Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Crazzy1305
Amaterasu
Level 27
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 7L
1,016 Elo+
Party 2
Cerberus
Cerberus
Shadow_-Lotus-
Cerberus
Level 11
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 2
Bakasura
Bakasura
Ttv_Manatis1
Bakasura
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
963 Elo+
Party 2
Artemis
Artemis
haphazardeagle
Artemis
Level 25
God Stats
1W - 4L
1,347 SR
Queue Stats
3W - 10L
963 Elo+
Party 2
Team Averages
Level 48
1,393 SR
1,118 Elo+

VS

Team Averages
Level 89
1,451 SR
1,382 Elo+
Hachiman
Hachiman
NOCAMA
Hachiman
Level 77
God Stats
6W - 7L
1,516 SR
Queue Stats
304W - 335L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
NotThe6s
Cthulhu
Level 80
God Stats
8W - 12L
1,386 SR
Queue Stats
194W - 221L
1,355 Elo+
Party 3
Odin
Odin
PokeyNarwhal
Odin
Level 41
God Stats
9W - 13L
1,548 SR
Queue Stats
50W - 53L
1,351 Elo+
Party 1
Bakasura
Bakasura
SwampDonkeySix
Bakasura
Level 158
God Stats
8W - 3L
1,255 SR
Queue Stats
114W - 89L
1,465 Elo+
Solo
Hades
Hades
viboradelmundo
Hades
Level 89
God Stats
5W - 4L
1,548 SR
Queue Stats
40W - 41L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 1 / 0
11,312
514
8,289
11,166
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Crazzy1305
Amaterasu
14
2 / 3 / 0
8,983
408
8,135
20,035
15,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
13
1 / 7 / 2
9,081
413
5,859
26,512
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Ttv_Manatis1
Bakasura
15
0 / 3 / 2
9,084
413
6,776
16,037
7,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 9 / 2
9,149
416
11,593
14,573
5,302
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NOCAMA
Hachiman
18
12 / 2 / 3
12,051
548
19,403
15,044
6,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NotThe6s
Cthulhu
17
5 / 2 / 9
10,768
489
18,617
24,932
13,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 1
11,096
504
10,309
18,839
17,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
4 / 2 / 2
12,728
579
12,696
21,002
11,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 0 / 3
11,157
507
5,737
9,516
5,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
23
23
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
L
Amaterasu
Crazzy1305
Amaterasu
2
3
0
0.67
W
Hachiman
NOCAMA
Hachiman
12
2
3
6.75
W
Cthulhu
NotThe6s
Cthulhu
5
2
9
4.75
W
1
1
1
1.5
L
Cerberus
1
7
2
0.29
W
Bakasura
4
2
2
2.5
L
Bakasura
Ttv_Manatis1
Bakasura
0
3
2
0.33
L
1
9
2
0.22
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
66,762
88,323
Taken
89,333
53,858
Mitigated
55,048
16,568
Healing
34,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,289
2,789
0
3,366
11,166
5,219
0
5,017
5,896
0
107,831
L
Amaterasu
Crazzy1305
Amaterasu
8,135
3,933
0
3,511
20,035
15,914
0
1,771
17,140
0
44,065
W
Hachiman
NOCAMA
Hachiman
19,403
12,536
0
4,864
15,044
6,581
1,253
2,453
12,591
0
81,929
W
Cthulhu
NotThe6s
Cthulhu
18,617
560
656
9,165
24,932
13,260
710
3,049
21,339
67,422
0
W
10,309
1,806
0
1,999
18,839
17,981
768
792
17,657
0
79,874
L
Cerberus
5,859
429
0
5,105
26,512
19,862
355
7,275
18,276
28,551
0
W
Bakasura
12,696
9,062
0
10,732
21,002
11,717
3,190
268
20,734
0
128,852
L
Bakasura
Ttv_Manatis1
Bakasura
6,776
4,941
38
4,066
16,037
7,561
0
4,805
11,085
0
55,670
L
11,593
6,769
0
482
14,573
5,302
1,007
4,171
10,021
0
44,659
W
5,737
881
433
6,404
9,516
5,509
2,894
0
9,376
73,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
57,800
515
Minions Killed
691
0
Camps Cleared
0
1,939,066
Distance Traveled
2,223,292
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,312
514
204
9
0
390,789
4
L
Amaterasu
8,983
408
66
3
0
418,848
0
W
Hachiman
12,051
548
111
5
0
401,221
5
W
Cthulhu
10,768
489
94
4
0
422,211
4
W
Odin
11,096
504
143
7
0
463,046
0
L
Cerberus
9,081
413
49
2
0
347,953
1
W
Bakasura
12,728
579
213
10
0
502,555
9
L
Bakasura
9,084
413
116
5
0
439,601
1
L
Artemis
9,149
416
80
4
0
341,875
0
W
Hades
11,157
507
130
6
0
434,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role