Player Matchup

Sol
Sol
Bronze III
E MVRTINEZ
Sol
Bronze III
Level 85
God Stats
1W - 2L
1,284 SR
Queue Stats
5W - 10L
1,395 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Fox-Crow-Grizzly
Danzaburou
Gold IV
Level 109
God Stats
127W - 110L
1,516 SR
Queue Stats
344W - 334L
1,392 MMR
Solo
Neith
Neith
Gold III
HaruSami12
Neith
Gold III
Level 160
God Stats
39W - 45L
1,642 SR
Queue Stats
297W - 307L
1,375 MMR
Solo
Xing Tian
Xing Tian
Bronze V
Kpope20
Xing Tian
Bronze V
Level 155
God Stats
1W - 0L
1,473 SR
Queue Stats
4W - 5L
1,452 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
zMuRd3R_4L
Cu Chulainn
Silver III
Level 115
God Stats
13W - 13L
1,693 SR
Queue Stats
123W - 139L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,522 SR
1,414 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,483 SR
1,414 MMR
Apollo
Apollo
Gold IV
Adrian2102753
Apollo
Gold IV
Level 140
God Stats
8W - 12L
1,506 SR
Queue Stats
210W - 220L
1,351 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
FeinDior
Kuzenbo
Gold III
Level 105
God Stats
1W - 3L
1,455 SR
Queue Stats
252W - 258L
1,365 MMR
Solo
Xbalanque
Xbalanque
Silver II
Her New Senpai
Xbalanque
Silver II
Level 157
God Stats
0W - 6L
1,308 SR
Queue Stats
103W - 102L
1,444 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
NSR Snowball
Baron Samedi
Bronze V
Level 125
God Stats
0W - 1L
1,677 SR
Queue Stats
2W - 5L
1,450 MMR
Solo
Discordia
Discordia
Gold IV
nicobta24
Discordia
Gold IV
Level 157
God Stats
5W - 6L
1,471 SR
Queue Stats
189W - 204L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
17,518
531
24,730
34,880
16,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Fox-Crow-Grizzly
Danzaburou
20
15 / 1 / 12
21,257
644
40,904
37,197
21,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
20
3 / 5 / 12
17,214
522
16,500
19,055
10,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Kpope20
Xing Tian
20
6 / 3 / 15
17,774
539
17,556
38,678
58,452
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
zMuRd3R_4L
Cu Chulainn
20
6 / 0 / 12
17,687
536
24,892
38,276
57,980
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AthenaBakasuraArachneMulan

VS

Bans
King ArthurAh Muzen CabCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 3
16,446
498
22,955
34,920
19,061
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
FeinDior
Kuzenbo
17
0 / 6 / 7
12,376
375
16,958
35,384
51,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Her New Senpai
Xbalanque
20
4 / 6 / 5
16,887
512
25,262
30,542
14,674
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
NSR Snowball
Baron Samedi
20
0 / 8 / 5
14,445
438
18,714
33,490
34,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
nicobta24
Discordia
20
4 / 9 / 3
14,559
441
22,495
26,295
12,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
36
Kills
14
14
Deaths
36
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
W
6
5
9
2.1
L
Kuzenbo
FeinDior
Kuzenbo
0
6
7
0.58
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
15
1
12
21
W
Neith
3
5
12
1.8
L
Xbalanque
Her New Senpai
Xbalanque
4
6
5
1.08
W
Xing Tian
Kpope20
Xing Tian
6
3
15
4.5
L
Baron Samedi
NSR Snowball
Baron Samedi
0
8
5
0.31
L
Discordia
nicobta24
Discordia
4
9
3
0.61
W
Cu Chulainn
zMuRd3R_4L
Cu Chulainn
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,582
Damage
106,384
168,086
Taken
160,631
163,870
Mitigated
131,950
64,516
Healing
46,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,955
12,928
0
14,202
34,920
19,061
2,473
7,215
27,705
0
174,190
W
24,730
10,274
1,243
21,394
34,880
16,169
6,723
16,128
18,752
196,518
0
L
Kuzenbo
FeinDior
Kuzenbo
16,958
4,992
758
5,984
35,384
51,841
8
13,748
21,636
48,499
0
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
40,904
15,449
0
14,124
37,197
21,049
8,654
13,419
23,778
0
239,490
W
Neith
16,500
5,984
0
4,121
19,055
10,220
5,754
4,478
14,577
0
135,561
L
Xbalanque
Her New Senpai
Xbalanque
25,262
12,685
0
12,373
30,542
14,674
4,647
6,715
23,827
0
194,283
W
Xing Tian
Kpope20
Xing Tian
17,556
1,514
1,070
12,021
38,678
58,452
236
12,849
25,829
51,376
0
L
Baron Samedi
NSR Snowball
Baron Samedi
18,714
2,313
1,103
8,561
33,490
34,171
119
5,680
27,810
113,542
0
L
Discordia
nicobta24
Discordia
22,495
236
0
3,238
26,295
12,203
474
8,928
17,367
122,971
0
W
Cu Chulainn
zMuRd3R_4L
Cu Chulainn
24,892
3,817
0
10,543
38,276
57,980
423
14,553
23,723
0
118,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,450
Gold Earned
74,713
895
Minions Killed
886
0
Camps Cleared
0
3,058,357
Distance Traveled
2,798,384
40
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
16,446
498
242
7
0
638,561
0
W
Sol
17,518
531
239
7
0
550,796
10
L
Kuzenbo
12,376
375
44
1
0
550,712
10
W
Danzaburou
21,257
644
234
7
0
706,274
11
W
Neith
17,214
522
230
7
0
538,487
9
L
Xbalanque
16,887
512
276
8
0
573,107
6
W
Xing Tian
17,774
539
39
1
0
636,784
8
L
Baron Samedi
14,445
438
180
5
0
510,845
3
L
Discordia
14,559
441
144
4
0
525,159
4
W
Cu Chulainn
17,687
536
153
5
0
626,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role