Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum I
 
Freya
Platinum I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Diamond I
Acknowledgee
Tyr
Diamond I
Level 134
God Stats
2W - 1L
1,757 SR
Queue Stats
182W - 155L
2,351 MMR
Party 2
Nike
Nike
Platinum III
AlmightyKEK
Nike
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,961 MMR
Solo
Arachne
Arachne
Diamond V
QerZio
Arachne
Diamond V
Level 91
God Stats
1W - 1L
1,329 SR
Queue Stats
14W - 18L
1,959 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,517 SR
1,854 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,620 SR
2,029 MMR
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond II
Piccølø
Jormungandr
Diamond II
Level 107
God Stats
18W - 10L
1,875 SR
Queue Stats
280W - 257L
2,212 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
Prospectboss
Yu Huang
Platinum III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
312W - 312L
1,951 MMR
Solo
Chiron
Chiron
Diamond IV
Puppy
Chiron
Diamond IV
Level 148
God Stats
4W - 7L
1,720 SR
Queue Stats
124W - 99L
2,069 MMR
Solo
Yemoja
Yemoja
Diamond I
Supportence
Yemoja
Diamond I
Level 156
God Stats
4W - 9L
1,506 SR
Queue Stats
206W - 190L
2,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 0 / 1
6,950
579
4,423
6,909
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
 
Freya
11
1 / 1 / 1
6,294
525
7,214
8,526
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 3
5,331
444
2,648
9,560
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 1
7,531
628
5,085
12,475
6,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
QerZio
Arachne
11
3 / 0 / 1
6,451
538
5,378
10,222
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
CliodhnaSolMercuryNemesis

VS

Bans
KaliKhepriTiamatEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 3 / 1
5,642
470
3,171
8,929
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Piccølø
Jormungandr
12
0 / 2 / 0
6,771
564
7,797
11,051
9,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Prospectboss
Yu Huang
11
0 / 2 / 0
6,005
500
3,525
6,293
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Puppy
Chiron
10
1 / 2 / 1
5,968
497
8,852
9,730
3,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
8
0 / 0 / 2
5,708
476
1,440
2,635
1,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
2
2
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
1
3.5
W
Freya
 
Freya
1
1
1
1.5
L
Ne Zha
 
Ne Zha
1
3
1
0.5
W
0
1
3
1.5
W
2
0
1
2.5
L
Jormungandr
Piccølø
Jormungandr
0
2
0
0
L
Yu Huang
Prospectboss
Yu Huang
0
2
0
0
L
Chiron
Puppy
Chiron
1
2
1
0.75
W
Arachne
QerZio
Arachne
3
0
1
3.5
L
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
24,785
47,692
Taken
38,638
21,945
Mitigated
19,584
17,327
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,423
2,374
0
1,238
6,909
2,923
120
2,962
3,947
0
51,591
W
Freya
 
Freya
7,214
2,377
0
2,935
8,526
3,428
0
436
8,090
41,239
5,663
L
Ne Zha
 
Ne Zha
3,171
1,070
0
1,234
8,929
3,118
0
1,063
7,866
0
37,589
W
2,648
279
0
2,023
9,560
4,895
0
1,567
7,993
0
11,247
W
5,085
1,255
0
4,906
12,475
6,059
0
5,002
7,473
0
65,413
L
Jormungandr
Piccølø
Jormungandr
7,797
3,237
0
2,140
11,051
9,182
0
0
11,051
61,738
0
L
Yu Huang
Prospectboss
Yu Huang
3,525
1,044
0
1,421
6,293
2,576
0
0
6,293
50,890
0
L
Chiron
Puppy
Chiron
8,852
4,794
61
2,734
9,730
3,454
0
4,681
5,017
0
48,531
W
Arachne
QerZio
Arachne
5,378
3,146
0
6,225
10,222
4,640
0
2,795
7,427
0
54,509
L
Yemoja
1,440
553
2,693
1,222
2,635
1,254
0
472
2,163
15,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
30,094
405
Minions Killed
390
0
Camps Cleared
0
1,259,964
Distance Traveled
1,142,394
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,950
579
95
8
0
228,012
5
W
Freya
6,294
525
70
6
0
241,447
1
L
Ne Zha
5,642
470
65
5
0
261,608
7
W
Tyr
5,331
444
10
1
0
262,722
5
W
Nike
7,531
628
130
11
0
242,512
2
L
Jormungandr
6,771
564
129
11
0
231,335
2
L
Yu Huang
6,005
500
100
8
0
216,740
2
L
Chiron
5,968
497
82
7
0
208,369
3
W
Arachne
6,451
538
100
8
0
285,271
3
L
Yemoja
5,708
476
14
1
0
224,342
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role