Player Matchup

Vamana
Vamana
Birble_
Vamana
Level 142
God Stats
2W - 3L
1,514 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ERICK0425
Baron Samedi
Level 49
God Stats
9W - 1L
1,578 SR
Queue Stats
82W - 99L
1,428 Elo+
Party 2
Arachne
Arachne
SolitaryAtom8
Arachne
Level 64
God Stats
3W - 2L
1,495 SR
Queue Stats
101W - 105L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
iSarcxsm
Jormungandr
Level 138
God Stats
2W - 1L
1,704 SR
Queue Stats
32W - 40L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
どうしょうもない
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Solo
Team Averages
Level 84
1,558 SR
1,439 Elo+

VS

Team Averages
Level 117
1,534 SR
1,501 Elo+
Xing Tian
Xing Tian
ActiveShooter101
Xing Tian
Level 82
God Stats
0W - 2L
1,517 SR
Queue Stats
38W - 47L
1,374 Elo+
Party 1
Hades
Hades
BigSneakyGoosey
Hades
Level 121
God Stats
2W - 1L
1,560 SR
Queue Stats
11W - 5L
1,717 Elo+
Party 1
Pele
Pele
Marthanuts
Pele
Level 127
God Stats
42W - 48L
1,510 SR
Queue Stats
334W - 348L
1,452 Elo+
Solo
Medusa
Medusa
ValynStyx
Medusa
Level 152
God Stats
18W - 29L
1,362 SR
Queue Stats
147W - 145L
1,503 Elo+
Solo
Nike
Nike
WaterChip760
Nike
Level 104
God Stats
2W - 2L
1,723 SR
Queue Stats
73W - 67L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Birble_
Vamana
16
2 / 2 / 10
9,746
750
8,509
19,718
18,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ERICK0425
Baron Samedi
17
1 / 0 / 3
9,278
714
6,735
5,580
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
17
8 / 4 / 9
9,979
768
12,005
18,078
12,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
iSarcxsm
Jormungandr
17
5 / 0 / 13
10,493
807
13,949
13,645
14,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 0 / 12
9,410
724
11,941
8,879
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
1 / 3 / 1
8,266
636
6,070
16,240
14,115
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 2
8,466
651
13,292
16,110
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 1
8,708
670
3,718
11,242
5,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
ValynStyx
Medusa
15
3 / 4 / 0
9,251
712
13,129
11,279
6,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 2
8,692
669
7,828
14,390
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
18
Kills
6
6
Deaths
18
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
3
1
0.5
L
1
3
2
0.67
W
Vamana
Birble_
Vamana
2
2
10
3.5
W
Baron Samedi
ERICK0425
Baron Samedi
1
0
3
2.5
L
1
3
1
0.5
W
Arachne
8
4
9
3.13
L
Medusa
ValynStyx
Medusa
3
4
0
0.75
L
0
5
2
0.2
W
Jormungandr
iSarcxsm
Jormungandr
5
0
13
11.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,139
Damage
44,037
65,900
Taken
69,261
52,650
Mitigated
53,085
24,644
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
6,070
232
512
2,575
16,240
14,115
0
5,209
10,983
18,763
0
L
13,292
1,343
844
5,173
16,110
11,890
216
5,146
10,964
33,490
0
W
Vamana
Birble_
Vamana
8,509
4,634
1,923
5,629
19,718
18,560
669
3,458
16,130
0
25,331
W
Baron Samedi
ERICK0425
Baron Samedi
6,735
897
1,569
2,168
5,580
2,859
406
1,152
4,390
38,697
0
L
3,718
216
0
1,900
11,242
5,540
0
3,998
7,244
0
33,751
W
Arachne
12,005
8,668
0
4,645
18,078
12,387
335
5,938
11,881
0
36,313
L
Medusa
ValynStyx
Medusa
13,129
5,764
0
1,029
11,279
6,118
1,164
2,806
8,428
0
41,126
L
7,828
130
0
1,121
14,390
15,422
335
3,417
10,877
0
26,439
W
Jormungandr
iSarcxsm
Jormungandr
13,949
3,873
2,791
3,648
13,645
14,687
107
3,619
9,850
29,544
0
W
11,941
4,780
0
2,271
8,879
4,157
880
4,497
4,287
0
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
43,383
242
Minions Killed
262
0
Camps Cleared
0
1,313,324
Distance Traveled
1,284,769
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,266
636
35
3
0
260,063
0
L
Hades
8,466
651
48
4
0
245,866
1
W
Vamana
9,746
750
32
2
0
261,006
0
W
Baron Samedi
9,278
714
75
6
0
236,551
2
L
Pele
8,708
670
56
4
0
280,298
3
W
Arachne
9,979
768
43
3
0
297,991
0
L
Medusa
9,251
712
77
6
0
244,894
4
L
Nike
8,692
669
46
4
0
253,648
2
W
Jormungandr
10,493
807
36
3
0
256,445
0
W
Ah Muzen Cab
9,410
724
56
4
0
261,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role