Player Matchup

Vamana
Vamana
Platinum V
Adanss
Vamana
Platinum V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,910 MMR
Solo
Izanami
Izanami
Platinum V
EzmaTheRipper
Izanami
Platinum V
Level 68
God Stats
23W - 10L
1,706 SR
Queue Stats
213W - 217L
1,668 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
FuseiRazuberi
Erlang Shen
Gold I
Level 49
God Stats
2W - 0L
1,859 SR
Queue Stats
61W - 56L
1,673 MMR
Solo
Thoth
Thoth
Platinum III
beSenpai
Thoth
Platinum III
Level 157
God Stats
32W - 17L
1,633 SR
Queue Stats
414W - 412L
1,788 MMR
Party 3
Susano
Susano
Platinum V
beWondorian
Susano
Platinum V
Level 142
God Stats
16W - 25L
1,173 SR
Queue Stats
451W - 441L
1,613 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,574 SR
1,730 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,682 SR
1,671 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold III
DukeKaboom04
Charybdis
Gold III
Level 103
God Stats
10W - 9L
1,917 SR
Queue Stats
125W - 124L
1,507 MMR
Party 1
Mercury
Mercury
Gold II
OneNOnlyHD
Mercury
Gold II
Level 125
God Stats
1W - 2L
1,699 SR
Queue Stats
266W - 268L
1,608 MMR
Solo
Cerberus
Cerberus
Platinum II
ilovebulwark
Cerberus
Platinum II
Level 137
God Stats
6W - 2L
1,657 SR
Queue Stats
78W - 67L
1,944 MMR
Party 2
Khepri
Khepri
Platinum IV
matatama
Khepri
Platinum IV
Level 133
God Stats
19W - 12L
1,637 SR
Queue Stats
138W - 138L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adanss
Vamana
20
5 / 0 / 10
17,255
595
16,194
31,866
31,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
20
5 / 5 / 6
16,942
584
20,621
20,541
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
FuseiRazuberi
Erlang Shen
19
3 / 2 / 9
14,947
515
14,137
36,643
40,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
beSenpai
Thoth
20
11 / 1 / 8
17,124
590
41,337
18,737
8,927
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
20
5 / 1 / 7
16,459
568
19,122
30,812
16,397
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Jing WeiPoseidonDiscordiaKali

VS

Bans
FenrirCliodhnaBakasuraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
3 / 6 / 0
13,731
473
28,584
18,021
5,919
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
DukeKaboom04
Charybdis
20
2 / 8 / 3
13,360
461
19,293
30,727
13,631
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
OneNOnlyHD
Mercury
17
1 / 6 / 2
11,490
396
10,426
28,548
12,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ilovebulwark
Cerberus
18
1 / 5 / 1
12,023
415
9,808
31,702
40,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
matatama
Khepri
17
1 / 4 / 4
11,955
412
6,818
27,572
24,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
29
Kills
8
9
Deaths
29
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
6
0
0.5
W
Vamana
Adanss
Vamana
5
0
10
10
L
Charybdis
DukeKaboom04
Charybdis
2
8
3
0.44
W
Izanami
5
5
6
1.6
W
Erlang Shen
FuseiRazuberi
Erlang Shen
3
2
9
3.75
L
Mercury
OneNOnlyHD
Mercury
1
6
2
0.33
W
Thoth
beSenpai
Thoth
11
1
8
15
W
Susano
5
1
7
8.5
L
Cerberus
ilovebulwark
Cerberus
1
5
1
0.3
L
Khepri
matatama
Khepri
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,411
Damage
74,929
138,599
Taken
136,570
108,412
Mitigated
96,810
62,150
Healing
23,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
28,584
10,215
0
793
18,021
5,919
0
9,671
8,350
163,662
0
W
Vamana
Adanss
Vamana
16,194
8,527
0
20,334
31,866
31,624
2,104
10,154
21,712
0
153,065
L
Charybdis
DukeKaboom04
Charybdis
19,293
9,972
0
6,553
30,727
13,631
240
4,760
25,807
0
138,529
W
Izanami
20,621
13,459
0
5,384
20,541
11,158
8,734
6,660
13,881
0
188,027
W
Erlang Shen
FuseiRazuberi
Erlang Shen
14,137
7,047
3,501
13,440
36,643
40,306
671
12,367
24,276
7,100
68,680
L
Mercury
OneNOnlyHD
Mercury
10,426
4,049
0
1,950
28,548
12,116
0
7,943
20,525
0
109,907
W
Thoth
beSenpai
Thoth
41,337
741
0
3,286
18,737
8,927
4,499
11,713
7,024
153,086
0
W
Susano
19,122
7,073
0
16,205
30,812
16,397
0
10,531
20,281
0
173,714
L
Cerberus
ilovebulwark
Cerberus
9,808
440
0
8,570
31,702
40,623
0
9,258
21,582
85,572
0
L
Khepri
matatama
Khepri
6,818
1,092
3,289
2,537
27,572
24,521
0
11,904
15,668
31,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,727
Gold Earned
62,559
914
Minions Killed
843
0
Camps Cleared
0
2,940,073
Distance Traveled
2,717,861
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,731
473
237
8
0
565,934
4
W
Vamana
17,255
595
228
8
0
613,184
3
L
Charybdis
13,360
461
187
6
0
484,432
4
W
Izanami
16,942
584
253
9
0
479,774
13
W
Erlang Shen
14,947
515
54
2
0
592,912
7
L
Mercury
11,490
396
145
5
0
620,836
11
W
Thoth
17,124
590
175
6
0
586,795
3
W
Susano
16,459
568
204
7
0
667,408
6
L
Cerberus
12,023
415
224
8
0
478,279
11
L
Khepri
11,955
412
50
2
0
568,380
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role