Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ipnosi
Erlang Shen
Level 108
God Stats
5W - 6L
1,432 SR
Queue Stats
310W - 290L
1,542 Elo+
Solo
Chronos
Chronos
ViTiaX
Chronos
Level 107
God Stats
3W - 6L
1,285 SR
Queue Stats
314W - 311L
1,509 Elo+
Solo
Chernobog
Chernobog
dSxXXX
Chernobog
Level 155
God Stats
0W - 1L
1,601 SR
Queue Stats
86W - 79L
1,556 Elo+
Solo
Pele
Pele
kofeyokq
Pele
Level 99
God Stats
31W - 30L
1,518 SR
Queue Stats
1,311W - 1,207L
1,529 Elo+
Solo
Team Averages
Level 111
1,467 SR
1,527 Elo+

VS

Team Averages
Level 97
1,492 SR
1,574 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Daniolas
Hera
Level 56
God Stats
2W - 0L
1,700 SR
Queue Stats
24W - 22L
1,421 Elo+
Party 2
Bacchus
Bacchus
NeptuniumC
Bacchus
Level 57
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 4L
1,522 Elo+
Solo
King Arthur
King Arthur
XSrichi44
King Arthur
Level 143
God Stats
1W - 1L
1,259 SR
Queue Stats
48W - 50L
1,567 Elo+
Party 1
Da Ji
Da Ji
YoYoRuShEr
Da Ji
Level 120
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 10L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 1
6,587
439
1,684
9,794
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Ipnosi
Erlang Shen
12
2 / 4 / 0
7,857
524
11,345
20,388
13,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
ViTiaX
Chronos
13
2 / 2 / 0
7,481
499
5,741
5,809
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
dSxXXX
Chernobog
12
1 / 4 / 1
7,017
468
5,782
12,929
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
10
1 / 5 / 0
6,366
424
6,124
14,095
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 2 / 3
7,484
499
6,086
8,722
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
0 / 1 / 5
7,600
507
8,200
6,951
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NeptuniumC
Bacchus
11
4 / 0 / 2
7,099
473
4,350
6,663
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
XSrichi44
King Arthur
14
2 / 2 / 2
8,266
551
13,765
16,063
19,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
15
10 / 1 / 2
8,805
587
11,360
11,711
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
16
16
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
W
Cernunnos
 
Cernunnos
0
2
3
0.75
W
Hera
0
1
5
2.5
L
Erlang Shen
Ipnosi
Erlang Shen
2
4
0
0.5
W
Bacchus
NeptuniumC
Bacchus
4
0
2
5
L
Chronos
ViTiaX
Chronos
2
2
0
1
W
King Arthur
XSrichi44
King Arthur
2
2
2
1.5
W
Da Ji
10
1
2
11
L
Chernobog
dSxXXX
Chernobog
1
4
1
0.38
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,676
Damage
43,761
63,015
Taken
50,110
32,189
Mitigated
36,794
19,901
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,684
786
0
2,166
9,794
6,100
0
4,504
5,290
17,806
0
W
Cernunnos
 
Cernunnos
6,086
2,925
0
3,542
8,722
3,230
1,234
1,284
7,438
0
64,228
W
Hera
8,200
1,803
0
500
6,951
2,852
0
3,891
3,060
73,473
0
L
Erlang Shen
Ipnosi
Erlang Shen
11,345
6,331
0
10,178
20,388
13,409
0
0
20,388
0
61,580
W
Bacchus
NeptuniumC
Bacchus
4,350
829
0
2,178
6,663
5,980
0
973
5,690
24,475
0
L
Chronos
ViTiaX
Chronos
5,741
1,476
0
1,354
5,809
2,144
0
3,012
2,797
65,202
0
W
King Arthur
XSrichi44
King Arthur
13,765
2,588
0
781
16,063
19,456
351
103
15,960
0
69,582
W
Da Ji
11,360
3,876
0
5,066
11,711
5,276
0
1,254
10,457
0
65,383
L
Chernobog
dSxXXX
Chernobog
5,782
3,908
0
2,524
12,929
5,501
0
1,674
11,255
0
57,757
L
Pele
6,124
906
0
3,679
14,095
5,035
0
3,360
10,735
0
45,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
39,254
429
Minions Killed
484
0
Camps Cleared
0
1,483,743
Distance Traveled
1,482,757
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,587
439
43
3
0
314,294
5
W
Cernunnos
7,484
499
109
7
0
264,961
4
W
Hera
7,600
507
127
8
0
295,806
4
L
Erlang Shen
7,857
524
110
7
0
267,264
2
W
Bacchus
7,099
473
26
2
0
299,272
5
L
Chronos
7,481
499
117
8
0
285,326
6
W
King Arthur
8,266
551
118
8
0
267,147
0
W
Da Ji
8,805
587
104
7
0
355,571
6
L
Chernobog
7,017
468
86
6
0
288,157
4
L
Pele
6,366
424
73
5
0
328,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role