Player Matchup

Medusa
Medusa
Adriancarmona16
Medusa
Level 121
God Stats
5W - 4L
1,655 SR
Queue Stats
157W - 157L
1,497 Elo+
Solo
Anubis
Anubis
PeachPlot133721
Anubis
Level 62
God Stats
32W - 20L
1,647 SR
Queue Stats
427W - 413L
1,523 Elo+
Solo
Xing Tian
Xing Tian
Saint_Sergius
Xing Tian
Level 149
God Stats
2W - 12L
1,449 SR
Queue Stats
540W - 549L
1,479 Elo+
Solo
Thanatos
Thanatos
Yowaii_mo_
Thanatos
Level 79
God Stats
4W - 6L
1,512 SR
Queue Stats
580W - 481L
1,503 Elo+
Party 2
Raijin
Raijin
dein_MeTT_BroT
Raijin
Level 142
God Stats
7W - 10L
1,494 SR
Queue Stats
955W - 883L
1,515 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,503 Elo+

VS

Team Averages
Level 114
1,593 SR
1,526 Elo+
Nemesis
Nemesis
Axiion_51
Nemesis
Level 80
God Stats
6W - 7L
1,529 SR
Queue Stats
307W - 313L
1,518 Elo+
Solo
Freya
Freya
DaedraDemonLord
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 258L
1,566 Elo+
Party 1
Achilles
Achilles
KingOfCinder666
Achilles
Level 104
God Stats
13W - 11L
1,501 SR
Queue Stats
152W - 152L
1,499 Elo+
Party 1
Olorun
Olorun
SoulOfCinder19
Olorun
Level 108
God Stats
5W - 4L
1,889 SR
Queue Stats
151W - 151L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
XenoKnight7868
Jormungandr
Level 124
God Stats
6W - 4L
1,548 SR
Queue Stats
94W - 82L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,627
463
2,749
5,102
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,734
573
2,805
7,372
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Saint_Sergius
Xing Tian
8
0 / 1 / 0
4,894
489
2,619
8,992
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Yowaii_mo_
Thanatos
7
0 / 1 / 1
4,658
466
2,160
9,127
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,089
509
4,797
5,464
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axiion_51
Nemesis
10
2 / 0 / 4
5,889
589
4,628
6,106
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,182
518
5,388
6,343
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
10
4 / 1 / 0
5,739
574
5,050
5,960
3,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,246
525
3,275
4,795
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
XenoKnight7868
Jormungandr
7
1 / 0 / 0
4,842
484
4,124
6,573
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nemesis
Axiion_51
Nemesis
2
0
4
4
W
0
1
1
0.5
W
Achilles
4
1
0
4
L
1
4
0
0.25
L
Xing Tian
Saint_Sergius
Xing Tian
0
1
0
0
W
0
0
2
1
W
Jormungandr
XenoKnight7868
Jormungandr
1
0
0
1
L
Thanatos
Yowaii_mo_
Thanatos
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,130
Damage
22,465
36,057
Taken
29,777
14,810
Mitigated
13,295
14,641
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,749
1,289
0
590
5,102
1,687
0
1,906
3,196
0
32,313
W
Nemesis
Axiion_51
Nemesis
4,628
1,797
0
1,240
6,106
2,087
0
1,724
4,350
0
41,411
W
5,388
2,290
0
3,231
6,343
2,491
432
3,192
2,795
39,728
0
W
Achilles
5,050
620
0
831
5,960
3,016
0
2,265
3,695
0
28,395
L
2,805
446
0
2,658
7,372
3,133
0
0
7,372
36,543
0
L
Xing Tian
Saint_Sergius
Xing Tian
2,619
482
1,329
1,912
8,992
4,421
0
4,698
4,294
15,117
0
W
3,275
1,298
296
3,354
4,795
1,558
764
882
3,913
36,611
0
W
Jormungandr
XenoKnight7868
Jormungandr
4,124
1,645
0
1,808
6,573
4,143
0
1,646
4,803
15,511
0
L
Thanatos
Yowaii_mo_
Thanatos
2,160
833
0
6,942
9,127
3,194
0
2,020
7,107
0
25,434
L
4,797
601
0
1,210
5,464
2,375
0
4,163
1,301
34,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
26,898
268
Minions Killed
253
0
Camps Cleared
0
892,002
Distance Traveled
981,794
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,627
463
50
5
0
168,258
1
W
Nemesis
5,889
589
81
8
0
242,144
2
W
Freya
5,182
518
56
6
0
167,715
4
W
Achilles
5,739
574
36
4
0
203,969
1
L
Anubis
5,734
573
79
8
0
138,973
5
L
Xing Tian
4,894
489
27
3
0
198,878
2
W
Olorun
5,246
525
67
7
0
169,499
2
W
Jormungandr
4,842
484
13
1
0
198,467
4
L
Thanatos
4,658
466
53
5
0
204,176
5
L
Raijin
5,089
509
59
6
0
181,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role