Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
SilentBird29
Hou Yi
Gold V
Level 51
God Stats
33W - 24L
1,643 SR
Queue Stats
166W - 166L
1,312 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SunroVientiane
Sun Wukong
Silver I
Level 160
God Stats
0W - 1L
1,256 SR
Queue Stats
152W - 147L
1,116 MMR
Party 1
Awilix
Awilix
Silver IV
TKD1Ray
Awilix
Silver IV
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,434 MMR
Party 1
Geb
Geb
Gold IV
boysee
Geb
Gold IV
Level 153
God Stats
83W - 64L
1,540 SR
Queue Stats
452W - 480L
1,283 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,488 SR
1,329 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,584 SR
1,298 MMR
Fenrir
Fenrir
Gold IV
Dincked
Fenrir
Gold IV
Level 160
God Stats
68W - 53L
1,597 SR
Queue Stats
975W - 981L
1,305 MMR
Party 2
Neith
Neith
Gold IV
M1ssT0xic
Neith
Gold IV
Level 124
God Stats
20W - 21L
1,500 SR
Queue Stats
313W - 314L
1,412 MMR
Party 2
Khepri
Khepri
Silver I
Nekomig
Khepri
Silver I
Level 142
God Stats
11W - 8L
1,713 SR
Queue Stats
144W - 141L
1,276 MMR
Solo
Chang'e
Chang'e
Gold V
PearlHarbor9
Chang'e
Gold V
Level 126
God Stats
10W - 10L
1,586 SR
Queue Stats
261W - 278L
1,261 MMR
Solo
Achilles
Achilles
Silver I
Vare01
Achilles
Silver I
Level 140
God Stats
7W - 4L
1,525 SR
Queue Stats
272W - 282L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 13 / 3
15,486
419
25,767
48,661
25,492
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
20
6 / 11 / 7
19,061
515
37,228
40,414
20,621
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SunroVientiane
Sun Wukong
20
7 / 4 / 6
19,001
514
56,987
54,109
68,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
TKD1Ray
Awilix
20
4 / 9 / 4
16,990
459
16,687
33,754
20,540
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
boysee
Geb
20
1 / 4 / 15
15,304
414
19,296
32,538
53,633
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AgniKaliArachneNemesis

VS

Bans
King ArthurCliodhnaBastetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dincked
Fenrir
20
22 / 5 / 6
20,471
553
46,516
50,340
46,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
M1ssT0xic
Neith
20
9 / 5 / 13
20,643
558
36,883
34,699
20,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Nekomig
Khepri
20
3 / 3 / 19
16,301
441
16,141
37,770
64,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
PearlHarbor9
Chang'e
20
2 / 7 / 16
17,016
460
28,601
43,272
28,441
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Vare01
Achilles
20
5 / 2 / 9
18,964
513
34,003
41,828
77,927
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
22
Kills
41
41
Deaths
22
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
13
3
0.42
W
Fenrir
Dincked
Fenrir
22
5
6
5
W
Neith
M1ssT0xic
Neith
9
5
13
3.1
W
Khepri
Nekomig
Khepri
3
3
19
4.17
W
Chang'e
PearlHarbor9
Chang'e
2
7
16
1.43
L
Hou Yi
6
11
7
0.86
L
Sun Wukong
SunroVientiane
Sun Wukong
7
4
6
2.5
L
Awilix
TKD1Ray
Awilix
4
9
4
0.67
W
Achilles
Vare01
Achilles
5
2
9
4.75
L
Geb
boysee
Geb
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,965
Damage
162,144
209,476
Taken
207,909
189,129
Mitigated
238,284
48,918
Healing
85,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
25,767
11,383
0
6,740
48,661
25,492
960
13,302
34,963
158,306
0
W
Fenrir
Dincked
Fenrir
46,516
23,401
0
18,590
50,340
46,871
5,675
10,168
40,172
0
241,067
W
Neith
M1ssT0xic
Neith
36,883
9,526
0
12,272
34,699
20,900
5,282
3,610
31,089
0
193,612
W
Khepri
Nekomig
Khepri
16,141
839
976
8,135
37,770
64,145
294
11,463
25,470
51,121
0
W
Chang'e
PearlHarbor9
Chang'e
28,601
1,039
12,114
22,983
43,272
28,441
1,430
12,983
30,289
150,633
0
L
Hou Yi
37,228
26,786
0
14,373
40,414
20,621
3,048
6,081
34,311
0
200,132
L
Sun Wukong
SunroVientiane
Sun Wukong
56,987
7,082
0
22,691
54,109
68,843
0
12,093
41,802
0
198,984
L
Awilix
TKD1Ray
Awilix
16,687
6,254
0
2,347
33,754
20,540
0
7,566
26,074
0
171,357
W
Achilles
Vare01
Achilles
34,003
6,714
0
10,056
41,828
77,927
245
8,247
33,581
0
153,115
L
Geb
boysee
Geb
19,296
1,683
0
2,767
32,538
53,633
0
7,190
25,103
58,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,842
Gold Earned
93,395
975
Minions Killed
947
0
Camps Cleared
0
3,281,767
Distance Traveled
3,516,804
35
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
15,486
419
205
6
0
609,427
0
W
Fenrir
20,471
553
215
6
0
760,524
5
W
Neith
20,643
558
277
7
0
673,420
5
W
Khepri
16,301
441
50
1
0
771,888
16
W
Chang'e
17,016
460
192
5
0
585,069
6
L
Hou Yi
19,061
515
266
7
0
558,536
13
L
Sun Wukong
19,001
514
243
7
0
706,967
8
L
Awilix
16,990
459
219
6
0
701,179
0
W
Achilles
18,964
513
213
6
0
725,903
12
L
Geb
15,304
414
42
1
0
705,658
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role