Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BigIxya
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,524 Elo+
Solo
Sobek
Sobek
WilmerYT453
Sobek
Level 50
God Stats
1W - 1L
1,709 SR
Queue Stats
60W - 99L
1,381 Elo+
Solo
Hachiman
Hachiman
Zoleiuon
Hachiman
Level 121
God Stats
5W - 10L
1,383 SR
Queue Stats
230W - 212L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
icu001
Baron Samedi
Level 99
God Stats
11W - 3L
1,676 SR
Queue Stats
226W - 200L
1,468 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,474 Elo+

VS

Team Averages
Level 101
1,496 SR
1,471 Elo+
Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CosmicKing_HB
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,432 Elo+
Party 1
Chiron
Chiron
NitrousHeat_HB
Chiron
Level 85
God Stats
10W - 6L
1,500 SR
Queue Stats
85W - 77L
1,470 Elo+
Party 1
Chronos
Chronos
RyanRocks1243_HB
Chronos
Level 147
God Stats
1W - 0L
1,424 SR
Queue Stats
109W - 111L
1,455 Elo+
Party 1
Chang'e
Chang'e
roro985ro
Chang'e
Level 81
God Stats
5W - 2L
1,558 SR
Queue Stats
45W - 53L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 2
9,044
565
11,005
9,806
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
BigIxya
Discordia
11
0 / 5 / 2
6,738
421
7,225
9,820
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 1
6,921
433
4,620
14,532
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Zoleiuon
Hachiman
13
2 / 4 / 1
8,115
507
6,655
13,574
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
icu001
Baron Samedi
10
0 / 0 / 2
7,035
440
6,391
7,686
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 2 / 4
7,447
465
5,897
12,888
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 0 / 3
7,289
456
2,049
11,970
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 0
9,403
588
10,741
12,087
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
6 / 1 / 2
9,381
586
13,452
13,210
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
roro985ro
Chang'e
14
1 / 0 / 0
8,550
534
5,672
10,186
5,101
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
14
14
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
2
1.5
W
Set
 
Set
0
2
4
1
L
Discordia
BigIxya
Discordia
0
5
2
0.2
W
0
0
3
1.5
W
7
2
0
3.5
W
6
1
2
7
L
1
3
1
0.5
L
Hachiman
Zoleiuon
Hachiman
2
4
1
0.63
L
Baron Samedi
icu001
Baron Samedi
0
0
2
1
W
Chang'e
roro985ro
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
37,811
55,418
Taken
60,341
28,483
Mitigated
32,494
20,603
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,005
5,067
0
2,758
9,806
4,200
1,422
5,968
3,838
76,374
0
W
Set
 
Set
5,897
2,552
0
1,342
12,888
5,850
972
5,033
7,753
0
53,865
L
Discordia
BigIxya
Discordia
7,225
678
0
2,075
9,820
3,637
1,242
4,213
5,607
50,064
0
W
2,049
219
273
2,071
11,970
9,783
216
6,197
5,695
16,934
0
W
10,741
3,131
492
4,078
12,087
5,342
2,490
3,047
8,962
0
83,068
W
13,452
4,876
0
6,662
13,210
6,418
1,467
8,858
4,238
73,062
9,132
L
4,620
1,037
0
7,086
14,532
9,311
0
4,700
9,832
44,555
0
L
Hachiman
Zoleiuon
Hachiman
6,655
3,685
0
3,393
13,574
4,721
672
1,377
12,197
0
46,283
L
Baron Samedi
icu001
Baron Samedi
6,391
605
1,224
4,067
7,686
6,614
0
3,085
4,601
23,494
0
W
Chang'e
roro985ro
Chang'e
5,672
199
171
5,992
10,186
5,101
310
5,456
4,452
73,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
42,070
389
Minions Killed
498
0
Camps Cleared
0
1,329,562
Distance Traveled
1,522,140
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,044
565
141
9
0
272,643
0
W
Set
7,447
465
83
5
0
327,090
4
L
Discordia
6,738
421
63
4
0
268,676
2
W
Ymir
7,289
456
30
2
0
302,198
0
W
Chiron
9,403
588
130
8
0
306,604
1
W
Chronos
9,381
586
128
8
0
276,957
2
L
Sobek
6,921
433
78
5
0
279,439
5
L
Hachiman
8,115
507
82
5
0
233,976
2
L
Baron Samedi
7,035
440
25
2
0
274,828
4
W
Chang'e
8,550
534
127
8
0
309,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role