Player Matchup

Heimdallr
Heimdallr
LORD__SN4PZ
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,363 Elo+
Solo
Jormungandr
Jormungandr
Nived SseZed
Jormungandr
Level 81
God Stats
1W - 6L
1,354 SR
Queue Stats
17W - 13L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
longfeather 517
Kukulkan
Level 109
God Stats
1W - 3L
1,490 SR
Queue Stats
12W - 12L
1,426 Elo+
Party 1
Team Averages
Level 92
1,448 SR
1,405 Elo+

VS

Team Averages
Level 128
1,216 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
Mimicgnome301
Cu Chulainn
Level 146
God Stats
13W - 12L
1,286 SR
Queue Stats
202W - 170L
1,418 Elo+
Party 2
Ymir
Ymir
R0bbeRob TTV
Ymir
Level 153
God Stats
3W - 1L
1,338 SR
Queue Stats
107W - 79L
1,596 Elo+
Party 2
Vulcan
Vulcan
Rainbow Khody
Vulcan
Level 85
God Stats
3W - 5L
1,023 SR
Queue Stats
22W - 30L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LORD__SN4PZ
Heimdallr
12
0 / 6 / 3
8,153
582
8,247
15,710
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Nived SseZed
Jormungandr
15
4 / 3 / 0
10,153
725
11,365
16,018
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
13
0 / 5 / 3
8,302
593
10,475
13,429
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mimicgnome301
Cu Chulainn
15
4 / 4 / 8
10,114
722
16,833
20,453
15,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 8
10,580
756
8,370
17,874
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 6
10,586
756
14,377
8,242
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
14
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
LORD__SN4PZ
Heimdallr
0
6
3
0.25
W
Cu Chulainn
Mimicgnome301
Cu Chulainn
4
4
8
2
L
Jormungandr
Nived SseZed
Jormungandr
4
3
0
1.33
W
4
0
8
8
W
6
0
6
9
L
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
39,580
45,157
Taken
46,569
29,683
Mitigated
38,817
1,432
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
LORD__SN4PZ
Heimdallr
8,247
3,231
0
720
15,710
7,458
0
6,662
9,048
0
32,707
W
Cu Chulainn
Mimicgnome301
Cu Chulainn
16,833
2,279
0
6,779
20,453
15,076
790
9,317
11,136
0
50,647
L
Jormungandr
Nived SseZed
Jormungandr
11,365
2,684
0
712
16,018
16,308
0
9,497
6,521
33,428
0
W
8,370
816
0
7,880
17,874
19,778
575
8,464
8,210
25,171
0
W
14,377
7,668
290
3,546
8,242
3,963
1,052
4,954
3,288
45,434
0
L
Kukulkan
10,475
405
0
0
13,429
5,917
0
6,907
6,522
35,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
31,280
142
Minions Killed
162
5
Camps Cleared
8
711,333
Distance Traveled
819,054
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,153
582
50
4
2
209,883
1
W
Cu Chulainn
10,114
722
69
5
4
285,872
3
L
Jormungandr
10,153
725
45
3
2
235,373
1
W
Ymir
10,580
756
21
2
3
273,909
3
W
Vulcan
10,586
756
72
5
1
259,273
2
L
Kukulkan
8,302
593
47
3
1
266,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role