Player Matchup

Zhong Kui
Zhong Kui
BRIGADE15
Zhong Kui
Level 160
God Stats
16W - 20L
1,291 SR
Queue Stats
957W - 976L
1,525 Elo+
Solo
Discordia
Discordia
Galisimus
Discordia
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,564 Elo+
Solo
Fenrir
Fenrir
Leanmarus
Fenrir
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
133W - 167L
1,480 Elo+
Solo
Olorun
Olorun
Yasuopro1ew
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo
Set
Set
hamid_btc
Set
Level 145
God Stats
1W - 2L
1,787 SR
Queue Stats
162W - 155L
1,522 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,486 Elo+

VS

Team Averages
Level 107
1,395 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EvillPL
Odin
Level 21
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 46L
1,422 Elo+
Solo
Cupid
Cupid
FisherFlyu
Cupid
Level 142
God Stats
2W - 1L
1,208 SR
Queue Stats
273W - 277L
1,488 Elo+
Solo
Chaac
Chaac
Pasjonatka19
Chaac
Level 97
God Stats
6W - 8L
1,462 SR
Queue Stats
215W - 211L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BRIGADE15
Zhong Kui
16
2 / 2 / 3
8,955
640
10,363
10,956
11,904
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Galisimus
Discordia
17
3 / 3 / 5
9,795
700
15,432
9,943
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Leanmarus
Fenrir
12
0 / 9 / 1
8,088
578
7,892
17,871
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
16
1 / 4 / 5
9,245
660
9,545
11,308
5,701
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 5
9,843
703
16,024
18,041
10,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 9
11,743
839
13,633
11,733
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
 
Sun Wukong
18
8 / 3 / 11
11,439
817
13,708
18,142
16,910
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
EvillPL
Odin
16
1 / 1 / 15
10,194
728
7,083
13,242
12,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
17
4 / 1 / 12
10,741
767
12,782
13,215
7,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 3 / 15
10,088
721
10,453
27,628
22,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
20
22
Deaths
10
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
9
5.75
W
Sun Wukong
 
Sun Wukong
8
3
11
4.5
L
Zhong Kui
BRIGADE15
Zhong Kui
2
2
3
1.75
W
Odin
EvillPL
Odin
1
1
15
8.5
W
Cupid
4
1
12
10
L
Discordia
Galisimus
Discordia
3
3
5
1.83
L
Fenrir
Leanmarus
Fenrir
0
9
1
0.06
W
0
3
15
2.5
L
Olorun
1
4
5
0.88
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,256
Damage
57,659
68,119
Taken
83,960
45,557
Mitigated
64,338
19,817
Healing
43,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,633
354
3,077
2,631
11,733
5,935
2,131
3,581
8,085
48,448
0
W
Sun Wukong
 
Sun Wukong
13,708
1,798
1,063
4,886
18,142
16,910
699
7,237
10,803
0
19,314
L
Zhong Kui
BRIGADE15
Zhong Kui
10,363
494
476
3,832
10,956
11,904
0
2,443
8,513
18,406
0
W
Odin
EvillPL
Odin
7,083
795
2,526
2,443
13,242
12,377
658
5,782
7,333
1,723
16,273
W
Cupid
12,782
3,914
7,395
5,827
13,215
7,040
2,512
5,789
7,388
0
28,319
L
Discordia
Galisimus
Discordia
15,432
679
164
1,004
9,943
4,445
756
1,894
8,049
32,573
0
L
Fenrir
Leanmarus
Fenrir
7,892
547
21
1,465
17,871
13,023
104
2,968
14,903
0
13,718
W
10,453
542
2,067
11,949
27,628
22,076
1,102
12,951
14,542
0
26,992
L
Olorun
9,545
2,590
2,120
2,089
11,308
5,701
1,140
2,558
8,750
18,954
0
L
16,024
4,073
3,387
5,259
18,041
10,484
80
4,239
13,802
0
34,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
54,205
130
Minions Killed
165
0
Camps Cleared
0
1,258,736
Distance Traveled
1,440,162
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,743
839
50
4
0
294,507
1
W
Sun Wukong
11,439
817
13
1
0
278,177
0
L
Zhong Kui
8,955
640
17
1
0
283,498
3
W
Odin
10,194
728
25
2
0
298,516
1
W
Cupid
10,741
767
45
3
0
279,606
3
L
Discordia
9,795
700
34
2
0
262,423
0
L
Fenrir
8,088
578
17
1
0
193,435
1
W
Chaac
10,088
721
32
2
0
289,356
0
L
Olorun
9,245
660
29
2
0
255,726
3
L
Set
9,843
703
33
2
0
263,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role