Player Matchup

Ymir
Ymir
Crispy__Kris
Ymir
Level 160
God Stats
15W - 27L
1,468 SR
Queue Stats
120W - 134L
1,435 Elo+
Party 1
Ra
Ra
Drivhusplante
Ra
Level 142
God Stats
19W - 18L
1,546 SR
Queue Stats
122W - 106L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
GawrGuwa
Aphrodite
Level 48
God Stats
3W - 2L
1,391 SR
Queue Stats
40W - 46L
1,516 Elo+
Party 1
Rama
Rama
HrBrodersen
Rama
Level 82
God Stats
14W - 13L
1,417 SR
Queue Stats
296W - 252L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
Orsvaldo
Ne Zha
Level 128
God Stats
11W - 8L
1,589 SR
Queue Stats
45W - 44L
1,460 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,480 Elo+

VS

Team Averages
Level 77
1,496 SR
1,374 Elo+
Sol
Sol
BunnyFoxMoonWolf
Sol
Level 118
God Stats
17W - 32L
1,384 SR
Queue Stats
75W - 106L
1,302 Elo+
Solo
Kuzenbo
Kuzenbo
Jed_Zepplin
Kuzenbo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,342 Elo+
Solo
Nu Wa
Nu Wa
Tu gfa5354
Nu Wa
Level 29
God Stats
15W - 16L
1,470 SR
Queue Stats
39W - 48L
1,348 Elo+
Solo
Thor
Thor
ricardoscp
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
x_xMACKEYx_x
Medusa
Level 107
God Stats
17W - 8L
1,626 SR
Queue Stats
125W - 138L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
8,961
747
4,921
13,875
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 9
9,953
829
14,736
9,214
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
GawrGuwa
Aphrodite
16
3 / 0 / 7
8,874
740
8,322
8,399
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 12
9,635
803
16,644
12,807
5,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Orsvaldo
Ne Zha
16
4 / 4 / 6
9,359
780
8,237
13,964
6,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,851
654
5,964
9,964
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jed_Zepplin
Kuzenbo
15
1 / 1 / 2
8,710
726
7,616
15,518
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
15
3 / 6 / 0
8,421
702
13,611
12,614
4,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 5 / 0
7,451
621
1,582
9,756
3,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
0 / 5 / 3
8,253
688
10,374
11,842
5,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
20
Kills
4
5
Deaths
20
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
11
6.5
W
7
0
9
11.5
W
Aphrodite
GawrGuwa
Aphrodite
3
0
7
6.5
W
5
0
12
11
L
Kuzenbo
Jed_Zepplin
Kuzenbo
1
1
2
2
W
Ne Zha
Orsvaldo
Ne Zha
4
4
6
1.75
L
Nu Wa
3
6
0
0.5
L
0
5
0
0
L
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,860
Damage
39,147
58,259
Taken
59,694
39,312
Mitigated
40,668
25,937
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,964
242
26
3,249
9,964
4,443
0
4,254
5,683
23,377
0
W
4,921
326
0
1,922
13,875
15,479
305
5,454
8,421
13,926
0
W
14,736
2,362
5,081
4,032
9,214
4,610
1,083
5,688
3,526
56,817
0
W
Aphrodite
GawrGuwa
Aphrodite
8,322
1,245
6,487
4,746
8,399
6,893
219
4,678
3,721
27,611
0
W
16,644
8,529
0
1,627
12,807
5,840
2,602
6,020
6,787
0
47,650
L
Kuzenbo
Jed_Zepplin
Kuzenbo
7,616
1,891
0
1,722
15,518
21,930
0
6,671
8,691
22,038
0
W
Ne Zha
Orsvaldo
Ne Zha
8,237
3,045
0
2,042
13,964
6,490
0
5,351
8,613
0
36,629
L
Nu Wa
13,611
6,777
0
1,119
12,614
4,730
0
5,478
7,064
28,920
0
L
1,582
285
0
58
9,756
3,996
0
5,426
4,330
0
8,209
L
Medusa
10,374
2,415
0
0
11,842
5,569
0
5,922
5,920
0
32,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
40,686
265
Minions Killed
164
0
Camps Cleared
0
1,307,079
Distance Traveled
1,133,638
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,851
654
45
4
0
240,965
0
W
Ymir
8,961
747
13
1
0
258,975
0
W
Ra
9,953
829
88
7
0
283,874
4
W
Aphrodite
8,874
740
61
5
0
267,704
2
W
Rama
9,635
803
53
4
0
240,376
0
L
Kuzenbo
8,710
726
26
2
0
262,430
1
W
Ne Zha
9,359
780
50
4
0
256,150
2
L
Nu Wa
8,421
702
33
3
0
203,467
3
L
Thor
7,451
621
15
1
0
197,053
0
L
Medusa
8,253
688
45
4
0
229,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role