Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Blaserdust
Khepri
Level 124
God Stats
32W - 27L
1,721 SR
Queue Stats
221W - 216L
1,601 Elo+
Solo
Neith
Neith
Patologia
Neith
Level 69
God Stats
8W - 8L
1,137 SR
Queue Stats
38W - 41L
1,397 Elo+
Solo
Merlin
Merlin
artefare
Merlin
Level 133
God Stats
14W - 18L
1,436 SR
Queue Stats
112W - 115L
1,579 Elo+
Solo
Discordia
Discordia
mannerly
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 336L
1,560 Elo+
Solo
Team Averages
Level 126
1,459 SR
1,527 Elo+

VS

Team Averages
Level 133
1,565 SR
1,529 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bendermapagain
Chang'e
Level 144
God Stats
0W - 3L
1,348 SR
Queue Stats
59W - 53L
1,448 Elo+
Solo
Terra
Terra
MissAtenea
Terra
Level 125
God Stats
2W - 1L
1,827 SR
Queue Stats
15W - 10L
1,637 Elo+
Solo
Aphrodite
Aphrodite
Poulpie351
Aphrodite
Level 124
God Stats
1W - 1L
1,746 SR
Queue Stats
68W - 79L
1,545 Elo+
Solo
Discordia
Discordia
SRMANEL
Discordia
Level 111
God Stats
6W - 7L
1,404 SR
Queue Stats
36W - 35L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 2 / 9
10,157
1,016
13,683
11,974
16,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Blaserdust
Khepri
16
3 / 1 / 12
11,805
1,181
7,936
11,697
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Patologia
Neith
16
4 / 1 / 6
10,648
1,065
10,393
10,541
5,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
artefare
Merlin
16
2 / 0 / 11
10,452
1,045
17,230
2,591
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
mannerly
Discordia
16
4 / 1 / 9
10,755
1,076
15,923
8,468
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 5 / 3
9,539
954
6,055
14,629
6,465
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 2
9,501
950
7,864
14,458
6,556
Terra
15
1 / 2 / 3
9,557
956
6,382
15,231
20,878
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Poulpie351
Aphrodite
15
0 / 2 / 5
9,568
957
9,005
14,730
10,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
SRMANEL
Discordia
15
1 / 2 / 3
9,955
996
13,141
9,629
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
15
Kills
5
5
Deaths
15
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
9
3.25
L
Mercury
 
Mercury
2
5
3
0.7
L
1
4
2
0.5
W
Khepri
Blaserdust
Khepri
3
1
12
9
L
Terra
1
2
3
1.25
W
Neith
Patologia
Neith
4
1
6
7
L
Aphrodite
Poulpie351
Aphrodite
0
2
5
1.25
L
Discordia
SRMANEL
Discordia
1
2
3
1.25
W
Merlin
artefare
Merlin
2
0
11
7.5
W
Discordia
mannerly
Discordia
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,165
Damage
42,447
45,271
Taken
68,677
45,797
Mitigated
48,152
6,187
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,683
1,486
0
1,698
11,974
16,458
0
9,555
2,419
0
26,186
L
Mercury
 
Mercury
6,055
1,593
0
0
14,629
6,465
0
9,262
5,367
0
12,018
L
7,864
682
1,784
1,965
14,458
6,556
0
8,121
6,337
23,480
0
W
Khepri
Blaserdust
Khepri
7,936
701
0
1,416
11,697
18,058
0
9,689
2,008
13,383
0
L
Terra
6,382
404
1,018
1,081
15,231
20,878
0
7,567
7,664
13,086
0
W
Neith
Patologia
Neith
10,393
5,500
590
1,906
10,541
5,582
0
8,554
1,987
0
26,612
L
Aphrodite
Poulpie351
Aphrodite
9,005
1,107
4,266
5,049
14,730
10,008
0
9,516
5,214
37,479
0
L
Discordia
SRMANEL
Discordia
13,141
1,159
170
120
9,629
4,245
0
6,623
3,006
35,453
0
W
Merlin
artefare
Merlin
17,230
1,473
0
577
2,591
1,401
0
1,689
902
51,524
0
W
Discordia
mannerly
Discordia
15,923
894
0
0
8,468
4,298
0
6,905
1,563
30,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
48,120
190
Minions Killed
194
8
Camps Cleared
3
990,680
Distance Traveled
982,372
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,157
1,016
13
1
2
205,468
0
L
Mercury
9,539
954
8
1
2
196,050
0
L
Chang'e
9,501
950
46
5
0
176,810
3
W
Khepri
11,805
1,181
10
1
0
215,407
0
L
Terra
9,557
956
4
0
0
216,989
1
W
Neith
10,648
1,065
55
6
1
180,406
0
L
Aphrodite
9,568
957
82
8
0
202,789
0
L
Discordia
9,955
996
54
5
1
189,734
0
W
Merlin
10,452
1,045
75
8
2
197,889
2
W
Discordia
10,755
1,076
37
4
3
191,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role