Player Matchup

Baron Samedi
Baron Samedi
LtDabLAD
Baron Samedi
Level 7
God Stats
10W - 14L
1,694 SR
Queue Stats
15W - 23L
1,326 Elo+
Party 2
Zhong Kui
Zhong Kui
MaYnO170
Zhong Kui
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
SlovakGG
Guan Yu
Level 67
God Stats
4W - 6L
1,853 SR
Queue Stats
25W - 27L
1,579 Elo+
Party 2
Chang'e
Chang'e
ThiccBiscuitz
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 3
Charybdis
Charybdis
Wulfric4
Charybdis
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
533W - 546L
1,483 Elo+
Solo
Team Averages
Level 92
1,609 SR
1,481 Elo+

VS

Team Averages
Level 109
1,492 SR
1,497 Elo+
Janus
Janus
K1ngSquish
Janus
Level 146
God Stats
2W - 0L
1,495 SR
Queue Stats
32W - 24L
1,597 Elo+
Party 1
Bastet
Bastet
TiJonaFiona
Bastet
Level 48
God Stats
16W - 11L
1,500 SR
Queue Stats
212W - 221L
1,406 Elo+
Solo
Persephone
Persephone
UnstableS3RPENT
Persephone
Level 129
God Stats
7W - 3L
1,568 SR
Queue Stats
20W - 14L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
miyagi95
Cernunnos
Level 115
God Stats
19W - 13L
1,397 SR
Queue Stats
289W - 280L
1,465 Elo+
Solo
Fafnir
Fafnir
xXDuke_sterXx
Fafnir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 90L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LtDabLAD
Baron Samedi
16
0 / 6 / 3
10,596
883
8,537
17,443
10,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
MaYnO170
Zhong Kui
16
1 / 4 / 2
10,656
888
17,118
16,778
16,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
SlovakGG
Guan Yu
17
1 / 3 / 3
11,047
921
7,063
22,123
24,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
16
0 / 6 / 2
10,311
859
8,162
20,901
11,199
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Wulfric4
Charybdis
17
2 / 4 / 1
11,302
942
10,769
18,615
12,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

104

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
1 / 2 / 17
11,773
981
22,701
10,768
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
17
1 / 1 / 9
10,979
915
11,148
8,876
4,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
UnstableS3RPENT
Persephone
18
5 / 0 / 15
12,766
1,064
21,174
9,279
4,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
miyagi95
Cernunnos
19
13 / 0 / 9
14,265
1,189
26,294
13,639
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 1 / 18
12,636
1,053
8,017
13,690
20,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
4
Kills
23
23
Deaths
4
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Janus
1
2
17
4.75
L
Baron Samedi
LtDabLAD
Baron Samedi
0
6
3
0.25
L
Zhong Kui
MaYnO170
Zhong Kui
1
4
2
0.5
L
Guan Yu
SlovakGG
Guan Yu
1
3
3
0.83
L
Chang'e
0
6
2
0.17
W
Bastet
1
1
9
5.5
W
Persephone
UnstableS3RPENT
Persephone
5
0
15
12.5
L
Charybdis
Wulfric4
Charybdis
2
4
1
0.63
W
Cernunnos
miyagi95
Cernunnos
13
0
9
17.5
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,649
Damage
89,334
95,860
Taken
56,252
75,348
Mitigated
42,645
25,331
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
22,701
1,683
0
1,087
10,768
5,705
0
6,414
4,354
49,461
0
L
Baron Samedi
LtDabLAD
Baron Samedi
8,537
139
948
1,329
17,443
10,486
0
10,428
7,015
30,339
0
L
Zhong Kui
MaYnO170
Zhong Kui
17,118
451
0
2,351
16,778
16,831
0
8,516
8,262
29,047
0
L
Guan Yu
SlovakGG
Guan Yu
7,063
483
4,837
3,978
22,123
24,169
0
13,269
8,854
0
22,768
L
Chang'e
8,162
26
4,169
3,971
20,901
11,199
0
10,992
9,909
23,847
0
W
Bastet
11,148
2,730
0
1,290
8,876
4,244
0
5,616
3,260
0
21,761
W
Persephone
UnstableS3RPENT
Persephone
21,174
1,453
120
1,640
9,279
4,738
0
7,352
1,927
41,775
0
L
Charybdis
Wulfric4
Charybdis
10,769
4,247
389
3,359
18,615
12,663
0
8,687
9,928
0
40,636
W
Cernunnos
miyagi95
Cernunnos
26,294
18,288
0
6,607
13,639
7,331
0
7,770
5,869
0
48,407
W
8,017
2,682
0
1,584
13,690
20,627
0
6,665
7,025
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,912
Gold Earned
62,419
212
Minions Killed
234
8
Camps Cleared
8
1,026,970
Distance Traveled
1,073,973
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,773
981
79
7
1
214,369
3
L
Baron Samedi
10,596
883
53
4
3
186,712
0
L
Zhong Kui
10,656
888
33
3
1
204,747
0
L
Guan Yu
11,047
921
37
3
1
246,105
0
L
Chang'e
10,311
859
29
2
2
197,572
0
W
Bastet
10,979
915
17
1
2
207,017
1
W
Persephone
12,766
1,064
66
6
2
233,853
0
L
Charybdis
11,302
942
60
5
1
191,834
0
W
Cernunnos
14,265
1,189
44
4
3
211,262
0
W
Fafnir
12,636
1,053
28
2
0
207,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role