Player Matchup

Artio
Artio
Djidan9254
Artio
Level 145
God Stats
2W - 1L
1,431 SR
Queue Stats
32W - 44L
1,469 Elo+
Party 3
Charybdis
Charybdis
Karma Vnr
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,448 Elo+
Party 3
Terra
Terra
Luciref
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 115L
1,469 Elo+
Party 3
Neith
Neith
MuHaI_No_oToKo-_
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,516 Elo+
Solo
Eset
Eset
Timovichh
Eset
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,483 Elo+
Party 3
Team Averages
Level 106
1,486 SR
1,477 Elo+

VS

Team Averages
Level 73
1,494 SR
1,377 Elo+
Terra
Terra
Bandit_R99
Terra
Level 85
God Stats
7W - 6L
1,500 SR
Queue Stats
419W - 421L
1,413 Elo+
Party 1
Merlin
Merlin
Hello_Nurse_69
Merlin
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 293L
1,305 Elo+
Party 1
Cerberus
Cerberus
Iestyn12
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Vamana
Vamana
Nexusbossx
Vamana
Level 53
God Stats
5W - 4L
1,534 SR
Queue Stats
307W - 323L
1,461 Elo+
Party 2
Eset
Eset
Nexusgirlx
Eset
Level 48
God Stats
2W - 4L
1,436 SR
Queue Stats
258W - 274L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
9 / 3 / 11
12,140
809
14,078
24,662
25,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Karma Vnr
Charybdis
17
3 / 4 / 14
10,187
679
21,323
16,564
7,718
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Luciref
Terra
18
3 / 1 / 15
11,008
734
9,469
24,866
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 1 / 13
12,119
808
38,467
26,272
14,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
15
2 / 5 / 8
9,528
635
12,767
14,909
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 5 / 9
9,237
616
11,962
20,045
21,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 6 / 7
9,712
647
13,761
11,781
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Iestyn12
Cerberus
16
2 / 4 / 8
9,715
648
16,092
37,302
33,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Nexusbossx
Vamana
17
6 / 7 / 6
9,948
663
21,952
28,461
26,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 5
10,653
710
18,829
15,591
7,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
26
Kills
14
14
Deaths
26
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terra
1
5
9
1.1
W
Artio
9
3
11
4.83
L
1
6
7
0.75
L
Cerberus
Iestyn12
Cerberus
2
4
8
1.5
W
Charybdis
Karma Vnr
Charybdis
3
4
14
2.5
W
Terra
Luciref
Terra
3
1
15
10.5
W
9
1
13
15.5
L
Vamana
Nexusbossx
Vamana
6
7
6
1.29
L
4
4
5
1.63
W
Eset
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,104
Damage
82,596
107,273
Taken
113,180
71,686
Mitigated
94,552
66,135
Healing
47,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
11,962
1,541
5,076
3,861
20,045
21,780
119
8,315
11,730
18,209
0
W
Artio
14,078
1,273
6,756
8,967
24,662
25,035
138
13,978
10,684
26,866
0
L
13,761
1,167
0
544
11,781
4,988
194
4,096
7,685
24,896
0
L
Cerberus
Iestyn12
Cerberus
16,092
1,498
1,038
18,166
37,302
33,738
129
10,036
27,266
27,503
0
W
Charybdis
Karma Vnr
Charybdis
21,323
13,612
1,254
2,448
16,564
7,718
1,248
10,967
5,597
0
31,179
W
Terra
Luciref
Terra
9,469
553
9,270
13,426
24,866
17,844
870
13,409
11,457
14,285
0
W
38,467
19,566
1,453
17,830
26,272
14,493
1,731
14,264
12,008
0
71,803
L
Vamana
Nexusbossx
Vamana
21,952
11,801
2,744
9,719
28,461
26,721
70
7,505
20,956
479
33,505
L
18,829
2,253
2,519
3,636
15,591
7,325
610
6,362
9,229
42,482
0
W
Eset
12,767
684
2,223
2,508
14,909
6,596
0
8,453
6,456
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,982
Gold Earned
49,265
151
Minions Killed
155
0
Camps Cleared
0
1,303,013
Distance Traveled
1,194,339
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,237
616
16
1
0
231,888
0
W
Artio
12,140
809
14
1
0
277,957
0
L
Merlin
9,712
647
28
2
0
204,985
1
L
Cerberus
9,715
648
31
2
0
241,157
0
W
Charybdis
10,187
679
37
2
0
239,437
0
W
Terra
11,008
734
6
0
0
281,172
0
W
Neith
12,119
808
69
5
0
240,923
1
L
Vamana
9,948
663
20
1
0
266,184
0
L
Eset
10,653
710
60
4
0
250,125
0
W
Eset
9,528
635
25
2
0
263,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role