Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Graf89
Anubis
Level 118
God Stats
4W - 2L
1,611 SR
Queue Stats
145W - 140L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Limiteded
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 230L
1,434 Elo+
Solo
Chaac
Chaac
WlmShk
Chaac
Level 143
God Stats
2W - 0L
1,490 SR
Queue Stats
36W - 41L
953 Elo+
Solo
Team Averages
Level 117
1,520 SR
1,365 Elo+

VS

Team Averages
Level 49
1,509 SR
1,405 Elo+
Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Charlicjgd16
Bellona
Level 14
God Stats
1W - 2L
1,497 SR
Queue Stats
20W - 22L
1,354 Elo+
Party 1
Hera
Hera
Pabloxd015
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,429 Elo+
Party 1
Cerberus
Cerberus
diosparry1
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
notmykar
Morgan Le Fay
Level 68
God Stats
6W - 4L
1,550 SR
Queue Stats
96W - 82L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 0 / 2
8,999
643
9,628
8,121
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
12
2 / 2 / 9
7,532
538
6,795
11,952
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Graf89
Anubis
13
5 / 2 / 6
7,973
570
8,820
10,488
5,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Limiteded
Jing Wei
13
3 / 0 / 0
7,811
558
5,072
9,670
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
WlmShk
Chaac
11
2 / 4 / 2
7,463
533
8,275
15,207
7,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 5 / 1
6,536
467
4,330
11,844
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Charlicjgd16
Bellona
10
0 / 4 / 0
5,638
403
3,818
10,202
7,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 6 / 2
7,305
522
7,360
8,670
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
diosparry1
Cerberus
9
1 / 3 / 4
6,537
467
3,030
13,669
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
notmykar
Morgan Le Fay
12
3 / 0 / 0
6,844
489
10,454
7,864
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
8
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
2
7
W
Awilix
 
Awilix
2
2
9
3.25
L
Nemesis
 
Nemesis
2
5
1
0.5
L
Bellona
Charlicjgd16
Bellona
0
4
0
0
W
Anubis
Graf89
Anubis
5
2
6
4
W
Jing Wei
Limiteded
Jing Wei
3
0
0
3
L
2
6
2
0.5
W
Chaac
WlmShk
Chaac
2
4
2
0.75
L
Cerberus
diosparry1
Cerberus
1
3
4
1
L
Morgan Le Fay
notmykar
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
28,992
55,438
Taken
52,249
24,269
Mitigated
24,848
29,227
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,628
1,218
519
6,214
8,121
3,028
306
420
7,701
58,534
0
W
Awilix
 
Awilix
6,795
2,793
0
4,100
11,952
4,713
0
4,155
7,797
0
43,777
L
Nemesis
 
Nemesis
4,330
1,258
0
1,120
11,844
3,550
0
5,549
6,149
0
28,479
L
Bellona
Charlicjgd16
Bellona
3,818
1,004
0
566
10,202
7,321
0
5,467
4,332
0
27,351
W
Anubis
Graf89
Anubis
8,820
693
0
6,519
10,488
5,293
1,133
3,024
7,464
58,329
0
W
Jing Wei
Limiteded
Jing Wei
5,072
3,351
0
5,472
9,670
3,720
539
5,519
4,151
0
61,041
L
7,360
2,143
0
528
8,670
2,586
0
3,365
5,249
52,238
0
W
Chaac
WlmShk
Chaac
8,275
1,879
991
5,412
15,207
7,515
440
7,726
7,481
0
38,052
L
Cerberus
diosparry1
Cerberus
3,030
315
0
4,188
13,669
8,732
0
2,907
10,728
15,337
0
L
Morgan Le Fay
notmykar
Morgan Le Fay
10,454
2,457
0
2,987
7,864
2,659
138
521
7,343
55,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
32,860
438
Minions Killed
293
0
Camps Cleared
0
1,359,925
Distance Traveled
1,348,021
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,999
643
95
7
0
253,175
0
W
Awilix
7,532
538
83
6
0
316,911
3
L
Nemesis
6,536
467
43
3
0
291,855
3
L
Bellona
5,638
403
44
3
0
283,568
1
W
Anubis
7,973
570
87
6
0
231,728
2
W
Jing Wei
7,811
558
116
8
0
256,946
1
L
Hera
7,305
522
86
6
0
240,685
6
W
Chaac
7,463
533
57
4
0
301,165
5
L
Cerberus
6,537
467
40
3
0
250,202
2
L
Morgan Le Fay
6,844
489
80
6
0
281,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role