Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brasteur
Bellona
Level 44
God Stats
5W - 0L
1,752 SR
Queue Stats
43W - 70L
1,275 Elo+
Party 1
Anubis
Anubis
KARASU-------X
Anubis
Level 18
God Stats
3W - 2L
1,378 SR
Queue Stats
17W - 27L
1,305 Elo+
Party 1
Fenrir
Fenrir
Kami no Dodo
Fenrir
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 167L
1,384 Elo+
Solo
Sol
Sol
fozi-_-fozi2
Sol
Level 96
God Stats
14W - 9L
1,635 SR
Queue Stats
87W - 86L
1,379 Elo+
Solo
Team Averages
Level 65
1,553 SR
1,369 Elo+

VS

Team Averages
Level 52
1,458 SR
1,366 Elo+
Bakasura
Bakasura
Drk-_-leo
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,375 Elo+
Solo
Anubis
Anubis
Horizone_Ghosts
Anubis
Level 75
God Stats
2W - 6L
1,292 SR
Queue Stats
160W - 158L
1,389 Elo+
Solo
Chernobog
Chernobog
Matmiami
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,452 Elo+
Party 2
Vulcan
Vulcan
Pumpkin_King2019
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 154L
1,305 Elo+
Solo
Sylvanus
Sylvanus
matth59320
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 4
6,775
452
6,265
5,390
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Brasteur
Bellona
13
1 / 3 / 2
7,530
502
3,686
8,469
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 1
6,184
412
7,426
8,564
3,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
9 / 0 / 2
8,642
576
10,285
12,993
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 1
9,258
617
8,608
11,651
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drk-_-leo
Bakasura
13
6 / 3 / 1
8,286
552
11,135
12,686
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 1
8,021
535
4,413
7,733
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Matmiami
Chernobog
11
1 / 2 / 3
6,310
421
4,952
7,442
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 1
6,514
434
5,775
11,318
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
matth59320
Sylvanus
11
0 / 3 / 1
6,545
436
3,528
13,318
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
9
9
Deaths
18
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
4
1.5
W
Bellona
Brasteur
Bellona
1
3
2
0.67
L
Bakasura
Drk-_-leo
Bakasura
6
3
1
2.17
L
2
3
1
0.83
W
2
2
1
1.25
W
Fenrir
9
0
2
10
L
Chernobog
Matmiami
Chernobog
1
2
3
1.25
L
0
7
1
0.07
W
5
2
1
2.75
L
Sylvanus
matth59320
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,270
Damage
29,803
47,067
Taken
52,497
21,615
Mitigated
27,482
19,235
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,265
2,727
0
1,087
5,390
2,233
0
1,240
3,964
0
39,347
W
Bellona
Brasteur
Bellona
3,686
1,891
0
2,768
8,469
5,680
637
3,522
4,753
0
44,054
L
Bakasura
Drk-_-leo
Bakasura
11,135
6,687
0
2,861
12,686
6,040
0
2,011
10,675
0
64,624
L
4,413
1,172
0
3,706
7,733
3,595
0
0
7,733
57,085
0
W
7,426
554
0
2,289
8,564
3,508
0
1,863
6,188
32,441
0
W
Fenrir
10,285
3,217
0
7,473
12,993
5,664
0
2,818
10,125
0
49,347
L
Chernobog
Matmiami
Chernobog
4,952
3,017
0
1,164
7,442
2,204
441
2,406
5,036
0
36,284
L
5,775
1,249
0
1,083
11,318
4,835
108
6,995
4,323
43,725
0
W
8,608
3,227
0
5,618
11,651
4,530
1,158
4,273
6,889
74,959
0
L
Sylvanus
matth59320
Sylvanus
3,528
976
433
3,817
13,318
10,808
0
4,622
8,696
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
35,676
419
Minions Killed
371
0
Camps Cleared
0
1,360,321
Distance Traveled
1,257,889
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,775
452
78
5
0
266,313
0
W
Bellona
7,530
502
95
6
0
267,415
1
L
Bakasura
8,286
552
106
7
0
316,926
0
L
Anubis
8,021
535
97
6
0
221,030
2
W
Anubis
6,184
412
37
2
0
256,811
3
W
Fenrir
8,642
576
71
5
0
306,445
0
L
Chernobog
6,310
421
64
4
0
271,139
1
L
Vulcan
6,514
434
60
4
0
244,111
1
W
Sol
9,258
617
138
9
0
263,337
4
L
Sylvanus
6,545
436
44
3
0
204,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role