Player Matchup

Apollo
Apollo
Cheeto645
Apollo
Level 48
God Stats
2W - 4L
1,299 SR
Queue Stats
176W - 215L
1,187 Elo+
Solo
Ymir
Ymir
RAYCEHN
Ymir
Level 118
God Stats
57W - 54L
1,501 SR
Queue Stats
389W - 421L
1,500 Elo+
Party 1
Thanatos
Thanatos
StoneDrg
Thanatos
Level 74
God Stats
24W - 28L
1,387 SR
Queue Stats
541W - 550L
1,420 Elo+
Solo
Jing Wei
Jing Wei
allencycle
Jing Wei
Level 96
God Stats
9W - 8L
1,547 SR
Queue Stats
103W - 133L
1,476 Elo+
Party 1
Zeus
Zeus
bob890083
Zeus
Level 77
God Stats
21W - 33L
1,478 SR
Queue Stats
76W - 107L
1,430 Elo+
Party 1
Team Averages
Level 83
1,442 SR
1,403 Elo+

VS

Team Averages
Level 97
1,541 SR
1,439 Elo+
Zhong Kui
Zhong Kui
AHTheRiddler31
Zhong Kui
Level 130
God Stats
4W - 11L
1,282 SR
Queue Stats
196W - 260L
1,352 Elo+
Solo
Ares
Ares
CACTUSARMS
Ares
Level 102
God Stats
6W - 5L
1,747 SR
Queue Stats
241W - 182L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
Captquirky
Ratatoskr
Level 60
God Stats
1W - 3L
1,651 SR
Queue Stats
128W - 116L
1,503 Elo+
Solo
Neith
Neith
Potius
Neith
Level 66
God Stats
32W - 22L
1,526 SR
Queue Stats
74W - 74L
1,414 Elo+
Solo
Nike
Nike
kinantrax
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cheeto645
Apollo
10
1 / 4 / 1
6,194
563
4,203
8,979
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
RAYCEHN
Ymir
10
3 / 1 / 5
6,570
597
4,028
8,342
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
StoneDrg
Thanatos
11
3 / 5 / 1
6,773
616
3,111
10,808
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
allencycle
Jing Wei
12
4 / 0 / 3
6,860
624
5,120
7,140
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
9
0 / 2 / 3
5,508
501
6,132
4,888
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AHTheRiddler31
Zhong Kui
10
2 / 1 / 4
6,557
596
4,252
6,452
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 1
5,811
528
6,028
8,245
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Captquirky
Ratatoskr
11
3 / 2 / 3
6,518
593
5,115
8,502
2,940
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Potius
Neith
6
0 / 3 / 0
4,903
446
2,536
5,144
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
11
5 / 3 / 0
6,877
625
7,753
9,741
8,201
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
12
12
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AHTheRiddler31
Zhong Kui
2
1
4
4
L
2
2
1
1.25
L
Ratatoskr
Captquirky
Ratatoskr
3
2
3
2.25
W
Apollo
Cheeto645
Apollo
1
4
1
0.38
L
Neith
Potius
Neith
0
3
0
0
W
Ymir
RAYCEHN
Ymir
3
1
5
5.5
W
Thanatos
StoneDrg
Thanatos
3
5
1
0.7
W
Jing Wei
allencycle
Jing Wei
4
0
3
5.5
W
Zeus
0
2
3
0.75
L
Nike
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
25,684
40,157
Taken
38,084
18,508
Mitigated
21,691
16,500
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AHTheRiddler31
Zhong Kui
4,252
441
0
3,201
6,452
3,973
622
1,815
4,375
38,972
0
L
6,028
353
334
1,837
8,245
5,172
0
3,008
5,049
18,690
0
L
Ratatoskr
Captquirky
Ratatoskr
5,115
1,776
0
3,006
8,502
2,940
0
2,299
6,043
0
34,744
W
Apollo
Cheeto645
Apollo
4,203
2,798
0
1,767
8,979
3,384
0
844
8,135
0
35,892
L
Neith
Potius
Neith
2,536
1,289
0
1,503
5,144
1,405
304
1,559
3,541
0
19,051
W
Ymir
RAYCEHN
Ymir
4,028
1,351
0
1,708
8,342
5,789
0
3,570
4,772
16,299
0
W
Thanatos
StoneDrg
Thanatos
3,111
871
0
7,607
10,808
5,171
0
2,779
8,029
0
37,727
W
Jing Wei
allencycle
Jing Wei
5,120
3,905
0
4,273
7,140
2,393
0
1,238
5,902
0
48,231
W
Zeus
6,132
1,190
0
1,145
4,888
1,771
0
1,849
3,039
27,789
0
L
Nike
7,753
1,465
0
990
9,741
8,201
0
801
8,916
0
44,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
30,666
302
Minions Killed
261
0
Camps Cleared
0
1,030,373
Distance Traveled
1,031,353
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,557
596
81
7
0
213,036
4
L
Ares
5,811
528
19
2
0
208,107
2
L
Ratatoskr
6,518
593
64
6
0
265,160
0
W
Apollo
6,194
563
61
6
0
182,958
1
L
Neith
4,903
446
27
2
0
122,553
0
W
Ymir
6,570
597
19
2
0
232,258
4
W
Thanatos
6,773
616
65
6
0
192,388
0
W
Jing Wei
6,860
624
97
9
0
219,438
3
W
Zeus
5,508
501
60
5
0
203,331
2
L
Nike
6,877
625
70
6
0
222,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role