Player Matchup

Zeus
Zeus
ElChito96
Zeus
Level 89
God Stats
19W - 36L
1,343 SR
Queue Stats
599W - 583L
1,603 Elo+
Solo
Mercury
Mercury
LEG beetleink0
Mercury
Level 124
God Stats
59W - 38L
1,624 SR
Queue Stats
296W - 286L
1,547 Elo+
Solo
Neith
Neith
hardcore989
Neith
Level 159
God Stats
11W - 11L
1,465 SR
Queue Stats
86W - 87L
1,527 Elo+
Solo
Ra
Ra
werter543
Ra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,611 Elo+
Solo
Yemoja
Yemoja
xF3ARtheB3ASTx
Yemoja
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 200L
1,557 Elo+
Solo
Team Averages
Level 123
1,486 SR
1,569 Elo+

VS

Team Averages
Level 134
1,571 SR
1,557 Elo+
Poseidon
Poseidon
InhaleGaming
Poseidon
Level 160
God Stats
7W - 2L
1,588 SR
Queue Stats
103W - 107L
1,566 Elo+
Party 1
Horus
Horus
LethalzRevenge
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,538 Elo+
Party 1
King Arthur
King Arthur
Nova Deadly
King Arthur
Level 140
God Stats
5W - 3L
1,427 SR
Queue Stats
244W - 233L
1,581 Elo+
Solo
Nox
Nox
Sir Binkle III
Nox
Level 143
God Stats
9W - 5L
1,400 SR
Queue Stats
133W - 135L
1,487 Elo+
Solo
Izanami
Izanami
VemonousAlien
Izanami
Level 123
God Stats
9W - 2L
1,941 SR
Queue Stats
39W - 39L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 8 / 0
9,241
462
6,109
12,655
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 1
9,993
500
6,140
15,065
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 1 / 3
9,763
488
9,976
8,170
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 1
9,475
474
8,922
19,348
9,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 2
8,994
450
5,172
16,705
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
InhaleGaming
Poseidon
16
4 / 2 / 5
10,051
503
8,608
15,513
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 9
9,038
452
5,705
15,503
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Nova Deadly
King Arthur
17
2 / 0 / 4
10,858
543
13,181
15,911
13,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
10 / 0 / 6
11,163
558
14,138
6,711
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
2 / 0 / 1
10,864
543
5,515
11,913
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
3
Kills
19
19
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
8
0
0.13
W
Poseidon
InhaleGaming
Poseidon
4
2
5
3.25
L
1
3
1
0.5
W
1
1
9
5.5
W
King Arthur
Nova Deadly
King Arthur
2
0
4
4
W
10
0
6
13
W
Izanami
2
0
1
2.5
L
0
1
3
1.5
L
0
5
1
0.1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
47,147
71,943
Taken
65,551
45,929
Mitigated
42,742
19,848
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,109
797
0
679
12,655
5,845
582
6,330
6,325
70,128
3,783
W
Poseidon
InhaleGaming
Poseidon
8,608
1,347
0
4,356
15,513
6,437
850
4,358
11,155
86,049
0
L
6,140
2,824
0
1,819
15,065
7,565
0
5,361
9,704
0
99,234
W
5,705
3,293
1,319
3,673
15,503
14,323
540
4,274
11,229
148
27,539
W
King Arthur
Nova Deadly
King Arthur
13,181
1,700
0
3,243
15,911
13,162
242
6,543
9,368
0
98,178
W
14,138
210
0
1,910
6,711
3,583
1,732
2,195
4,516
81,877
0
W
Izanami
5,515
4,045
0
4,259
11,913
5,237
0
2,626
9,287
0
108,609
L
9,976
3,344
0
3,343
8,170
3,965
1,110
1,283
6,887
0
90,017
L
8,922
2,128
507
6,318
19,348
9,795
54
4,691
14,657
87,229
0
L
5,172
1,231
3,831
3,351
16,705
18,759
66
5,219
11,486
41,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,466
Gold Earned
51,974
696
Minions Killed
675
0
Camps Cleared
0
1,823,241
Distance Traveled
2,066,731
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,241
462
140
7
0
280,917
1
W
Poseidon
10,051
503
116
6
0
436,750
4
L
Mercury
9,993
500
178
9
0
473,245
1
W
Horus
9,038
452
35
2
0
423,165
6
W
King Arthur
10,858
543
172
9
0
404,474
2
W
Nox
11,163
558
145
7
0
408,759
9
W
Izanami
10,864
543
207
10
0
393,583
6
L
Neith
9,763
488
161
8
0
354,877
5
L
Ra
9,475
474
153
8
0
349,283
2
L
Yemoja
8,994
450
64
3
0
364,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role