Player Matchup

Sun Wukong
Sun Wukong
FreddeX Warrior
Sun Wukong
Level 143
God Stats
5W - 5L
1,654 SR
Queue Stats
297W - 311L
1,473 Elo+
Solo
Vamana
Vamana
MustafaDJ996
Vamana
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 269L
1,352 Elo+
Solo
He Bo
He Bo
biel_586
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,362 Elo+
Solo
Apollo
Apollo
dominick1896
Apollo
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,410 Elo+
Solo
Sol
Sol
supertor5555
Sol
Level 108
God Stats
1W - 3L
1,257 SR
Queue Stats
71W - 86L
1,393 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,398 Elo+

VS

Team Averages
Level 93
1,512 SR
1,396 Elo+
Set
Set
Ghostface_Kage
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 87L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
Hugh_Jass_Benis
Sun Wukong
Level 98
God Stats
5W - 1L
1,254 SR
Queue Stats
103W - 105L
1,309 Elo+
Party 2
Erlang Shen
Erlang Shen
deaddevilking
Erlang Shen
Level 104
God Stats
3W - 1L
1,623 SR
Queue Stats
261W - 275L
1,427 Elo+
Party 1
Eset
Eset
deaddevilqueenx
Eset
Level 87
God Stats
12W - 9L
1,431 SR
Queue Stats
262W - 276L
1,423 Elo+
Party 1
Ymir
Ymir
willapp
Ymir
Level 87
God Stats
12W - 5L
1,754 SR
Queue Stats
389W - 416L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FreddeX Warrior
Sun Wukong
17
4 / 8 / 14
10,791
674
21,966
20,210
12,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
16
3 / 5 / 10
9,533
596
11,619
17,463
15,874
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
biel_586
He Bo
20
13 / 6 / 8
12,602
788
17,191
13,286
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
4 / 8 / 5
9,980
624
19,468
18,167
9,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 4 / 13
11,044
690
14,182
16,705
7,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 16
12,376
774
14,386
19,088
9,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Hugh_Jass_Benis
Sun Wukong
20
9 / 4 / 18
13,076
817
17,716
23,231
27,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Erlang Shen
deaddevilking
Erlang Shen
17
7 / 7 / 10
11,720
733
15,837
22,277
19,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 17
11,538
721
12,064
15,272
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
willapp
Ymir
20
6 / 3 / 16
12,270
767
13,188
35,571
30,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
108
26
Kills
31
31
Deaths
27
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FreddeX Warrior
Sun Wukong
4
8
14
1.38
W
5
7
16
1.86
W
Sun Wukong
Hugh_Jass_Benis
Sun Wukong
9
4
18
4.5
L
Vamana
3
5
10
1.6
L
He Bo
biel_586
He Bo
13
6
8
2.83
W
Erlang Shen
deaddevilking
Erlang Shen
7
7
10
1.71
W
4
6
17
2.08
L
Apollo
4
8
5
0.81
L
2
4
13
2.13
W
Ymir
willapp
Ymir
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,426
Damage
73,191
85,831
Taken
115,439
50,193
Mitigated
94,394
26,497
Healing
40,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FreddeX Warrior
Sun Wukong
21,966
3,133
1,061
2,440
20,210
12,590
844
5,719
14,491
0
36,365
W
14,386
5,359
1,305
1,890
19,088
9,430
1,641
8,644
10,444
0
24,126
W
Sun Wukong
Hugh_Jass_Benis
Sun Wukong
17,716
3,137
2,143
7,539
23,231
27,463
1,601
5,386
17,845
0
46,596
L
Vamana
11,619
3,960
2,398
5,378
17,463
15,874
352
4,953
12,510
0
19,648
L
He Bo
biel_586
He Bo
17,191
1,901
296
1,705
13,286
5,663
309
2,830
10,456
26,903
0
W
Erlang Shen
deaddevilking
Erlang Shen
15,837
8,649
1,098
3,970
22,277
19,591
1,155
4,441
17,836
0
20,973
W
12,064
1,399
3,472
2,332
15,272
7,349
2,120
5,649
9,623
35,497
0
L
Apollo
19,468
10,607
419
2,825
18,167
9,061
148
6,828
11,339
0
39,146
L
14,182
2,307
2,345
7,630
16,705
7,005
418
4,922
11,783
29,890
0
W
Ymir
willapp
Ymir
13,188
1,002
1,566
14,923
35,571
30,561
573
7,253
28,318
27,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
60,980
132
Minions Killed
157
0
Camps Cleared
0
1,269,052
Distance Traveled
1,365,589
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,791
674
22
1
0
254,342
0
W
Set
12,376
774
14
1
0
262,282
0
W
Sun Wukong
13,076
817
58
4
0
297,900
0
L
Vamana
9,533
596
9
1
0
250,139
1
L
He Bo
12,602
788
17
1
0
250,173
0
W
Erlang Shen
11,720
733
7
0
0
264,744
0
W
Eset
11,538
721
47
3
0
258,467
0
L
Apollo
9,980
624
41
3
0
250,328
0
L
Sol
11,044
690
43
3
0
264,070
0
W
Ymir
12,270
767
31
2
0
282,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role