Player Matchup

Danzaburou
Danzaburou
AikerBoy
Danzaburou
Level 56
God Stats
3W - 1L
1,766 SR
Queue Stats
92W - 107L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
GoatNips420
Cthulhu
Level 68
God Stats
71W - 56L
1,833 SR
Queue Stats
135W - 144L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
PigNips420
Sun Wukong
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 79L
1,430 Elo+
Party 1
Team Averages
Level 62
1,699 SR
1,513 Elo+

VS

Team Averages
Level 73
1,522 SR
1,359 Elo+
Scylla
Scylla
Everii
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,535 Elo+
Solo
Guan Yu
Guan Yu
Imebuc
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,271 Elo+
Party 2
Cupid
Cupid
warryperry
Cupid
Level 48
God Stats
3W - 3L
1,565 SR
Queue Stats
6W - 9L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AikerBoy
Danzaburou
12
4 / 1 / 9
8,140
814
9,923
6,184
2,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GoatNips420
Cthulhu
13
7 / 0 / 10
8,946
895
10,858
10,604
6,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PigNips420
Sun Wukong
12
7 / 0 / 7
8,046
805
7,573
10,104
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Everii
Scylla
7
1 / 5 / 0
5,883
588
2,397
5,794
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Imebuc
Guan Yu
9
0 / 6 / 0
5,541
554
4,323
15,546
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
9
0 / 7 / 0
5,514
551
6,810
10,158
4,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
18
Kills
1
1
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AikerBoy
Danzaburou
4
1
9
8.5
L
Scylla
Everii
Scylla
1
5
0
0.2
W
Cthulhu
GoatNips420
Cthulhu
7
0
10
12
L
Guan Yu
Imebuc
Guan Yu
0
6
0
0
W
Sun Wukong
PigNips420
Sun Wukong
7
0
7
10.5
L
Cupid
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
13,530
26,892
Taken
31,498
16,181
Mitigated
17,393
5,483
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AikerBoy
Danzaburou
9,923
5,863
0
674
6,184
2,426
298
1,661
4,441
0
31,689
L
Scylla
Everii
Scylla
2,397
703
0
540
5,794
2,022
0
2,087
3,593
12,690
0
W
Cthulhu
GoatNips420
Cthulhu
10,858
1,322
1,309
2,073
10,604
6,131
177
586
9,767
26,392
0
L
Guan Yu
Imebuc
Guan Yu
4,323
672
390
2,104
15,546
11,165
0
4,896
10,369
0
9,688
W
Sun Wukong
PigNips420
Sun Wukong
7,573
1,238
490
937
10,104
7,624
232
697
9,319
244
15,254
L
Cupid
6,810
3,215
56
568
10,158
4,206
0
4,056
5,953
0
12,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
16,938
114
Minions Killed
48
7
Camps Cleared
1
589,216
Distance Traveled
411,294
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,140
814
61
6
4
169,725
0
L
Scylla
5,883
588
20
2
0
106,013
1
W
Cthulhu
8,946
895
33
3
3
212,722
2
L
Guan Yu
5,541
554
17
2
0
170,957
3
W
Sun Wukong
8,046
805
20
2
0
206,769
1
L
Cupid
5,514
551
11
1
1
134,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role