Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DwarfInAJar
Danzaburou
Level 104
God Stats
2W - 6L
1,339 SR
Queue Stats
255W - 260L
1,510 Elo+
Party 2
Zeus
Zeus
Samuelcato227
Zeus
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
74W - 78L
1,453 Elo+
Solo
Ganesha
Ganesha
pigchale
Ganesha
Level 101
God Stats
7W - 8L
1,539 SR
Queue Stats
183W - 172L
1,537 Elo+
Party 2
Tyr
Tyr
seka1013H
Tyr
Level 71
God Stats
1W - 5L
1,233 SR
Queue Stats
70W - 70L
1,508 Elo+
Party 2
Team Averages
Level 88
1,422 SR
1,501 Elo+

VS

Team Averages
Level 41
1,528 SR
1,644 Elo+
Awilix
Awilix
 
Awilix
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
KlickKlack1
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Loki
Loki
MuunkaS
Loki
Level 104
God Stats
49W - 40L
1,642 SR
Queue Stats
386W - 344L
1,573 Elo+
Solo
Aphrodite
Aphrodite
sosudícki
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,879 Elo+
Party 1
Odin
Odin
underfallas
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 2 / 1
4,945
618
3,022
8,179
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DwarfInAJar
Danzaburou
7
1 / 3 / 0
4,377
547
3,098
4,808
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 4 / 1
4,696
587
2,956
5,326
1,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
pigchale
Ganesha
7
0 / 2 / 1
4,524
566
1,064
4,932
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
1 / 4 / 0
4,127
516
2,226
6,937
3,111
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
7 / 1 / 2
5,658
707
6,043
6,058
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 3
4,873
609
3,831
4,301
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
MuunkaS
Loki
9
4 / 2 / 1
5,491
686
6,707
6,234
2,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
sosudícki
Aphrodite
9
1 / 1 / 4
5,063
633
2,361
3,548
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 4
4,216
527
2,221
3,816
2,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
W
Awilix
 
Awilix
7
1
2
8
L
Danzaburou
DwarfInAJar
Danzaburou
1
3
0
0.33
W
2
1
3
3.5
W
Loki
MuunkaS
Loki
4
2
1
2.25
L
1
4
1
0.38
L
Ganesha
pigchale
Ganesha
0
2
1
0.25
L
1
4
0
0.25
W
Aphrodite
sosudícki
Aphrodite
1
1
4
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,366
Damage
21,163
30,182
Taken
23,957
12,314
Mitigated
9,482
6,577
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,022
1,018
0
2,848
8,179
3,135
0
1,043
6,974
0
20,784
W
Awilix
 
Awilix
6,043
3,181
0
1,762
6,058
2,664
0
1,932
4,126
0
28,291
L
Danzaburou
DwarfInAJar
Danzaburou
3,098
1,101
0
408
4,808
1,416
0
0
4,808
0
24,449
W
3,831
3,177
0
1,585
4,301
1,319
0
433
3,868
0
36,933
W
Loki
MuunkaS
Loki
6,707
2,711
0
1,250
6,234
2,002
24
0
6,234
0
37,071
L
2,956
936
0
275
5,326
1,548
0
1,040
4,170
28,396
0
L
Ganesha
pigchale
Ganesha
1,064
463
0
1,644
4,932
3,104
0
0
4,932
13,491
0
L
2,226
1,013
0
1,402
6,937
3,111
0
0
6,937
0
10,981
W
Aphrodite
sosudícki
Aphrodite
2,361
601
332
1,912
3,548
1,371
0
1,024
2,524
27,122
0
W
2,221
1,131
0
342
3,816
2,126
0
631
3,185
0
8,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
25,301
173
Minions Killed
250
0
Camps Cleared
0
748,791
Distance Traveled
830,118
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,945
618
40
5
0
158,355
1
W
Awilix
5,658
707
53
7
0
198,760
0
L
Danzaburou
4,377
547
65
8
0
147,419
1
W
Rama
4,873
609
68
9
0
141,761
3
W
Loki
5,491
686
63
8
0
168,325
3
L
Zeus
4,696
587
49
6
0
153,562
0
L
Ganesha
4,524
566
2
0
0
152,208
2
L
Tyr
4,127
516
17
2
0
137,247
3
W
Aphrodite
5,063
633
55
7
0
149,138
0
W
Odin
4,216
527
11
1
0
172,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role