Player Matchup

Bellona
Bellona
AMPslayer
Bellona
Level 127
God Stats
14W - 7L
1,702 SR
Queue Stats
294W - 241L
1,647 Elo+
Solo
Poseidon
Poseidon
BadOmen43
Poseidon
Level 74
God Stats
6W - 3L
1,802 SR
Queue Stats
103W - 93L
1,573 Elo+
Party 2
Izanami
Izanami
Bxsko
Izanami
Level 61
God Stats
3W - 2L
1,216 SR
Queue Stats
10W - 11L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
Cielala
Baron Samedi
Level 89
God Stats
15W - 11L
1,639 SR
Queue Stats
100W - 106L
1,467 Elo+
Party 2
Nemesis
Nemesis
Luthonian
Nemesis
Level 139
God Stats
16W - 13L
1,418 SR
Queue Stats
488W - 488L
1,534 Elo+
Party 2
Team Averages
Level 98
1,555 SR
1,491 Elo+

VS

Team Averages
Level 120
1,518 SR
1,516 Elo+
King Arthur
King Arthur
DragonRider54
King Arthur
Level 57
God Stats
0W - 1L
1,268 SR
Queue Stats
46W - 55L
1,435 Elo+
Solo
Ravana
Ravana
HonestWork
Ravana
Level 117
God Stats
5W - 12L
1,375 SR
Queue Stats
53W - 68L
1,530 Elo+
Solo
Ra
Ra
KRVD7
Ra
Level 143
God Stats
4W - 6L
1,545 SR
Queue Stats
94W - 90L
1,584 Elo+
Solo
Freya
Freya
Morloun
Freya
Level 159
God Stats
7W - 4L
1,721 SR
Queue Stats
469W - 492L
1,503 Elo+
Party 1
Da Ji
Da Ji
bytokiller
Da Ji
Level 126
God Stats
12W - 10L
1,679 SR
Queue Stats
510W - 521L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMPslayer
Bellona
17
6 / 0 / 3
10,874
640
13,965
14,459
12,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
BadOmen43
Poseidon
16
2 / 2 / 6
9,649
568
11,489
11,005
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Bxsko
Izanami
14
2 / 5 / 2
8,596
506
8,014
13,592
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Cielala
Baron Samedi
14
3 / 3 / 7
8,492
500
6,833
12,824
8,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Luthonian
Nemesis
17
9 / 1 / 6
10,196
600
11,865
14,901
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonRider54
King Arthur
12
0 / 4 / 0
7,166
422
4,613
14,584
11,223
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
HonestWork
Ravana
12
3 / 5 / 3
8,258
486
11,630
18,180
8,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
14
3 / 5 / 1
8,480
499
9,519
12,720
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Morloun
Freya
15
2 / 4 / 4
8,832
520
9,336
16,274
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
3 / 4 / 1
7,883
464
6,540
15,117
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
11
11
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
AMPslayer
Bellona
6
0
3
7.5
W
Poseidon
BadOmen43
Poseidon
2
2
6
2.5
W
Izanami
Bxsko
Izanami
2
5
2
0.6
W
Baron Samedi
Cielala
Baron Samedi
3
3
7
2.17
L
King Arthur
DragonRider54
King Arthur
0
4
0
0
L
Ravana
HonestWork
Ravana
3
5
3
0.9
L
Ra
3
5
1
0.7
W
Nemesis
Luthonian
Nemesis
9
1
6
12
L
Freya
Morloun
Freya
2
4
4
1
L
Da Ji
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,166
Damage
41,638
66,781
Taken
76,875
38,841
Mitigated
40,195
25,584
Healing
24,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AMPslayer
Bellona
13,965
4,943
0
6,791
14,459
12,958
456
289
14,150
0
93,281
W
Poseidon
BadOmen43
Poseidon
11,489
2,118
0
4,351
11,005
4,888
360
4,654
6,141
96,211
0
W
Izanami
Bxsko
Izanami
8,014
5,588
0
3,744
13,592
4,782
1,116
7,240
6,352
0
64,017
W
Baron Samedi
Cielala
Baron Samedi
6,833
580
1,048
3,452
12,824
8,318
0
3,588
9,138
39,033
0
L
King Arthur
DragonRider54
King Arthur
4,613
947
0
1,250
14,584
11,223
570
1,219
13,365
0
48,546
L
Ravana
HonestWork
Ravana
11,630
3,921
1,579
4,821
18,180
8,467
0
7,631
10,549
0
43,048
L
Ra
9,519
930
984
3,796
12,720
6,254
0
5,948
6,772
75,255
0
W
Nemesis
Luthonian
Nemesis
11,865
4,418
0
6,198
14,901
7,895
0
2,604
12,145
0
81,169
L
Freya
Morloun
Freya
9,336
3,101
0
8,145
16,274
6,996
0
926
15,348
68,103
0
L
Da Ji
6,540
1,300
0
3,902
15,117
7,255
0
2,598
12,519
0
47,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,807
Gold Earned
40,619
579
Minions Killed
428
0
Camps Cleared
0
1,709,929
Distance Traveled
1,580,122
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,874
640
175
10
0
360,315
3
W
Poseidon
9,649
568
143
8
0
345,143
5
W
Izanami
8,596
506
107
6
0
269,226
3
W
Baron Samedi
8,492
500
49
3
0
316,612
5
L
King Arthur
7,166
422
74
4
0
297,502
5
L
Ravana
8,258
486
48
3
0
337,412
3
L
Ra
8,480
499
132
8
0
314,346
3
W
Nemesis
10,196
600
105
6
0
418,633
3
L
Freya
8,832
520
97
6
0
293,174
8
L
Da Ji
7,883
464
77
5
0
337,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role