Player Matchup

Anubis
Anubis
Br0sMayonaka
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,371 Elo+
Party 2
Set
Set
DuckNamedKuk
Set
Level 27
God Stats
1W - 1L
1,649 SR
Queue Stats
39W - 40L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
StonerKingKloud
Guan Yu
Level 49
God Stats
5W - 10L
1,257 SR
Queue Stats
74W - 165L
1,179 Elo+
Solo
Team Averages
Level 53
1,469 SR
1,317 Elo+

VS

Team Averages
Level 90
1,348 SR
1,362 Elo+
Scylla
Scylla
LIKELY-SOUL
Scylla
Level 29
God Stats
4W - 6L
1,316 SR
Queue Stats
75W - 79L
1,475 Elo+
Party 1
Rama
Rama
SG PRAY
Rama
Level 111
God Stats
1W - 1L
1,257 SR
Queue Stats
165W - 350L
1,139 Elo+
Solo
Merlin
Merlin
XxIsmael18xX
Merlin
Level 129
God Stats
2W - 2L
1,473 SR
Queue Stats
77W - 82L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 7 / 2
8,100
736
7,924
11,858
5,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 8 / 3
7,866
715
6,199
15,219
5,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 4
8,262
751
5,605
12,727
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
10 / 2 / 8
9,716
883
11,148
8,334
2,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
SG PRAY
Rama
12
1 / 4 / 10
7,935
721
4,473
9,279
2,540
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
15
8 / 1 / 11
10,016
911
16,272
7,934
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
19
19
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
7
2
0.71
L
2
8
3
0.44
W
Scylla
10
2
8
7
W
Rama
SG PRAY
Rama
1
4
10
1.5
L
1
4
4
0.75
W
Merlin
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
31,893
39,804
Taken
25,547
21,705
Mitigated
7,129
3,515
Healing
640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,924
472
81
2,082
11,858
5,763
0
8,342
3,516
26,956
0
L
6,199
2,573
0
164
15,219
5,443
0
10,159
5,060
0
13,649
W
Scylla
11,148
723
0
250
8,334
2,372
198
3,426
4,908
19,954
0
W
Rama
SG PRAY
Rama
4,473
3,801
0
140
9,279
2,540
444
3,336
5,943
0
21,301
L
5,605
1,315
51
1,137
12,727
10,499
0
9,478
3,249
0
16,804
W
Merlin
16,272
927
0
250
7,934
2,217
54
1,681
6,253
41,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
27,667
82
Minions Killed
108
5
Camps Cleared
5
580,372
Distance Traveled
584,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,100
736
39
4
1
164,386
0
L
Set
7,866
715
11
1
1
195,949
0
W
Scylla
9,716
883
17
2
0
207,460
0
W
Rama
7,935
721
24
2
1
167,746
0
L
Guan Yu
8,262
751
32
3
3
220,037
2
W
Merlin
10,016
911
67
6
4
208,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role