Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
FTW384
Cerberus
Diamond IV
Level 151
God Stats
2W - 9L
1,426 SR
Queue Stats
299W - 333L
2,112 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Gimmi My Penta
Baron Samedi
Diamond IV
Level 117
God Stats
4W - 7L
1,634 SR
Queue Stats
159W - 161L
2,293 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,520 SR
1,969 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,805 SR
2,284 MMR
Medusa
Medusa
Diamond V
Sultan Kash
Medusa
Diamond V
Level 106
God Stats
7W - 3L
1,870 SR
Queue Stats
26W - 12L
2,394 MMR
Party 1
Chaac
Chaac
Diamond IV
TsukuyomiHub
Chaac
Diamond IV
Level 129
God Stats
22W - 11L
1,781 SR
Queue Stats
56W - 52L
2,455 MMR
Party 1
Hades
Hades
Platinum IV
itachihawk12
Hades
Platinum IV
Level 158
God Stats
13W - 7L
1,765 SR
Queue Stats
29W - 27L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 6 / 1
9,414
588
12,849
19,619
11,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
FTW384
Cerberus
14
0 / 1 / 1
9,464
592
8,199
18,942
27,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Gimmi My Penta
Baron Samedi
14
1 / 5 / 0
9,812
613
8,517
13,039
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
FenrirShivaThothAtlasAh Muzen Cab

VS

Bans
PersephoneSolSobekZhong KuiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 0 / 4
11,317
707
15,963
10,719
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 0 / 7
10,974
686
19,511
14,673
13,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 1 / 10
10,157
635
8,903
11,079
9,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
L
Cerberus
FTW384
Cerberus
0
1
1
0.5
L
Baron Samedi
Gimmi My Penta
Baron Samedi
1
5
0
0.2
W
Medusa
7
0
4
9
W
4
0
7
7.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
44,377
51,600
Taken
36,471
46,265
Mitigated
28,681
15,161
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,849
6,490
515
4,473
19,619
11,154
0
4,018
15,601
0
42,873
L
Cerberus
FTW384
Cerberus
8,199
466
0
5,669
18,942
27,041
0
3,364
15,578
34,206
0
L
Baron Samedi
Gimmi My Penta
Baron Samedi
8,517
265
1,340
3,164
13,039
8,070
0
2,036
11,003
40,878
0
W
Medusa
15,963
7,928
0
5,190
10,719
5,862
889
5,233
5,486
0
75,968
W
19,511
4,403
0
8,237
14,673
13,571
509
6,748
7,925
0
49,338
W
8,903
1,078
717
5,184
11,079
9,248
770
5,322
5,757
27,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
32,448
219
Minions Killed
208
6
Camps Cleared
8
839,327
Distance Traveled
1,041,326
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,414
588
47
3
1
283,566
5
L
Cerberus
9,464
592
90
6
1
283,902
1
L
Baron Samedi
9,812
613
82
5
4
271,859
2
W
Medusa
11,317
707
104
7
2
376,590
2
W
Chaac
10,974
686
67
4
3
380,233
1
W
Hades
10,157
635
37
2
3
284,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role