Player Matchup

Da Ji
Da Ji
Aamano
Da Ji
Level 109
God Stats
1W - 3L
1,383 SR
Queue Stats
121W - 132L
1,470 Elo+
Solo
Neith
Neith
EmergentNin9
Neith
Level 66
God Stats
20W - 20L
1,649 SR
Queue Stats
108W - 122L
1,508 Elo+
Solo
Yemoja
Yemoja
Luwes1087
Yemoja
Level 157
God Stats
35W - 31L
1,563 SR
Queue Stats
296W - 241L
1,477 Elo+
Solo
He Bo
He Bo
dvargas501
He Bo
Level 148
God Stats
18W - 29L
1,348 SR
Queue Stats
294W - 314L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
williamfappin
Ah Muzen Cab
Level 108
God Stats
45W - 36L
1,548 SR
Queue Stats
334W - 333L
1,454 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,469 Elo+

VS

Team Averages
Level 109
1,558 SR
1,500 Elo+
Bacchus
Bacchus
Fat_Tommy215
Bacchus
Level 16
God Stats
8W - 7L
1,615 SR
Queue Stats
11W - 8L
1,527 Elo+
Party 1
Pele
Pele
HulkamaniaSmashd
Pele
Level 87
God Stats
20W - 19L
1,492 SR
Queue Stats
172W - 182L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Mucho-_Mango-_
Sylvanus
Level 143
God Stats
148W - 95L
1,633 SR
Queue Stats
323W - 305L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Sushiception
Cernunnos
Level 140
God Stats
21W - 10L
1,671 SR
Queue Stats
300W - 282L
1,493 Elo+
Party 1
Baba Yaga
Baba Yaga
jaysigg20
Baba Yaga
Level 160
God Stats
10W - 6L
1,377 SR
Queue Stats
607W - 581L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aamano
Da Ji
9
2 / 0 / 0
6,927
385
5,452
8,401
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 0
8,885
494
6,709
10,479
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Luwes1087
Yemoja
13
1 / 2 / 0
7,483
416
3,912
13,646
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
12
1 / 6 / 1
7,438
413
4,051
12,981
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
williamfappin
Ah Muzen Cab
14
0 / 7 / 1
8,529
474
7,960
17,072
10,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fat_Tommy215
Bacchus
14
1 / 2 / 6
9,651
536
3,378
12,113
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 4
9,496
528
4,797
16,871
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
18
6 / 1 / 2
11,601
645
9,354
14,023
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cernunnos
Sushiception
Cernunnos
16
1 / 2 / 5
10,442
580
11,354
12,925
5,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
jaysigg20
Baba Yaga
17
8 / 0 / 4
11,143
619
14,101
10,219
4,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
17
17
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aamano
Da Ji
2
0
0
2
L
2
2
0
1
W
Bacchus
Fat_Tommy215
Bacchus
1
2
6
2
W
1
2
4
1.5
L
Yemoja
Luwes1087
Yemoja
1
2
0
0.5
W
Sylvanus
6
1
2
7
W
Cernunnos
Sushiception
Cernunnos
1
2
5
1.75
L
He Bo
1
6
1
0.25
W
Baba Yaga
jaysigg20
Baba Yaga
8
0
4
10
L
Ah Muzen Cab
williamfappin
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
42,984
62,579
Taken
66,151
33,184
Mitigated
41,875
19,050
Healing
31,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aamano
Da Ji
5,452
1,608
0
3,634
8,401
3,012
0
1,164
7,237
0
37,368
L
6,709
1,610
0
4,009
10,479
5,169
1,344
2,333
8,146
0
78,767
W
Bacchus
Fat_Tommy215
Bacchus
3,378
366
0
2,679
12,113
14,632
545
3,849
8,221
17,475
0
W
4,797
1,987
0
6,567
16,871
6,659
580
2,347
14,488
0
64,569
L
Yemoja
Luwes1087
Yemoja
3,912
55
1,522
3,349
13,646
9,373
0
5,988
7,658
21,453
0
W
Sylvanus
9,354
2,057
5,191
8,850
14,023
10,095
1,283
2,529
11,438
61,730
14,911
W
Cernunnos
Sushiception
Cernunnos
11,354
7,194
0
4,898
12,925
5,681
5,200
1,053
11,872
0
92,061
L
He Bo
4,051
395
0
2,839
12,981
4,987
0
7,994
4,987
49,273
0
W
Baba Yaga
jaysigg20
Baba Yaga
14,101
1,708
0
3,396
10,219
4,808
889
2,473
7,476
90,124
0
L
Ah Muzen Cab
williamfappin
Ah Muzen Cab
7,960
2,930
0
3,697
17,072
10,643
216
8,691
8,381
0
69,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
52,333
453
Minions Killed
578
0
Camps Cleared
0
1,427,677
Distance Traveled
1,748,846
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,927
385
67
4
0
193,651
3
L
Neith
8,885
494
140
8
0
328,450
0
W
Bacchus
9,651
536
21
1
0
352,777
1
W
Pele
9,496
528
104
6
0
399,654
4
L
Yemoja
7,483
416
37
2
0
295,615
3
W
Sylvanus
11,601
645
165
9
0
300,781
3
W
Cernunnos
10,442
580
147
8
0
330,674
5
L
He Bo
7,438
413
92
5
0
306,031
1
W
Baba Yaga
11,143
619
141
8
0
364,960
6
L
Ah Muzen Cab
8,529
474
117
7
0
303,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role