Player Matchup

Amaterasu
Amaterasu
Albertor700
Amaterasu
Level 81
God Stats
0W - 3L
1,251 SR
Queue Stats
36W - 55L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
EXS_Lu1sm1
Jing Wei
Level 105
God Stats
1W - 3L
1,195 SR
Queue Stats
52W - 82L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
EXS_sergiogoro
Ah Puch
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 64L
1,303 Elo+
Party 1
Atlas
Atlas
PJCASAS2004
Atlas
Level 69
God Stats
0W - 3L
1,216 SR
Queue Stats
30W - 51L
1,079 Elo+
Party 1
Bakasura
Bakasura
alesina04
Bakasura
Level 86
God Stats
1W - 1L
1,676 SR
Queue Stats
13W - 14L
1,404 Elo+
Party 1
Team Averages
Level 81
1,368 SR
1,323 Elo+

VS

Team Averages
Level 104
1,490 SR
1,473 Elo+
Vulcan
Vulcan
ConBravura_
Vulcan
Level 127
God Stats
56W - 43L
1,438 SR
Queue Stats
273W - 275L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Extremez_904
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,367 Elo+
Solo
Arachne
Arachne
GeftMij_NeDuvel
Arachne
Level 68
God Stats
15W - 14L
1,518 SR
Queue Stats
22W - 23L
1,458 Elo+
Party 2
King Arthur
King Arthur
MUTUMBU96
King Arthur
Level 144
God Stats
9W - 9L
1,495 SR
Queue Stats
741W - 721L
1,610 Elo+
Solo
Xbalanque
Xbalanque
Nhimue
Xbalanque
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 329L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Albertor700
Amaterasu
17
1 / 3 / 2
10,772
431
9,306
27,115
28,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
EXS_Lu1sm1
Jing Wei
18
1 / 3 / 1
11,345
454
11,649
21,478
9,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 10 / 1
9,963
399
19,191
27,035
13,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 4
9,603
384
8,856
29,139
32,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
alesina04
Bakasura
17
2 / 6 / 3
10,770
431
13,170
29,624
14,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
7 / 3 / 7
13,351
534
29,919
10,399
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Extremez_904
Cthulhu
16
3 / 2 / 8
10,551
422
18,743
21,586
25,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 4
13,803
552
20,155
24,834
12,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MUTUMBU96
King Arthur
20
2 / 0 / 8
13,181
527
24,125
26,031
35,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Nhimue
Xbalanque
19
3 / 2 / 9
12,313
493
16,922
16,300
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
25
25
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Albertor700
Amaterasu
1
3
2
0.67
W
Vulcan
7
3
7
3.5
L
Jing Wei
EXS_Lu1sm1
Jing Wei
1
3
1
0.5
L
4
10
1
0.45
W
Cthulhu
Extremez_904
Cthulhu
3
2
8
3.5
W
10
2
4
6
W
King Arthur
MUTUMBU96
King Arthur
2
0
8
6
W
Xbalanque
Nhimue
Xbalanque
3
2
9
3.75
L
0
3
4
0.67
L
Bakasura
alesina04
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,172
Damage
109,864
134,391
Taken
99,150
98,655
Mitigated
85,698
28,553
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Albertor700
Amaterasu
9,306
4,100
0
4,889
27,115
28,700
0
6,317
20,755
0
82,278
W
Vulcan
29,919
11,069
0
3,203
10,399
5,303
1,573
4,519
4,993
120,541
0
L
Jing Wei
EXS_Lu1sm1
Jing Wei
11,649
8,457
0
5,863
21,478
9,802
1,032
7,441
13,594
0
116,545
L
19,191
225
329
6,497
27,035
13,309
0
11,655
15,066
75,711
0
W
Cthulhu
Extremez_904
Cthulhu
18,743
1,494
1,206
5,431
21,586
25,174
300
6,259
14,734
49,015
0
W
20,155
15,973
0
10,086
24,834
12,544
981
5,993
18,182
0
153,083
W
King Arthur
MUTUMBU96
King Arthur
24,125
4,212
0
2,174
26,031
35,350
265
4,858
19,428
0
121,699
W
Xbalanque
Nhimue
Xbalanque
16,922
6,170
0
7,158
16,300
7,327
4,858
5,630
10,330
0
89,433
L
8,856
2,822
3,851
4,139
29,139
32,252
0
13,443
14,962
30,449
0
L
Bakasura
alesina04
Bakasura
13,170
7,670
0
2,985
29,624
14,592
0
8,118
21,352
0
91,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
63,199
621
Minions Killed
692
0
Camps Cleared
0
2,265,396
Distance Traveled
2,565,670
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,772
431
143
6
0
452,432
1
W
Vulcan
13,351
534
165
7
0
522,780
8
L
Jing Wei
11,345
454
178
7
0
406,060
5
L
Ah Puch
9,963
399
108
4
0
417,032
2
W
Cthulhu
10,551
422
60
2
0
523,423
8
W
Arachne
13,803
552
161
6
0
559,928
0
W
King Arthur
13,181
527
177
7
0
486,981
2
W
Xbalanque
12,313
493
129
5
0
472,558
3
L
Atlas
9,603
384
30
1
0
484,049
1
L
Bakasura
10,770
431
162
6
0
505,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role