Player Matchup

Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Dionizi
Bakasura
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 88L
1,188 MMR
Party 1
Artio
Artio
Silver I
Fotos
Artio
Silver I
Level 157
God Stats
5W - 7L
1,436 SR
Queue Stats
29W - 35L
1,621 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,479 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,416 SR
1,556 MMR
Olorun
Olorun
Gold III
HughJ4ss
Olorun
Gold III
Level 153
God Stats
1W - 1L
1,438 SR
Queue Stats
22W - 16L
1,683 MMR
Party 2
Sobek
Sobek
Silver IV
rubenrocha26
Sobek
Silver IV
Level 64
God Stats
3W - 3L
1,184 SR
Queue Stats
6W - 16L
1,217 MMR
Solo
Cupid
Cupid
Platinum IV
ßaylan
Cupid
Platinum IV
Level 136
God Stats
14W - 12L
1,628 SR
Queue Stats
20W - 16L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 8 / 3
9,417
673
13,623
13,589
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Dionizi
Bakasura
14
3 / 4 / 2
9,380
670
8,392
16,349
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Fotos
Artio
13
0 / 2 / 4
9,149
654
7,960
21,600
24,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasAresBastetThothUllr

VS

Bans
DiscordiaGebMedusaKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HughJ4ss
Olorun
15
4 / 1 / 8
10,918
780
14,077
11,636
6,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 10
10,498
750
4,272
13,172
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
ßaylan
Cupid
17
9 / 3 / 3
11,638
831
22,389
13,677
5,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
8
3
0.44
L
Bakasura
Dionizi
Bakasura
3
4
2
1
L
Artio
Fotos
Artio
0
2
4
1
W
Olorun
HughJ4ss
Olorun
4
1
8
8
W
1
1
10
6
W
Cupid
ßaylan
Cupid
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
40,738
51,538
Taken
38,485
40,599
Mitigated
26,485
11,659
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,623
121
0
798
13,589
5,846
0
5,302
8,279
38,701
0
L
Bakasura
Dionizi
Bakasura
8,392
5,423
0
4,057
16,349
10,013
0
6,209
10,140
0
26,270
L
Artio
Fotos
Artio
7,960
388
764
6,040
21,600
24,740
0
7,611
13,989
26,249
0
W
Olorun
HughJ4ss
Olorun
14,077
8,695
1,081
5,042
11,636
6,580
835
6,776
3,959
52,301
0
W
4,272
773
0
4,188
13,172
14,072
214
5,513
6,832
10,597
0
W
Cupid
ßaylan
Cupid
22,389
14,297
61
3,872
13,677
5,833
1,979
8,702
3,890
0
71,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
33,054
137
Minions Killed
191
6
Camps Cleared
7
760,180
Distance Traveled
760,867
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,417
673
41
3
1
221,185
2
L
Bakasura
9,380
670
68
5
4
273,917
5
L
Artio
9,149
654
28
2
1
265,078
6
W
Olorun
10,918
780
73
5
4
245,739
4
W
Sobek
10,498
750
7
1
0
256,802
0
W
Cupid
11,638
831
111
8
3
258,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role