Player Matchup

Zhong Kui
Zhong Kui
Donacheti
Zhong Kui
Level 133
God Stats
24W - 23L
1,567 SR
Queue Stats
287W - 323L
1,568 Elo+
Solo
Horus
Horus
Ervilha32
Horus
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 93L
1,565 Elo+
Solo
Neith
Neith
toli55
Neith
Level 160
God Stats
1W - 0L
1,846 SR
Queue Stats
6W - 4L
1,507 Elo+
Solo
Team Averages
Level 150
1,637 SR
1,547 Elo+

VS

Team Averages
Level 65
1,483 SR
1,463 Elo+
Ra
Ra
Daniolas
Ra
Level 56
God Stats
0W - 1L
1,465 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Perculaes
Cu Chulainn
Level 18
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 10L
1,317 Elo+
Party 1
Fenrir
Fenrir
YoYoRuShEr
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Donacheti
Zhong Kui
14
7 / 2 / 4
9,282
844
12,362
13,129
10,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Ervilha32
Horus
13
3 / 1 / 8
8,568
779
4,596
11,494
12,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
toli55
Neith
13
1 / 0 / 9
8,232
748
10,788
6,360
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,941
631
6,224
9,003
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Perculaes
Cu Chulainn
12
2 / 2 / 1
7,566
688
6,119
10,601
13,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
YoYoRuShEr
Fenrir
10
0 / 3 / 3
6,721
611
6,807
11,803
7,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
2
3
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Zhong Kui
Donacheti
Zhong Kui
7
2
4
4.5
W
Horus
Ervilha32
Horus
3
1
8
7
L
Cu Chulainn
Perculaes
Cu Chulainn
2
2
1
1.25
L
Fenrir
YoYoRuShEr
Fenrir
0
3
3
0.5
W
Neith
toli55
Neith
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
19,150
30,983
Taken
31,407
27,533
Mitigated
24,758
15,017
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
632
890
890
9,003
3,773
0
5,862
3,043
35,537
0
W
Zhong Kui
Donacheti
Zhong Kui
12,362
921
0
6,049
13,129
10,801
1,258
3,349
9,780
42,006
0
W
Horus
Ervilha32
Horus
4,596
1,831
1,773
4,234
11,494
12,954
148
1,765
9,729
0
14,479
L
Cu Chulainn
Perculaes
Cu Chulainn
6,119
1,746
0
800
10,601
13,030
0
3,746
6,587
0
13,527
L
Fenrir
YoYoRuShEr
Fenrir
6,807
2,561
0
1,222
11,803
7,955
0
3,010
8,634
0
19,533
W
Neith
toli55
Neith
10,788
3,853
0
2,961
6,360
3,778
1,782
1,559
4,801
0
40,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
21,228
150
Minions Killed
102
9
Camps Cleared
3
622,553
Distance Traveled
589,688
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,941
631
57
5
3
189,504
2
W
Zhong Kui
9,282
844
70
6
2
197,923
6
W
Horus
8,568
779
12
1
1
221,843
4
L
Cu Chulainn
7,566
688
21
2
0
197,375
2
L
Fenrir
6,721
611
24
2
0
202,809
4
W
Neith
8,232
748
68
6
6
202,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role