Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lazyraquan
Amaterasu
Level 158
God Stats
7W - 5L
1,744 SR
Queue Stats
772W - 795L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZombiAlucard
Kumbhakarna
Level 157
God Stats
0W - 1L
1,724 SR
Queue Stats
133W - 154L
1,572 Elo+
Solo
Team Averages
Level 147
1,593 SR
1,528 Elo+

VS

Team Averages
Level 124
1,536 SR
1,558 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mnki
Merlin
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 121L
1,518 Elo+
Solo
Horus
Horus
Seitenx
Horus
Level 160
God Stats
10W - 5L
1,857 SR
Queue Stats
459W - 453L
1,614 Elo+
Solo
Ne Zha
Ne Zha
herculesnena
Ne Zha
Level 108
God Stats
1W - 1L
1,274 SR
Queue Stats
67W - 58L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
xDarkestSh4doWx
Kumbhakarna
Level 129
God Stats
8W - 4L
1,550 SR
Queue Stats
346W - 345L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 4 / 3
8,971
816
13,103
18,886
18,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
 
Achilles
15
4 / 6 / 4
8,563
778
11,172
22,197
27,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
 
Terra
15
1 / 4 / 3
8,447
768
9,636
18,201
11,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Lazyraquan
Amaterasu
13
1 / 8 / 5
8,184
744
9,443
21,664
17,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
ZombiAlucard
Kumbhakarna
16
2 / 5 / 6
9,327
848
6,814
23,441
25,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 3 / 19
9,501
864
25,355
13,242
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Mnki
Merlin
17
5 / 1 / 19
9,733
885
24,653
8,609
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Seitenx
Horus
16
3 / 2 / 22
9,322
847
9,438
20,099
25,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
18
13 / 3 / 9
10,497
954
27,660
16,784
12,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
xDarkestSh4doWx
Kumbhakarna
15
1 / 3 / 22
9,220
838
6,191
16,156
17,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
11
Kills
27
27
Deaths
12
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
3
1.13
L
Achilles
 
Achilles
4
6
4
1
L
Terra
 
Terra
1
4
3
0.63
W
Hera
 
Hera
5
3
19
4.83
L
Amaterasu
Lazyraquan
Amaterasu
1
8
5
0.44
W
Merlin
Mnki
Merlin
5
1
19
14.5
W
Horus
Seitenx
Horus
3
2
22
7
L
Kumbhakarna
ZombiAlucard
Kumbhakarna
2
5
6
1
W
Ne Zha
13
3
9
5.83
W
Kumbhakarna
xDarkestSh4doWx
Kumbhakarna
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,168
Damage
93,297
104,389
Taken
74,890
100,674
Mitigated
67,723
36,540
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,103
1,090
1,688
1,251
18,886
18,488
261
13,147
5,739
24,304
0
L
Achilles
 
Achilles
11,172
1,919
932
3,347
22,197
27,578
0
13,204
8,993
2,274
20,631
L
Terra
 
Terra
9,636
627
11,551
6,641
18,201
11,242
282
9,871
8,330
30,370
0
W
Hera
 
Hera
25,355
6,546
965
424
13,242
7,919
1,618
4,570
8,672
47,430
0
L
Amaterasu
Lazyraquan
Amaterasu
9,443
3,479
2,375
2,223
21,664
17,542
0
10,584
11,080
0
12,880
W
Merlin
Mnki
Merlin
24,653
2,843
1,383
838
8,609
5,029
1,940
3,759
4,850
38,738
0
W
Horus
Seitenx
Horus
9,438
3,996
7,658
7,137
20,099
25,505
227
7,437
12,662
0
12,803
L
Kumbhakarna
ZombiAlucard
Kumbhakarna
6,814
807
2,035
4,497
23,441
25,824
225
9,393
14,048
11,728
0
W
Ne Zha
27,660
8,086
1,540
6,593
16,784
12,002
1,202
8,242
8,542
0
40,914
W
Kumbhakarna
xDarkestSh4doWx
Kumbhakarna
6,191
613
2,670
2,261
16,156
17,268
441
6,232
9,924
8,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
48,273
104
Minions Killed
124
0
Camps Cleared
0
938,541
Distance Traveled
976,824
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,971
816
19
2
0
179,459
5
L
Achilles
8,563
778
17
2
0
202,594
2
L
Terra
8,447
768
54
5
0
213,212
0
W
Hera
9,501
864
43
4
0
176,890
4
L
Amaterasu
8,184
744
9
1
0
168,604
0
W
Merlin
9,733
885
43
4
0
202,559
0
W
Horus
9,322
847
3
0
0
189,135
3
L
Kumbhakarna
9,327
848
5
0
0
174,672
5
W
Ne Zha
10,497
954
31
3
0
195,595
0
W
Kumbhakarna
9,220
838
4
0
0
212,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role