Player Matchup

Izanami
Izanami
CarnageSymb7659
Izanami
Level 157
God Stats
4W - 5L
1,512 SR
Queue Stats
271W - 287L
1,464 Elo+
Party 2
Osiris
Osiris
Kyakuhiki
Osiris
Level 128
God Stats
2W - 5L
1,423 SR
Queue Stats
373W - 387L
1,410 Elo+
Party 1
Sobek
Sobek
SlR Luci
Sobek
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 17L
1,411 Elo+
Party 2
Arachne
Arachne
Vallkur
Arachne
Level 129
God Stats
11W - 4L
1,804 SR
Queue Stats
336W - 335L
1,420 Elo+
Party 1
Janus
Janus
stevenriders598
Janus
Level 124
God Stats
1W - 2L
1,593 SR
Queue Stats
82W - 86L
1,435 Elo+
Party 2
Team Averages
Level 133
1,608 SR
1,428 Elo+

VS

Team Averages
Level 82
1,493 SR
1,482 Elo+
King Arthur
King Arthur
DarknesS_Teams
King Arthur
Level 87
God Stats
51W - 37L
1,434 SR
Queue Stats
223W - 217L
1,448 Elo+
Party 3
Olorun
Olorun
Palarot
Olorun
Level 48
God Stats
4W - 2L
1,573 SR
Queue Stats
40W - 31L
1,449 Elo+
Solo
Mercury
Mercury
SekuJoestar
Mercury
Level 69
God Stats
4W - 6L
1,353 SR
Queue Stats
200W - 194L
1,463 Elo+
Party 3
Scylla
Scylla
Sr_Tuper
Scylla
Level 80
God Stats
17W - 23L
1,554 SR
Queue Stats
149W - 156L
1,481 Elo+
Party 3
Athena
Athena
xXDemonHunterXx5
Athena
Level 126
God Stats
8W - 1L
1,549 SR
Queue Stats
23W - 20L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,659
402
13,585
21,898
10,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Kyakuhiki
Osiris
17
1 / 9 / 3
10,573
441
7,587
23,041
21,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
SlR Luci
Sobek
16
2 / 4 / 3
10,934
456
11,374
28,274
41,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Vallkur
Arachne
20
5 / 9 / 1
12,112
505
18,727
32,916
18,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 0
10,727
447
12,533
15,669
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarknesS_Teams
King Arthur
20
11 / 3 / 14
13,840
577
27,237
25,691
38,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Palarot
Olorun
18
3 / 2 / 11
11,616
484
14,465
17,983
9,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
SekuJoestar
Mercury
20
16 / 1 / 12
14,479
603
22,305
22,824
12,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Sr_Tuper
Scylla
20
7 / 3 / 6
12,866
536
11,268
13,480
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 2 / 23
12,768
532
14,121
26,204
28,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
106
11
Kills
40
40
Deaths
11
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
King Arthur
DarknesS_Teams
King Arthur
11
3
14
6
L
Osiris
Kyakuhiki
Osiris
1
9
3
0.28
W
Olorun
Palarot
Olorun
3
2
11
4.25
W
Mercury
SekuJoestar
Mercury
16
1
12
22
L
Sobek
SlR Luci
Sobek
2
4
3
0.88
W
Scylla
Sr_Tuper
Scylla
7
3
6
3.33
L
Arachne
Vallkur
Arachne
5
9
1
0.61
L
2
8
0
0.25
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,806
Damage
89,396
121,798
Taken
106,182
98,565
Mitigated
95,566
26,399
Healing
26,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,585
10,541
483
5,228
21,898
10,530
1,680
11,072
10,826
0
88,217
W
King Arthur
DarknesS_Teams
King Arthur
27,237
4,135
0
2,945
25,691
38,022
80
3,827
21,864
0
102,730
L
Osiris
Kyakuhiki
Osiris
7,587
3,658
0
1,670
23,041
21,723
0
4,307
18,734
59
82,501
W
Olorun
Palarot
Olorun
14,465
6,839
1,042
9,705
17,983
9,469
3,855
6,851
11,132
92,066
0
W
Mercury
SekuJoestar
Mercury
22,305
14,293
0
3,804
22,824
12,377
2,267
6,849
15,975
0
136,371
L
Sobek
SlR Luci
Sobek
11,374
1,403
782
9,553
28,274
41,248
0
13,382
14,892
38,655
0
W
Scylla
Sr_Tuper
Scylla
11,268
1,665
0
1,012
13,480
6,857
3,210
4,275
9,205
104,369
0
L
Arachne
Vallkur
Arachne
18,727
10,076
0
8,219
32,916
18,057
0
4,237
28,679
0
118,107
L
12,533
526
68
396
15,669
7,007
38
6,856
8,813
87,845
0
W
14,121
4,724
1,162
6,868
26,204
28,841
801
6,538
19,666
56,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,005
Gold Earned
65,569
560
Minions Killed
690
0
Camps Cleared
0
2,027,426
Distance Traveled
2,351,648
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,659
402
132
6
0
371,481
1
W
King Arthur
13,840
577
160
7
0
461,962
0
L
Osiris
10,573
441
108
5
0
403,159
1
W
Olorun
11,616
484
144
6
0
409,077
8
W
Mercury
14,479
603
164
7
0
590,379
0
L
Sobek
10,934
456
38
2
0
457,112
1
W
Scylla
12,866
536
149
6
0
379,066
3
L
Arachne
12,112
505
165
7
0
403,057
1
L
Janus
10,727
447
117
5
0
392,617
1
W
Athena
12,768
532
73
3
0
511,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role