Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KFowlkes
Izanami
Level 111
God Stats
3W - 4L
1,315 SR
Queue Stats
26W - 39L
1,391 Elo+
Solo
Bellona
Bellona
runawaybee75zs
Bellona
Level 107
God Stats
3W - 1L
1,618 SR
Queue Stats
56W - 85L
1,306 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,399 Elo+

VS

Team Averages
Level 95
1,481 SR
1,353 Elo+
Guan Yu
Guan Yu
JZolly13
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,243 Elo+
Solo
Chang'e
Chang'e
MikaelTheBellTTV
Chang'e
Level 107
God Stats
1W - 1L
1,204 SR
Queue Stats
75W - 111L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tabatab
Ah Muzen Cab
Level 118
God Stats
1W - 2L
1,740 SR
Queue Stats
66W - 100L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 3 / 4
11,807
656
19,741
16,524
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
KFowlkes
Izanami
17
2 / 0 / 6
11,621
646
12,382
11,326
4,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 6
11,405
634
13,827
20,827
22,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JZolly13
Guan Yu
15
1 / 4 / 2
10,284
571
9,526
23,016
18,098
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 3
10,878
604
19,452
20,370
8,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
tabatab
Ah Muzen Cab
17
2 / 2 / 2
11,008
612
13,166
11,420
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
5
5
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
4
2
L
Guan Yu
JZolly13
Guan Yu
1
4
2
0.5
W
Izanami
KFowlkes
Izanami
2
0
6
5
L
2
2
3
1.75
W
2
2
6
2.5
L
Ah Muzen Cab
tabatab
Ah Muzen Cab
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
42,144
48,677
Taken
54,806
34,145
Mitigated
31,300
20,377
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
19,741
153
6,446
8,435
16,524
6,558
729
9,117
7,352
57,848
0
L
Guan Yu
JZolly13
Guan Yu
9,526
902
1,533
4,773
23,016
18,098
0
9,739
13,277
0
34,045
W
Izanami
KFowlkes
Izanami
12,382
8,319
0
3,942
11,326
4,671
1,751
3,153
8,173
0
52,766
L
19,452
721
3,313
9,242
20,370
8,263
200
8,541
11,829
54,542
0
W
13,827
2,739
0
1,554
20,827
22,916
312
7,533
13,093
5,927
21,956
L
Ah Muzen Cab
tabatab
Ah Muzen Cab
13,166
3,590
0
1,847
11,420
4,939
216
5,392
6,028
0
67,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
32,170
242
Minions Killed
220
7
Camps Cleared
9
925,916
Distance Traveled
967,968
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,807
656
79
4
2
328,877
6
L
Guan Yu
10,284
571
47
3
4
325,663
1
W
Izanami
11,621
646
106
6
4
314,825
2
L
Chang'e
10,878
604
100
6
2
321,571
5
W
Bellona
11,405
634
57
3
1
282,214
4
L
Ah Muzen Cab
11,008
612
73
4
3
320,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role