Player Matchup

Anubis
Anubis
KONVIKT
Anubis
Level 46
God Stats
245W - 306L
1,439 SR
Queue Stats
306W - 389L
1,406 Elo+
Solo
Neith
Neith
TKells
Neith
Level 46
God Stats
21W - 34L
1,444 SR
Queue Stats
119W - 152L
1,437 Elo+
Solo
King Arthur
King Arthur
skcat__
King Arthur
Level 153
God Stats
7W - 4L
1,704 SR
Queue Stats
123W - 172L
1,400 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,414 Elo+

VS

Team Averages
Level 65
1,309 SR
1,233 Elo+
Sun Wukong
Sun Wukong
IRisingXRyuI
Sun Wukong
Level 61
God Stats
3W - 3L
1,296 SR
Queue Stats
6W - 14L
1,207 Elo+
Party 1
Eset
Eset
ITUSKIHIDORA
Eset
Level 109
God Stats
13W - 16L
1,427 SR
Queue Stats
37W - 82L
1,298 Elo+
Party 1
Cerberus
Cerberus
YoungODdanza
Cerberus
Level 25
God Stats
1W - 1L
1,203 SR
Queue Stats
14W - 33L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KONVIKT
Anubis
16
3 / 6 / 3
11,813
656
18,856
16,183
6,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
TKells
Neith
19
5 / 2 / 7
13,131
730
23,439
15,208
5,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
skcat__
King Arthur
15
4 / 3 / 5
11,816
656
10,228
15,367
11,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IRisingXRyuI
Sun Wukong
16
4 / 5 / 2
11,534
641
12,528
19,438
18,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 5 / 5
12,650
703
17,033
15,913
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
YoungODdanza
Cerberus
18
3 / 2 / 4
12,468
693
8,003
26,732
20,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
11
11
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IRisingXRyuI
Sun Wukong
4
5
2
1
W
4
5
5
1.3
L
Anubis
KONVIKT
Anubis
3
6
3
0.75
L
Neith
TKells
Neith
5
2
7
4.25
W
Cerberus
YoungODdanza
Cerberus
3
2
4
2.5
L
King Arthur
skcat__
King Arthur
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
37,564
46,758
Taken
62,083
23,068
Mitigated
44,881
11,205
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IRisingXRyuI
Sun Wukong
12,528
1,511
0
1,376
19,438
18,147
392
7,724
11,714
0
32,504
W
17,033
1,156
802
1,356
15,913
6,131
251
4,537
11,376
63,207
0
L
Anubis
KONVIKT
Anubis
18,856
847
0
3,904
16,183
6,057
610
9,624
6,353
53,642
0
L
Neith
TKells
Neith
23,439
12,529
0
4,540
15,208
5,337
420
9,096
5,967
0
51,834
W
Cerberus
YoungODdanza
Cerberus
8,003
543
90
3,605
26,732
20,603
558
7,216
19,516
30,122
0
L
King Arthur
skcat__
King Arthur
10,228
802
154
2,607
15,367
11,674
30
6,589
8,416
0
42,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
36,652
195
Minions Killed
195
8
Camps Cleared
7
833,209
Distance Traveled
905,360
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,534
641
35
2
2
291,819
0
W
Eset
12,650
703
105
6
4
294,946
3
L
Anubis
11,813
656
56
3
3
268,973
1
L
Neith
13,131
730
77
4
1
303,002
1
W
Cerberus
12,468
693
55
3
1
318,595
3
L
King Arthur
11,816
656
62
3
4
261,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role