Player Matchup

Olorun
Olorun
Silver V
Fluffy8562514
Olorun
Silver V
Level 67
God Stats
0W - 1L
1,288 SR
Queue Stats
16W - 18L
1,382 MMR
Party 1
Cerberus
Cerberus
Silver III
NTG George
Cerberus
Silver III
Level 122
God Stats
3W - 3L
1,462 SR
Queue Stats
17W - 22L
1,318 MMR
Party 1
Apollo
Apollo
Silver III
NTG Lxve
Apollo
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,318 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,416 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,447 SR
1,232 MMR
Baron Samedi
Baron Samedi
Silver II
Blackchettos677
Baron Samedi
Silver II
Level 115
God Stats
14W - 14L
1,581 SR
Queue Stats
105W - 117L
1,207 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Dsmirk
Gilgamesh
Gold V
Level 160
God Stats
2W - 3L
1,414 SR
Queue Stats
363W - 413L
1,188 MMR
Solo
Chiron
Chiron
Silver IV
Varlett
Chiron
Silver IV
Level 89
God Stats
5W - 4L
1,347 SR
Queue Stats
15W - 18L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
11,236
591
12,332
20,591
12,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NTG George
Cerberus
16
1 / 3 / 5
12,311
648
9,129
31,775
45,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NTG Lxve
Apollo
17
5 / 3 / 2
13,390
705
16,235
16,947
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabAtlasIzanamiCliodhnaZeus

VS

Bans
ShivaHerculesMedusaSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackchettos677
Baron Samedi
18
3 / 2 / 9
13,091
689
26,697
15,159
10,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
Dsmirk
Gilgamesh
15
1 / 3 / 9
11,435
602
11,053
19,883
14,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Varlett
Chiron
19
9 / 2 / 4
14,029
738
24,446
16,489
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
13
13
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blackchettos677
Baron Samedi
3
2
9
3.75
W
Gilgamesh
Dsmirk
Gilgamesh
1
3
9
1.83
L
0
7
5
0.36
L
Cerberus
NTG George
Cerberus
1
3
5
1.17
L
Apollo
NTG Lxve
Apollo
5
3
2
2
W
Chiron
Varlett
Chiron
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
62,196
69,313
Taken
51,531
66,636
Mitigated
32,079
17,097
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blackchettos677
Baron Samedi
26,697
2,633
3,002
7,132
15,159
10,231
228
7,049
8,110
64,846
0
W
Gilgamesh
Dsmirk
Gilgamesh
11,053
2,864
0
4,832
19,883
14,155
135
7,837
12,046
0
27,331
L
12,332
5,076
1,258
4,143
20,591
12,200
213
9,880
10,711
43,049
3,061
L
Cerberus
NTG George
Cerberus
9,129
815
19
8,966
31,775
45,881
39
12,066
19,709
26,577
0
L
Apollo
NTG Lxve
Apollo
16,235
7,578
0
2,711
16,947
8,555
1,066
5,081
11,866
0
61,870
W
Chiron
Varlett
Chiron
24,446
8,560
1,793
4,107
16,489
7,693
2,625
6,209
10,257
0
86,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
38,555
209
Minions Killed
213
6
Camps Cleared
10
996,600
Distance Traveled
999,428
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,091
689
90
5
2
337,612
1
W
Gilgamesh
11,435
602
17
1
3
320,283
1
L
Olorun
11,236
591
68
4
1
316,094
8
L
Cerberus
12,311
648
37
2
1
334,893
4
L
Apollo
13,390
705
104
5
4
345,613
1
W
Chiron
14,029
738
106
6
5
341,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role