Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ACE4WAR
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,416 Elo+
Party 1
Chang'e
Chang'e
DishaZer0
Chang'e
Level 127
God Stats
1W - 0L
1,205 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Sergiohd2
Danzaburou
Level 153
God Stats
1W - 0L
1,301 SR
Queue Stats
7W - 3L
1,750 Elo+
Solo
Artio
Artio
TrolTR
Artio
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 189L
1,460 Elo+
Solo
Team Averages
Level 108
1,401 SR
1,515 Elo+

VS

Team Averages
Level 96
1,473 SR
1,498 Elo+
Anhur
Anhur
Casple
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,472 Elo+
Solo
Thanatos
Thanatos
Cko6a
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 435L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Darkgod973
Sylvanus
Level 109
God Stats
2W - 2L
1,341 SR
Queue Stats
218W - 180L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
JuanMoreTime0
Gilgamesh
Level 96
God Stats
5W - 4L
1,524 SR
Queue Stats
154W - 154L
1,531 Elo+
Solo
Fafnir
Fafnir
Legumina
Fafnir
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
348W - 337L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
11 / 2 / 5
10,055
838
17,078
13,046
6,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ACE4WAR
Cthulhu
13
1 / 4 / 15
8,379
698
13,169
17,908
17,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
DishaZer0
Chang'e
16
2 / 1 / 12
8,946
746
11,019
9,613
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Sergiohd2
Danzaburou
18
6 / 0 / 13
10,560
880
17,418
10,924
6,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
TrolTR
Artio
15
0 / 2 / 17
8,498
708
9,605
18,067
17,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Casple
Anhur
15
4 / 4 / 4
8,144
679
13,814
13,838
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Cko6a
Thanatos
13
2 / 5 / 5
7,400
617
6,993
13,325
6,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Darkgod973
Sylvanus
12
0 / 4 / 6
7,176
598
10,995
16,515
19,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
JuanMoreTime0
Gilgamesh
15
1 / 3 / 6
7,816
651
10,890
13,550
14,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
Legumina
Fafnir
13
1 / 4 / 2
7,326
611
7,662
16,858
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
20
Kills
8
9
Deaths
20
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
2
5
6.75
W
Cthulhu
ACE4WAR
Cthulhu
1
4
15
2.13
L
Anhur
Casple
Anhur
4
4
4
1.5
L
Thanatos
Cko6a
Thanatos
2
5
5
0.9
L
Sylvanus
Darkgod973
Sylvanus
0
4
6
0.75
W
Chang'e
DishaZer0
Chang'e
2
1
12
8
L
Gilgamesh
JuanMoreTime0
Gilgamesh
1
3
6
1.33
L
Fafnir
Legumina
Fafnir
1
4
2
0.5
W
Danzaburou
Sergiohd2
Danzaburou
6
0
13
12.5
W
Artio
TrolTR
Artio
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,289
Damage
50,354
69,558
Taken
74,086
52,062
Mitigated
61,628
38,054
Healing
28,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,078
2,950
2,127
4,750
13,046
6,656
871
2,393
10,580
24,189
0
W
Cthulhu
ACE4WAR
Cthulhu
13,169
286
2,488
2,520
17,908
17,094
757
3,844
13,869
21,495
0
L
Anhur
Casple
Anhur
13,814
7,706
613
3,310
13,838
7,249
0
9,272
4,386
0
23,885
L
Thanatos
Cko6a
Thanatos
6,993
1,039
721
4,891
13,325
6,528
0
9,739
3,446
0
11,184
L
Sylvanus
Darkgod973
Sylvanus
10,995
1,991
4,726
6,078
16,515
19,360
0
10,402
5,854
19,272
0
W
Chang'e
DishaZer0
Chang'e
11,019
1,915
7,128
4,062
9,613
4,426
405
2,929
6,624
19,839
0
L
Gilgamesh
JuanMoreTime0
Gilgamesh
10,890
2,946
1,140
2,238
13,550
14,462
0
8,515
4,974
0
20,380
L
Fafnir
Legumina
Fafnir
7,662
2,335
817
3,878
16,858
14,029
0
12,198
4,555
12,692
0
W
Danzaburou
Sergiohd2
Danzaburou
17,418
9,007
549
3,964
10,924
6,241
1,154
3,950
6,755
0
37,730
W
Artio
TrolTR
Artio
9,605
596
4,890
5,576
18,067
17,645
640
4,700
13,073
14,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
37,862
125
Minions Killed
87
0
Camps Cleared
0
1,109,874
Distance Traveled
1,071,802
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,055
838
18
2
0
218,149
0
W
Cthulhu
8,379
698
16
1
0
217,299
1
L
Anhur
8,144
679
36
3
0
203,171
0
L
Thanatos
7,400
617
9
1
0
230,491
0
L
Sylvanus
7,176
598
14
1
0
187,078
0
W
Chang'e
8,946
746
20
2
0
214,576
0
L
Gilgamesh
7,816
651
15
1
0
235,264
0
L
Fafnir
7,326
611
13
1
0
215,798
0
W
Danzaburou
10,560
880
55
5
0
234,281
0
W
Artio
8,498
708
16
1
0
225,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role