees
Vamana
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 49L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
Wreckless_710
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 211L
1,324 Elo+
Solo
Ah Puch
Ah Puch
zetheyus
Ah Puch
Level 103
God Stats
1W - 0L
1,389 SR
Queue Stats
60W - 37L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 5 / 8
13,385
744
39,596
19,548
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Shiva
BruiserM
Shiva
18
6 / 7 / 7
11,364
631
16,383
26,339
26,533
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Canis lupus7361
Amaterasu
20
3 / 5 / 11
12,518
695
12,138
28,696
37,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
17
1 / 7 / 10
11,016
612
6,438
25,265
31,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
ToxicLamia
Jormungandr
18
3 / 9 / 9
12,154
675
15,785
28,851
25,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PaijoGonzo
Bakasura
17
4 / 7 / 11
11,453
636
16,053
22,520
16,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
5 / 5 / 20
12,532
696
30,890
28,581
16,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Swiftees
Vamana
20
11 / 3 / 17
14,117
784
19,345
26,097
23,130
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Wreckless_710
Baron Samedi
20
4 / 4 / 23
12,922
718
16,578
16,070
8,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
zetheyus
Ah Puch
20
9 / 2 / 17
13,467
748
27,980
19,127
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
121
21
Kills
33
33
Deaths
21
45
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
8
5
8
2.4
L
Shiva
BruiserM
Shiva
6
7
7
1.36
L
Amaterasu
Canis lupus7361
Amaterasu
3
5
11
1.7
W
Bakasura
PaijoGonzo
Bakasura
4
7
11
1.36
W
Anubis
5
5
20
3
L
Fafnir
1
7
10
0.86
W
Vamana
Swiftees
Vamana
11
3
17
6.5
L
Jormungandr
ToxicLamia
Jormungandr
3
9
9
0.83
W
Baron Samedi
Wreckless_710
Baron Samedi
4
4
23
3.88
W
Ah Puch
zetheyus
Ah Puch
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,340
Damage
110,846
128,699
Taken
112,395
132,429
Mitigated
73,231
36,776
Healing
62,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
39,596
7,829
2,913
3,499
19,548
11,514
1,276
12,971
6,346
0
68,025
L
Shiva
BruiserM
Shiva
16,383
2,670
2,380
4,305
26,339
26,533
183
13,769
11,737
0
31,819
L
Amaterasu
Canis lupus7361
Amaterasu
12,138
3,707
4,515
9,006
28,696
37,920
240
17,499
10,155
0
20,516
W
Bakasura
PaijoGonzo
Bakasura
16,053
10,406
2,030
4,601
22,520
16,156
1,694
3,542
18,093
0
18,919
W
Anubis
30,890
5,273
1,728
12,249
28,581
16,132
2,208
6,752
20,544
52,214
0
L
Fafnir
6,438
1,415
774
2,797
25,265
31,291
77
14,176
10,159
11,986
0
W
Vamana
Swiftees
Vamana
19,345
11,855
6,296
12,220
26,097
23,130
1,839
5,186
20,721
0
39,106
L
Jormungandr
ToxicLamia
Jormungandr
15,785
3,030
4,281
2,306
28,851
25,171
0
17,033
11,391
36,300
0
W
Baron Samedi
Wreckless_710
Baron Samedi
16,578
1,723
9,030
5,070
16,070
8,225
1,533
2,402
12,368
35,253
0
W
Ah Puch
zetheyus
Ah Puch
27,980
442
1,999
7,445
19,127
9,588
1,926
4,341
14,270
57,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
64,491
219
Minions Killed
213
0
Camps Cleared
0
1,417,547
Distance Traveled
1,624,562
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,385
744
104
6
0
285,141
0
L
Shiva
11,364
631
28
2
0
295,477
0
L
Amaterasu
12,518
695
34
2
0
347,600
1
W
Bakasura
11,453
636
36
2
0
326,768
1
W
Anubis
12,532
696
44
2
0
260,396
1
L
Fafnir
11,016
612
12
1
0
241,593
0
W
Vamana
14,117
784
43
2
0
388,459
1
L
Jormungandr
12,154
675
41
2
0
247,736
5
W
Baron Samedi
12,922
718
41
2
0
305,605
0
W
Ah Puch
13,467
748
49
3
0
343,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role