Player Matchup

Thanatos
Thanatos
CrashDex
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,424 Elo+
Party 2
Athena
Athena
JauneRage
Athena
Level 46
God Stats
1W - 3L
1,336 SR
Queue Stats
21W - 22L
1,368 Elo+
Party 3
Baron Samedi
Baron Samedi
SilverHorizon00
Baron Samedi
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
29W - 34L
1,416 Elo+
Party 2
King Arthur
King Arthur
ThreshGotFrenchy
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Party 3
Izanami
Izanami
panouka
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,428 Elo+
Party 3
Team Averages
Level 36
1,467 SR
1,429 Elo+

VS

Team Averages
Level 58
1,492 SR
1,542 Elo+
Baron Samedi
Baron Samedi
Bakasus
Baron Samedi
Level 72
God Stats
2W - 3L
1,548 SR
Queue Stats
16W - 15L
1,434 Elo+
Party 1
Hachiman
Hachiman
LandPiranha
Hachiman
Level 68
God Stats
1W - 0L
1,797 SR
Queue Stats
14W - 7L
1,610 Elo+
Party 1
Pele
Pele
Lolmate25
Pele
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
11W - 7L
1,526 Elo+
Party 1
Tyr
Tyr
Shrexorsism
Tyr
Level 18
God Stats
2W - 1L
1,522 SR
Queue Stats
10W - 6L
1,654 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
preetam
Morgan Le Fay
Level 66
God Stats
1W - 2L
1,272 SR
Queue Stats
14W - 11L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrashDex
Thanatos
18
7 / 8 / 2
11,966
798
10,647
21,310
12,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
JauneRage
Athena
17
0 / 6 / 8
10,710
714
8,784
30,578
42,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
SilverHorizon00
Baron Samedi
18
3 / 10 / 5
11,400
760
11,588
21,004
11,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ThreshGotFrenchy
King Arthur
16
2 / 8 / 5
10,038
669
7,360
23,911
27,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
panouka
Izanami
18
3 / 9 / 3
10,727
715
16,323
21,543
10,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bakasus
Baron Samedi
20
11 / 2 / 24
13,216
881
32,844
15,428
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LandPiranha
Hachiman
19
8 / 1 / 17
12,294
820
17,459
15,658
7,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
19
11 / 4 / 15
12,280
819
15,290
19,061
8,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 12
10,714
714
8,358
18,854
20,803
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
preetam
Morgan Le Fay
20
9 / 3 / 19
13,136
876
32,114
17,230
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
128
15
Kills
41
41
Deaths
15
23
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bakasus
Baron Samedi
11
2
24
11.5
L
Thanatos
CrashDex
Thanatos
7
8
2
1
L
Athena
JauneRage
Athena
0
6
8
0.67
W
Hachiman
LandPiranha
Hachiman
8
1
17
16.5
W
Pele
11
4
15
4.63
W
2
5
12
1.6
L
Baron Samedi
SilverHorizon00
Baron Samedi
3
10
5
0.55
L
King Arthur
ThreshGotFrenchy
King Arthur
2
8
5
0.56
L
Izanami
panouka
Izanami
3
9
3
0.5
W
Morgan Le Fay
preetam
Morgan Le Fay
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
106,065
118,346
Taken
86,231
104,359
Mitigated
55,413
13,819
Healing
33,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bakasus
Baron Samedi
32,844
3,051
7,067
8,796
15,428
9,107
2,052
3,974
11,454
53,911
0
L
Thanatos
CrashDex
Thanatos
10,647
1,910
0
6,548
21,310
12,124
0
12,251
8,917
0
23,561
L
Athena
JauneRage
Athena
8,784
1,794
0
744
30,578
42,384
0
14,743
15,411
23,065
0
W
Hachiman
LandPiranha
Hachiman
17,459
13,150
0
4,064
15,658
7,554
2,842
3,539
12,119
0
52,389
W
Pele
15,290
4,418
0
3,331
19,061
8,919
1,689
5,197
13,864
0
22,942
W
8,358
1,267
0
4,291
18,854
20,803
580
2,228
16,626
0
28,560
L
Baron Samedi
SilverHorizon00
Baron Samedi
11,588
855
1,865
2,264
21,004
11,553
0
14,407
6,467
29,547
0
L
King Arthur
ThreshGotFrenchy
King Arthur
7,360
1,122
0
524
23,911
27,726
0
11,157
12,686
0
22,505
L
Izanami
panouka
Izanami
16,323
11,852
0
1,874
21,543
10,572
0
11,589
9,803
0
49,738
W
Morgan Le Fay
preetam
Morgan Le Fay
32,114
5,318
265
5,344
17,230
9,030
1,533
5,434
11,796
75,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
61,640
196
Minions Killed
255
0
Camps Cleared
0
1,326,265
Distance Traveled
1,543,548
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,216
881
58
4
0
289,409
1
L
Thanatos
11,966
798
30
2
0
288,876
0
L
Athena
10,710
714
25
2
0
292,887
5
W
Hachiman
12,294
820
52
3
0
304,818
0
W
Pele
12,280
819
15
1
0
325,563
0
W
Tyr
10,714
714
29
2
0
310,206
0
L
Baron Samedi
11,400
760
38
3
0
238,858
0
L
King Arthur
10,038
669
29
2
0
259,293
2
L
Izanami
10,727
715
74
5
0
246,351
2
W
Morgan Le Fay
13,136
876
101
7
0
313,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role